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== '''Skills'''    ==
 
== '''Skills'''    ==
* Discern  
+
* Discern * Hunt * Endure * Kill *
* Hunt  
 
* Endure  
 
* Kill
 
 
 
 
== '''Domains''' ==
 
== '''Domains''' ==
* Cursed  
+
* Cursed * Desolate *
* Desolate
 
* Warren
 
  
 
== '''Core Abilities''' ==
 
== '''Core Abilities''' ==
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'''Heartsblood'''
 
'''Heartsblood'''
Your minimum protection value for all resistances is equal to the tier of the Heart you are currently on. This value doesn’t add to other sources of protection, but your base protection can’t be lower than your current tier unless you specifically lose access to it due to fallout.
+
 
 +
Your minimum protection value for all resistances is equal to the tier of the Heart you are currently on. This value doesn’t add to other sources of protec‐ tion, but your base protection can’t be lower than your current tier unless you specifically lose access to it due to fallout.
  
 
'''The Red Feast'''
 
'''The Red Feast'''
When you eat a resource, you gain any domains associated with that resource until the end of the situation. If you already have access to the domain, gain an appropriate knack. There’s no limit to what you can eat, but tough or noxious materials might require an Endure + Cursed check to avoid causing yourself harm. Consuming resources requires your attention and leaves you exposed, so doing it successfully in stressful situations (such as combat) could require a Sneak or Evade roll.
+
 
 +
When you eat a resource, you gain any domains associated with that resource until the end of the situation. If you already have access to the domain, gain an appropriate knack. There’s no limit to what you can eat, but tough or noxious materials might require an Endure+Cursed check to avoid causing yourself harm. Consum‐ ing resources requires your attention and leaves you exposed, so doing it successfully in stressful situations (such as combat) could require a Sneak or Evade roll.
  
 
== '''Minor Advances''' ==
 
== '''Minor Advances''' ==
  
 
'''Desperate Measures'''
 
'''Desperate Measures'''
 +
 
You can consume the flesh of something or someone that you have recently killed and gain a skill associated with them for the remainder of the situation.
 
You can consume the flesh of something or someone that you have recently killed and gain a skill associated with them for the remainder of the situation.
  
 
'''Fell Metabolism'''
 
'''Fell Metabolism'''
 +
 
When you use THE RED FEAST ability, you may choose to have your attacks gain the Brutal tag for a number of actions equal to the amount rolled on the resource dice instead of gaining a domain.
 
When you use THE RED FEAST ability, you may choose to have your attacks gain the Brutal tag for a number of actions equal to the amount rolled on the resource dice instead of gaining a domain.
  
 
'''Unmaking Claws'''
 
'''Unmaking Claws'''
 +
 
Your unarmed attacks gain the Piercing tag
 
Your unarmed attacks gain the Piercing tag
 
'''Twisting Territory'''
 
Once per situ‐ ation, you can ask the GM who’s in charge of the immediate area around you. By smell, sight or some other esoteric sense, you gain an intuitive under‐ standing of the apex predator or alpha creature (whether that’s a person or a beast) in the local area. When you use this power, the target gets the uncanny feeling that they’re under threat.
 
  
 
== '''Major Advances''' ==
 
== '''Major Advances''' ==
  
 
'''Monstrous Appetite'''
 
'''Monstrous Appetite'''
 +
 
When you use THE RED FEAST to consume a resource that has a domain you can access, remove stress from Blood or Echo equal to the amount rolled on the dice instead.
 
When you use THE RED FEAST to consume a resource that has a domain you can access, remove stress from Blood or Echo equal to the amount rolled on the dice instead.
  
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Ghoul Stomach: d4 Cursed, Taboo
 
Ghoul Stomach: d4 Cursed, Taboo
 +
 +
Tiny Tin of Jewels: d6 Haven
  
 
== '''Equipment''' ==
 
== '''Equipment''' ==
 
Hunting Knife: Kill d6
 
Hunting Knife: Kill d6
 
Gnollish Broadsword: Kill d8, Brutal, Tiring
 
 
Machete: Delve d6
 
  
 
Bone charms and animal gut sutures: Mend Blood d6
 
Bone charms and animal gut sutures: Mend Blood d6
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Heady incense sticks that burn dirty-blue smoke
 
Heady incense sticks that burn dirty-blue smoke
  
== '''Stress and Fallout'''    ==
 
 
* Fortune:
 
* Blood:
 
* Supplies: 2
 
* Echo:
 
* Mind:
 
 
'''Fallout'''
 
 
''Blooded''
 
You show some mark of the Heart in your physical form: twisting, fragile antlers of bone, fingernails that curve in fractal-sharp patterns, bioluminescent veins, additional joints in your limbs, and so on. Your frail mortal form is not designed to be used as such a canvas; when you mark stress to Blood, roll two dice and pick the higher. [Ongoing]
 
 
''Spitting Teeth''
 
Any action that requires you to speak or look respectable is Risky. [Ongoing]
 
  
 
=Backstory=
 
=Backstory=

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