Editing Sucks-Down-Teeth

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* Hunt  
 
* Hunt  
 
* Endure  
 
* Endure  
* Kill
+
* Kill *
  
 
== '''Domains''' ==
 
== '''Domains''' ==
 
* Cursed  
 
* Cursed  
 
* Desolate
 
* Desolate
* Warren
 
  
 
== '''Core Abilities''' ==
 
== '''Core Abilities''' ==
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'''Unmaking Claws'''
 
'''Unmaking Claws'''
 
Your unarmed attacks gain the Piercing tag
 
Your unarmed attacks gain the Piercing tag
 
'''Twisting Territory'''
 
Once per situ‐ ation, you can ask the GM who’s in charge of the immediate area around you. By smell, sight or some other esoteric sense, you gain an intuitive under‐ standing of the apex predator or alpha creature (whether that’s a person or a beast) in the local area. When you use this power, the target gets the uncanny feeling that they’re under threat.
 
  
 
== '''Major Advances''' ==
 
== '''Major Advances''' ==
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Ghoul Stomach: d4 Cursed, Taboo
 
Ghoul Stomach: d4 Cursed, Taboo
 +
 +
Tiny Tin of Jewels: d6 Haven
  
 
== '''Equipment''' ==
 
== '''Equipment''' ==
 
Hunting Knife: Kill d6
 
Hunting Knife: Kill d6
 
Gnollish Broadsword: Kill d8, Brutal, Tiring
 
 
Machete: Delve d6
 
  
 
Bone charms and animal gut sutures: Mend Blood d6
 
Bone charms and animal gut sutures: Mend Blood d6
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Heady incense sticks that burn dirty-blue smoke
 
Heady incense sticks that burn dirty-blue smoke
  
== '''Stress and Fallout'''    ==
 
 
* Fortune:
 
* Blood:
 
* Supplies: 2
 
* Echo:
 
* Mind:
 
 
'''Fallout'''
 
 
''Blooded''
 
You show some mark of the Heart in your physical form: twisting, fragile antlers of bone, fingernails that curve in fractal-sharp patterns, bioluminescent veins, additional joints in your limbs, and so on. Your frail mortal form is not designed to be used as such a canvas; when you mark stress to Blood, roll two dice and pick the higher. [Ongoing]
 
 
''Spitting Teeth''
 
Any action that requires you to speak or look respectable is Risky. [Ongoing]
 
  
 
=Backstory=
 
=Backstory=

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