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=Characters=
 
=Characters=
*[[Jack Freesoul]] AKA "Spry Jack", Glowborn played by Civil Savage
+
*[[Jack Freesoul]] AKA "Spry Jack", Glowborn played by Civil Savge
 +
*[[Dusk]], Drakin Explorer of Arcane Relics and other Historical Antiquities played Stacie_GmrGrl
 
*[["Leadhead" Kuurg]], Orc Sword-for-Hire played by Megazver
 
*[["Leadhead" Kuurg]], Orc Sword-for-Hire played by Megazver
 
*[[Raven (Sundered Skies)|Raven]], Wandering Untamed Wildling Priest played by Tom B
 
*[[Raven (Sundered Skies)|Raven]], Wandering Untamed Wildling Priest played by Tom B
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=Bennies and Current Health=
 
=Bennies and Current Health=
 
*Jack Freesoul            3
 
*Jack Freesoul            3
 +
*Dusk                      4
 
*"Leadhead" Kuurg          2, In Glorious Health
 
*"Leadhead" Kuurg          2, In Glorious Health
 
*Raven                    3
 
*Raven                    3
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=Npcs=
 
=Npcs=
 
*[[Sellas]], dispossessed Elven Songpriest formerly played by witamous
 
*[[Sellas]], dispossessed Elven Songpriest formerly played by witamous
*[[Dusk]], Drakin Explorer of Arcane Relics and other Historical Antiquities played Stacie_GmrGrl
 
 
=Notes=
 
 
[[Category:PBP]] [[Category:Savage Worlds]]
 
 
==Most Important Information==
 
 
'''Kuurg is the best and should be given all the lootz. All. The lootz.'''
 
 
==Invisible castle dice roll format==
 
 
Invisible castle rolls for Savage Worlds take the following general format:
 
xdn.open(n)
 
 
For a wild card this becomes: xdn.open(n); 1d6.open(6) for the majority of non-damage rolls.
 
 
e.g. Thom has a Fighting skill of 1d10, he rolls "1d10.open(10); 1d6.open(6)" getting a 9 on the d10 and 6+1 on the wild die.
 
He hits with the 9 and, to complicate matters usefully, also gets a raise entitling him to roll an additional 1d6 damage.
 
Thom has a Strength of 1d6, a cutlass providing a further 1d6 and the 1d6 for the raise.
 
 
He rolls "3d6.open(6)" for damage dealing [3,[6,1],2]=12 points of damage.
 
  
 
=Stories=
 
=Stories=
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*
 
*
 
*
 
*
 +
 +
=Notes=
 +
 +
[[Category:PBP]] [[Category:Savage Worlds]]
 +
 +
==Most Important Information==
 +
 +
'''Kuurg is the best and should be given all the lootz. All. The lootz.'''
 +
 +
==Invisible castle dice roll format==
 +
 +
Invisible castle rolls for Savage Worlds take the following general format:
 +
xdn.open(n)
 +
 +
For a wild card this becomes: xdn.open(n); 1d6.open(6) for the majority of non-damage rolls.
 +
 +
e.g. Thom has a Fighting skill of 1d10, he rolls "1d10.open(10); 1d6.open(6)" getting a 9 on the d10 and 6+1 on the wild die.
 +
He hits with the 9 and, to complicate matters usefully, also gets a raise entitling him to roll an additional 1d6 damage.
 +
Thom has a Strength of 1d6, a cutlass providing a further 1d6 and the 1d6 for the raise.
 +
 +
He rolls "3d6.open(6)" for damage dealing [3,[6,1],2]=12 points of damage.

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