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| Alter Aura
 
| Alter Aura
 
| 2
 
| 2
| 1 hour/ level
+
|  
 
| Self
 
| Self
 
|  
 
|  
Line 117: Line 117:
 
| *Mind Block
 
| *Mind Block
 
| 4
 
| 4
| 10 minutes/ level
+
|  
 
| Self
 
| Self
| +1 vs. psychic attack
+
|  
 
|-
 
|-
 
| See Aura
 
| See Aura
| 6
+
|  
| 2 rounds
+
|  
| 60 feet, line of sight
+
|  
 
|  
 
|  
 
|-
 
|-
 
| *Sixth Sense
 
| *Sixth Sense
 
| 2
 
| 2
| -1 minute, maximum
+
|  
| 90 feet
+
|  
| In the first round: +6 to initiative, +2 to parry, +3 to dodge, cannot be surprised.
+
|  
 
|-
 
|-
 
| *Bio-Regeneration (Self)
 
| *Bio-Regeneration (Self)
| 6
+
|  
| 1 minute/ Permanent
+
|  
 
| Self
 
| Self
| Heals 2d6 HP or 3d6 SDC per round
+
|  
 
|-
 
|-
 
| *Healing Touch
 
| *Healing Touch
| 6
+
|  
| Instant
+
|  
| Touch
+
|  
| Heals 2d4 HP or 2d6 SDC
+
|  
 
|-
 
|-
 
| *Psychic Purification
 
| *Psychic Purification
| 8
+
|  
| Immediate/ 6d6 minutes
+
|  
| Touch
+
|  
| Effect of toxins stops immediately, toxins are destroyed in 6d6 minutes
+
|  
 
|-
 
|-
 
| *Empathy
 
| *Empathy
 
| 4
 
| 4
| 2 minutes/level
+
|  
| 100 feet
+
|  
 
|  
 
|  
 
|-
 
|-
 
| Telepathy
 
| Telepathy
 
| 4
 
| 4
| 2 minutes/level
+
|  
| 60 feet
+
|  
| 140 feet + 40 feet/level for two-way communication.
+
|  
 
|-
 
|-
 
| Machine Ghost
 
| Machine Ghost
 
| 12
 
| 12
| 3 minutes/level
+
|  
 
| Touch
 
| Touch
 
|  
 
|  
Line 172: Line 172:
 
| 3/8/8+
 
| 3/8/8+
 
| 2 min/lvl
 
| 2 min/lvl
| 60 feet
+
|  
| 3 for under 3 lbs. 8 for up to 20 lbs. +1 for every 10lbs. over 20 lbs.
+
|  
 
|-
 
|-
 
| Resist Fatigue
 
| Resist Fatigue
| 4
+
|  
| 1 hour + 20 minutes/level
+
|  
 
| Self
 
| Self
 
|  
 
|  
Line 188: Line 188:
 
|-
 
|-
 
| *Telekinetic Force Field
 
| *Telekinetic Force Field
| 30
+
|  
| 10 minutes/level
+
|  
| 40 feet/level, line of sight
+
|  
| 25 M.D.C./level, up to 10 feet/level diameter, dodge allowed only with special knowledge and is at -6. No bonus to parry.
+
| 25 M.D.C./level
 
|-
 
|-
 
| Telemechanics
 
| Telemechanics
| 10
+
|  
| 10 minutes + 2 minutes/level
+
|  
| 5 feet
+
|  
| 80% expertise, 88% knowledge.
+
|  
 
|-
 
|-
 
| Telemechanic Mental Operation
 
| Telemechanic Mental Operation
| 12
+
|  
| 2 rounds/level
+
|  
| 20 feet + 5 feet/level
+
|  
| While using, -1 action and -5% to skills. Fighting a pilot is a -30% penalty.
+
|  
 
|}
 
|}
 +
  
 
== Skills ==
 
== Skills ==

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