Editing Suzanna Allgood
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Suzanna Allgood is a character played by Daneel in Marching Spinward's [[Eschaton]] PbP game on RPG.net. | Suzanna Allgood is a character played by Daneel in Marching Spinward's [[Eschaton]] PbP game on RPG.net. | ||
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== Character == | == Character == | ||
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==Combat Statistics== | ==Combat Statistics== | ||
− | + | HP: 16 | |
− | + | AC: 10(BP+5, shield+1 & Dex+1)=17 | |
− | + | Hit: +1(Sword+1)(Str/Dex+1)=3 | |
− | + | Fort: +3(Con+1)=4 | |
− | + | Ref: +3(Dex+1)=4 | |
− | + | Will: +3(Wis+1)=4 | |
− | + | Move: 30 (20 in mail) | |
− | + | Size: Medium | |
==Racial (Aasimar)== | ==Racial (Aasimar)== | ||
− | + | Medium Outsider | |
− | + | Darkvision: 60’; +2 Spot & Listen | |
− | + | Resistance: acid 5, cold 5, & electricity 5 | |
− | + | Daylight (Sp): 1/day | |
− | + | Automatic Languages: Common, Celestial | |
− | + | Level adjustment +1 | |
==Feats== | ==Feats== | ||
− | (+1/3lvs) | + | (+1/3lvs) Combat Casting (+4) |
− | |||
==Languages== | ==Languages== | ||
Common*, Celestial*, Draconic | Common*, Celestial*, Draconic | ||
==Skills== | ==Skills== | ||
+3/lv | +3/lv | ||
− | * Concentration +3(feat+4)(Con+1)=8 | + | *Concentration +3(feat+4)(Con+1)=8 |
− | * Diplomacy +0(Cha+4)=4 | + | *Diplomacy +0(Cha+4)=4 |
− | * Heal +3(Wis+1)(Bag+2)=7 | + | *Heal +3(Wis+1)(Bag+2)=7 |
− | * Jump +2(Str+1)=3 | + | *Jump +2(Str+1)=3 |
− | * Knowledge: Arcana +2(Int+1)=3 | + | *Knowledge: Arcana +2(Int+1)=3 |
− | * Sense Motive +2(Wis+1)=3 | + | *Sense Motive +2(Wis+1)=3 |
− | * Spellcraft +3(Int+1)=4 | + | *Spellcraft +3(Int+1)=4 |
− | + | Listen: +0(race+2)(Wis +1)=3 | |
− | + | Spot: +0(race+2)(Wis+1)=3 | |
− | + | Ride: +0(Dex+1)(saddle+2)=3 | |
==Spells== | ==Spells== | ||
(per day) 7@lv0, 5@lv1 | (per day) 7@lv0, 5@lv1 | ||
− | + | 5@lv0: Cure Minor Wounds, Inflict Minor Wounds, Detect Magic, Detect Poison, Read Magic | |
− | + | 3@lv1: Cure Light Wounds, Command, Remove Fear | |
==Equipment== | ==Equipment== | ||
− | + | - Money: ~70pp (in mixed coins) | |
− | + | - Gear: Holy Symbol (DF), Healer’s Bag (heal+2) | |
− | + | Light Warhorse (w/ light chain barding (+4AC, 50#), “fancy” tack & military saddle (ride+2), saddlebags, blanket), horse feed & feed bag. | |
− | + | Masterwork Cold Iron Longsword (1d6s/1d8m), Sling (1d3s/1d4m) 50’ | |
− | + | Masterwork Banded Mail (+5AC, -3skill, +3Dex) 30#, Masterwork Alchemical Silvered Light Metal Shield (+1AC, 1d2s/1d3m) 6# | |
− | + | “Fancy” Noble-Explorer’s outfit w/ jewelry & signet, tabard, pack, bedroll, waterskin, rations, flint & steel, whetstone, knife, sewing kit, fishing kit, soap, large sack, chalk, wooden wedges, 100’ silk rope | |
==Warhorse, Light== | ==Warhorse, Light== | ||
− | + | Large Animal - (Champagne Mare) | |
− | + | Hit Dice: 3d8+9 (22 hp) | |
− | + | Initiative: +1 | |
− | + | Speed: 60 ft. (12 squares) | |
− | + | Armor Class: 14 (–1 size, +1 Dex, +4 natural, +4 barding), touch 10, flat-footed 13 | |
− | + | Base Attack/Grapple: +2/+9 | |
− | + | Attack: Hoof +4 melee (1d4+3) | |
− | + | Full Attack: 2 hooves +4 melee (1d4+3) and bite –1 melee (1d3+1) | |
− | + | Space/Reach: 10 ft./5 ft. | |
− | + | Special Attacks: — | |
− | + | Special Qualities: Low-light vision, scent | |
− | + | Saves: Fort +6, Ref +4, Will +2 | |
− | + | Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6 | |
− | + | Skills: Listen +4, Spot +4 | |
− | + | Feats: Endurance, Run | |
− | + | These animals or similar to light horses but are trained and bred for strength and aggression. They usually are not ready for warfare before age three. A light warhorse can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check. | |
− | + | Carrying Capacity: A light load for a light warhorse is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A light warhorse can drag 3,450 pounds. | |