Editing Swords and Darkness
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* Poor [-2] Fearsome Presence | * Poor [-2] Fearsome Presence | ||
− | '''Fortune Points:''' | + | '''Fortune Points:''' 2 |
'''Learning Points:''' 1 | '''Learning Points:''' 1 | ||
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* Good [+2] Peoples: Trade | * Good [+2] Peoples: Trade | ||
* Good [+2] Faculty: Quick Wits | * Good [+2] Faculty: Quick Wits | ||
− | * Good [+2] Driver: Keep His Past Behind Him | + | * Good [+2] Driver: Keep His Past Behind Him |
− | * Good [+2] Thief | + | * Good [+2] Thief |
* Average [0] Charm: Pyrotechnical Display* | * Average [0] Charm: Pyrotechnical Display* | ||
* Good [+2] Bengarheen Fencing | * Good [+2] Bengarheen Fencing | ||
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* Average [0] Fire Urge | * Average [0] Fire Urge | ||
− | '''Fortune Points:''' | + | '''Fortune Points:''' 1 |
− | '''Learning Points:''' | + | '''Learning Points:''' 0 |
− | '''Story Hooks:''' | + | '''Story Hooks:''' Trade |
'''Props:''' | '''Props:''' | ||
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# '''Brennan'''—Kalet priest of Hursa and father of a man Mahon killed | # '''Brennan'''—Kalet priest of Hursa and father of a man Mahon killed | ||
# '''Bogdan Slickfellow'''—Snitch formerly in the employ of Jidi, now in the service of Silas Feather | # '''Bogdan Slickfellow'''—Snitch formerly in the employ of Jidi, now in the service of Silas Feather | ||
− | ## Expert [+4] Nimble | + | ## Expert [+4] Nimble |
## Good [+2] Making Deals | ## Good [+2] Making Deals | ||
## Good [+2] Has Valuable Info | ## Good [+2] Has Valuable Info | ||
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===Thread List=== | ===Thread List=== | ||
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# Extract a sum of money from Silas Feather on behalf of Jidi Craggly (open) | # Extract a sum of money from Silas Feather on behalf of Jidi Craggly (open) | ||
# Avoid Brennan the priest (open) | # Avoid Brennan the priest (open) | ||
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===Chaos Factor=== | ===Chaos Factor=== | ||
− | : '''Chaos:''' | + | : '''Chaos:''' 5 |
− | === | + | ===Scene 1=== |
− | + | : '''Scene 1 Setup:''' The PCs have learned about the whereabouts of Silas Feather, who has been in hiding for weeks, avoiding their calls. He’s been holed up in No. 33 High Crag street with a cousin. Karesh and Mahon are paying him a visit at night when it’s expected he’s there. | |
− | The PCs have learned about the whereabouts of Silas Feather, who has been in hiding for weeks, avoiding their calls. He’s been holed up in No. 33 High Crag street with a cousin. Karesh and Mahon are paying him a visit at night when it’s expected he’s there. | ||
:: '''Altered?''' No | :: '''Altered?''' No | ||
:: '''Notes:''' At the end of an ambush conflict, Jory Feather says that the Feathers will be a new institution in Narrowhome and offers the two protagonists a job at double the salary Jidi Craggly offers. Mahon and Karesh send him away to fetch Silas before the sun comes up. | :: '''Notes:''' At the end of an ambush conflict, Jory Feather says that the Feathers will be a new institution in Narrowhome and offers the two protagonists a job at double the salary Jidi Craggly offers. Mahon and Karesh send him away to fetch Silas before the sun comes up. | ||
:: '''End scene—chaos higher or lower?''' Higher | :: '''End scene—chaos higher or lower?''' Higher | ||
− | + | ===Scene 2=== | |
− | The PCs try to track Silas's cousin Jory to Silas's hiding place. They think Silas might be making a play for power in Narrowhome's underworld, and want to know what's going on. | + | : '''Scene 2 Setup:''' The PCs try to track Silas's cousin Jory to Silas's hiding place. They think Silas might be making a play for power in Narrowhome's underworld, and want to know what's going on. |
:: '''Altered?''' Yes-alteration. Jory doesn't go to Silas, he goes to Styno the Buzzard instead. | :: '''Altered?''' Yes-alteration. Jory doesn't go to Silas, he goes to Styno the Buzzard instead. | ||
:: '''Notes:''' They loose Jory only to happen into Bogdan Slickfellow who flees. Catching up with him, they corner Bogdan into leading them to Silas' hideout. | :: '''Notes:''' They loose Jory only to happen into Bogdan Slickfellow who flees. Catching up with him, they corner Bogdan into leading them to Silas' hideout. | ||
:: '''End scene-chaos higher or lower? ''' Lower | :: '''End scene-chaos higher or lower? ''' Lower | ||
− | + | ===Scene 3=== | |
− | + | : '''Scene 3 Setup:''' Bogan takes the PCs to where Silas is holed up. | |
:: '''Altered?''' No | :: '''Altered?''' No | ||
− | + | :: '''Notes:''' | |
− | + | :: '''End scene-chaos higher or lower? ''' | |
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− | :: '''Notes:''' | ||
− | :: '''End scene-chaos higher or lower?''' | ||
==Concerns & Considerations for Running Mythic with PDQ== | ==Concerns & Considerations for Running Mythic with PDQ== | ||
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The following is a description of some of it’s interesting features and locales. | The following is a description of some of it’s interesting features and locales. | ||
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====High Crag Way==== | ====High Crag Way==== | ||
High Crag Way is one of the high ways that wanders above a main chasm way. A number of ramshackle dwellings line this “street.” No. 33 is where Silas’ cousin, Jory Feather, lives. | High Crag Way is one of the high ways that wanders above a main chasm way. A number of ramshackle dwellings line this “street.” No. 33 is where Silas’ cousin, Jory Feather, lives. | ||
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====Street of Rags==== | ====Street of Rags==== | ||
A colorful narrow crevice alley where a clan of Witch-folk have made their temporary home, until Jonah Tanner (see [[#NPC List]] above) has them dispersed, at which time they set up their tents in another back alley part of town. | A colorful narrow crevice alley where a clan of Witch-folk have made their temporary home, until Jonah Tanner (see [[#NPC List]] above) has them dispersed, at which time they set up their tents in another back alley part of town. |