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__TOC__
 
  
 
== The Stragglers' Odyssey ==
 
== The Stragglers' Odyssey ==
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[[File:Scorpion Dungeon-Scary Gate.jpg| 200px]]
 
[[File:Scorpion Dungeon-Scary Gate.jpg| 200px]]
 
'''Adventures So Far'''
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19720682#post19720682 The Beginning]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19722801#post19722801 The Cave of the Sacred Crab]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19739327#post19739327 The Gorgon]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19763280#post19763280 The Merchant's Trick]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19774030#post19774030 The City of Machinae]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19789538#post19789538 The Great Games]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19801487#post19801487 Petros the Noble]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19806733#post19806733 The Island of Harpies]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19815951#post19815951 The Mermen and the Nymph]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19829466#post19829466 The Pirates]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19848603#post19848603 The Turtle Dragon]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19864216#post19864216 The Archon of Micropolis]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19900233#post19900233 The Homecoming]
 
  
 
== Ireneus ==
 
== Ireneus ==
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'''Skills:'''
 
'''Skills:'''
 
Boating d4
 
  
 
Fighting d6
 
Fighting d6
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Notice d8
 
Notice d8
 
Persuasion d4
 
  
 
Riding d4
 
Riding d4
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'''Edges:'''
 
'''Edges:'''
 
Charismatic
 
  
 
Healer
 
Healer
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Needle and thread
 
Needle and thread
 
The Arche Panacea, a fabulous medicine that can:
 
* Once, Heal a whole town of a cold or such ailment, or
 
* Once, Cure a number equal to a ship's crew of the plague or other such deadly sickness, or
 
* (1-3 times) Heal a single man of all his wounds, or
 
* Once, Raise a recently dead man back to life....
 
  
  
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== Petros ==
 
== Petros ==
A loudmouthed braggart who would be obnoxious if not for his gregarious affability and genuine selflessness.
+
A fisher and aspiring wrestling champion from a small coastal village, a loudmouthed braggart who would be obnoxious if not for his gregarious affability and genuine selflessness. Went to war for the loot and the glory after a storm wrecked his boat.
 
 
Started out as a fisherman and aspiring wrestling champion from a small coastal village, gone to war for the loot and the glory after a storm wrecked his boat.
 
 
 
Became a celebrated champion and landowner in Smyrna after stumbling into a great victory in the arena.
 
  
 
* Wounds: 0
 
* Wounds: 0
* Bennies: 2
+
* Bennies: 3
  
 
''' Attributes '''
 
''' Attributes '''
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* Smarts d6
 
* Smarts d6
 
* Spirit d6
 
* Spirit d6
* Strength d10
+
* Strength d8
 
* Vigor d6
 
* Vigor d6
  
 
''' Skills '''
 
''' Skills '''
* Boating d8+2
+
* Boating d8
 
* Climbing d4
 
* Climbing d4
* Fighting d8 (+1 with the royal sword)
+
* Fighting d8
 
* Intimidation d4
 
* Intimidation d4
* Notice d4 (-2 with helmet)
+
* Notice d4
* Persuasion d4+2
+
* Persuasion d4
 
* Shooting d4
 
* Shooting d4
 
* Swimming d6
 
* Swimming d6
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''' Edges '''
 
''' Edges '''
* Ace: +2 Boating, can make vehicle Soak rolls with Boating (without the bonus)
+
* Brawny
* Brawny: +1 Toughness, load limit = Strength x 8
 
* Noble: +2 Charisma, Rich, noble obligations
 
  
 
''' Hindrances '''
 
''' Hindrances '''
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''' Derived Statistics '''
 
''' Derived Statistics '''
* Charisma +2
+
* Charisma 0
 
* Pace 6"
 
* Pace 6"
 
* Parry 6 (+2 with shield)
 
* Parry 6 (+2 with shield)
* Toughness 6 (+3 in full armor)
+
* Toughness 6 (+1 Armor)
  
''' Gear ''' (load limit 80lbs)
+
''' Gear ''' (load limit 64lbs)
[[File:Onlyindark2.jpg|300px|right]]
+
* Medium shield (+2 Parry, light cover, weight 6)
* Large shield (Str+d4, +2 Parry, medium cover, weight 15)
+
* Sword (Str+d6+1 damage, weight 2)
* Spear (Str+d8, Reach 1", AP 1, thrown 4/8/16, weight 4)
+
* Quilted coat (+1 Armor on torso and limbs, weight 12)
* Dagger (Str+d4, AP 2, thrown 3/6/12, weight 1)
+
* Armoured cap (+1 Armor on head, weight 1)
* Exquisite sword stolen from a royal tomb (Str+d6+3, +1 Fighting, use a benny to inflict an extra wound, cursed, weight 4)
 
* Plate cuirass (+3 Armor on torso, -2 Stealth, weight 22)
 
* Greaves (+3 Armor on legs, -1 Stealth, weight 6)
 
* Bracers (+3 Armor on arms, -1 Stealth, weight 6)
 
* Full helmet (+3 Armor on head, -2 Notice, weight 6)
 
 
* Blanket (weight 4)
 
* Blanket (weight 4)
 
* Flint and steel (weight 1)
 
* Flint and steel (weight 1)
 
* Knife (weight 1)
 
* Knife (weight 1)
 
* Waterskin (weight 1)
 
* Waterskin (weight 1)
* Wineskin (weight 1)
+
* $80
* $25
 
  
 
''' Experience '''
 
''' Experience '''
 
* Rank: Novice
 
* Rank: Novice
* XP: 15
+
* XP: 0
* Advances
 
# increased Strength to d10
 
# gained Noble edge
 
# gained Ace edge
 
 
 
== Shamshir-Addad ==
 
 
 
'''Abilities:'''
 
 
 
*Agility d6
 
 
 
*Smarts d10
 
 
 
*Spirit d8
 
 
 
*Strength d4
 
 
 
*Vigor d6
 
 
 
'''Skills:'''
 
 
 
*Fighting d6
 
*Guts d4
 
*Investigation d8
 
*Knowledge [History and Religion] d10
 
*Knowledge [Battle] d8
 
*Notice d6
 
*Persuasion d8
 
*Stealth d4
 
*Shoot d6
 
  
'''Hindrances:'''
+
== Kleon ==
 
 
*Curious [major]
 
*Loyal [minor]
 
*Enemy [minor]
 
*Pacifist [minor]
 
 
 
'''Edges:'''
 
 
 
*Jack of All Trades [roll untrained Smarts skills at d4 instead of d4-2]
 
*Luck of the Impious [+1 Benny at the beginning of each session]
 
 
 
'''Gear:'''
 
*Dagger [Str+d4, AP 2, thrown 3/6/12, weight 1, cost 100]
 
*Bow with 30 Bronze Arrows and Quiver [Str+d6+1, 12/24/48, cost 150]
 
 
 
*Quilted coat [+1 torso & limbs, weight 12, cost 120]
 
 
 
*Normal Clothing [cost 20]
 
*Lantern with oil [cost 30]
 
*Pen and Inkwell with ink [cost 30?]
 
*Several Scrolls [cost 10]
 
 
 
*40 arrow heads all spent on antidote. Broke. A bum, basically. A Hittite hobo.
 
 
 
'''Description:'''
 
 
 
Shamshir-addad was always very bright - but also a little too curious. While serving as a junior scribe in the household of the King of Hattusas, Shamshir came across some irregularities in the King's accounts. Investigating, Shamshir determined that the irregularities were due to one of the King's cousins hording tax returns instead of passing them on to the king. Thinking this revelation would bring him fame and honor, Shamshir revealed his findings to the King.
 
 
 
Things went...poorly, and Shamshir found himself exiled from his homeland and with a powerful enemy - Suppiluliuma, cousin of the King of the Hittites. Now in the company of a crew of sailors and mercenaries, Shamshir plies his skills and knowledge in the service of his newfound friends.
 
 
 
==Nereus==
 
'''XP:''' 15
 
'''Bennies:''' 4
 
 
 
'''Attributes:'''<br>
 
Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d6 <br><br>
 
'''Skills:''' <br>
 
Boating d4, Fighting d6, Intimidation d6, Notice d6, Stealth d4, Swimming d6 <br>
 
 
 
'''Charisma:''' 0; '''Pace:''' 6; '''Parry:''' 5; '''Toughness:''' 6 <br>
 
 
 
'''Hindrances:''' <br>
 
Anemic, Clueless, Doubting Thomas <br>
 
 
 
'''Edges:''' <br>
 
Healer, Arcane Background (Psionics), New Power, Power Points
 
 
 
'''Powers''':<br>
 
Blind, Boost/Lower Trait, Fear, Mind Reading <br>
 
 
 
'''Gear:''' <br>
 
Spear (Range 3/6/12, Str+d6),<br>
 
 
 
== &#128128; Kleon (turned to stone by a gorgon) ==
 
  
 
'''Kleon''', son of the Great Kleitos
 
'''Kleon''', son of the Great Kleitos
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More about [[Kleon]]
 
More about [[Kleon]]
 +
 +
== Shamshir-Addad ==
 +
 +
'''Abilities:'''
 +
 +
*Agility d6
 +
 +
*Smarts d10
 +
 +
*Spirit d6
 +
 +
*Strength d4
 +
 +
*Vigor d6
 +
 +
'''Skills:'''
 +
 +
*Fighting d6
 +
*Guts d4
 +
*Investigation d8
 +
*Knowledge [History and Religion] d8
 +
*Knowledge [Battle] d8
 +
*Notice d6
 +
*Persuasion d6
 +
*Stealth d4
 +
*Shoot d6
 +
 +
'''Hindrances:'''
 +
 +
*Curious [major]
 +
*Loyal [minor]
 +
*Enemy [minor]
 +
 +
'''Edges:'''
 +
 +
*Jack of All Trades [roll untrained Smarts skills at d4 instead of d4-2]
 +
*Luck of the Impious [+1 Benny at the beginning of each session]
 +
 +
'''Gear:'''
 +
*Dagger [Str+d4, AP 2, thrown 3/6/12, weight 1, cost 100]
 +
*Bow with 30 Bronze Arrows and Quiver [Str+d6+1, 12/24/48, cost 150]
 +
 +
*Quilted coat [+1 torso & limbs, weight 12, cost 120]
 +
 +
*Normal Clothing [cost 20]
 +
*Lantern with oil [cost 30]
 +
*Pen and Inkwell with ink [cost 30?]
 +
*Several Scrolls [cost 10]
 +
 +
*$40
 +
 +
'''Description:'''
 +
 +
Shamshir-addad was always very bright - but also a little too curious. While serving as a junior scribe in the household of the King of Hattusas, Shamshir came across some irregularities in the King's accounts. Investigating, Shamshir determined that the irregularities were due to one of the King's cousins hording tax returns instead of passing them on to the king. Thinking this revelation would bring him fame and honor, Shamshir revealed his findings to the King.
 +
 +
Things went...poorly, and Shamshir found himself exiled from his homeland and with a powerful enemy - Suppiluliuma, cousin of the King of the Hittites. Now in the company of a crew of sailors and mercenaries, Shamshir plies his skills and knowledge in the service of his newfound friends.
  
 
== NPC Crew ==
 
== NPC Crew ==
 +
'''Bion''', a simple man but a swift runner
 +
 
'''Teknos''', an eccentric craftsman/ smith/ inventor.
 
'''Teknos''', an eccentric craftsman/ smith/ inventor.
  
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'''Alecta''', a young woman who dives for sponges. Has swimming d8 and can hold her breath for a long time.
 
'''Alecta''', a young woman who dives for sponges. Has swimming d8 and can hold her breath for a long time.
 
'''The Golden Man''', an automaton forged in the workshop of an apprentice of Daedalus.
 
  
 
'''&#128148; Iolkos''', a merchant stranded by a storm, d8 streetwise and carrying a club he knows how to use (d6). (Stole Xolon's hammer and fled; actually a Lydian "astrologer" in disguise.)
 
'''&#128148; Iolkos''', a merchant stranded by a storm, d8 streetwise and carrying a club he knows how to use (d6). (Stole Xolon's hammer and fled; actually a Lydian "astrologer" in disguise.)
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'''&#128128; Demos''', a philosopher but a good rower as well. (Turned to stone by a gorgon.)
 
'''&#128128; Demos''', a philosopher but a good rower as well. (Turned to stone by a gorgon.)
  
'''&#128128; Bion''', a simple man but a swift runner. (Killed by pirates.)
+
'''The Golden Man''', an automaton forged in the workshop of an apprentice of Daedalus.
 
 
== The Ship ==
 
A sleek 80-foot ''triakonter'' with white sails and red and black hull.
 
 
 
* Acceleration: 2 (1 under sail)
 
* Top Speed: 8 (3 under sail, 5 with less than full crew)
 
* Crew: minimum 10, full 30
 
* Capacity: 70 people with gear and supplies, or equivalent amount of cargo
 
* Toughness: 19 (4)
 
* Damage: none
 
 
 
'''Crew''': Thirty trained oarsmen (extras; all attributes d6, Boating d6, Fighting ''or'' Shooting d6, Swimming d6). All are equipped with quilted armor, medium shields and daggers, and either spears or bows and arrows.
 
  
 
== Gear ==
 
== Gear ==

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