Editing System grab-bags:Damage

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===Health levels===
 
===Health levels===
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Characters have several health levels, such as Healthy - Lightly wounded - Heavily wounded - Incapacitated - Dead. Typically, pushing the character to the next wound level requires an attack to exceed a certain threshold of points. Each wound level typically causes progressively greater penalties.
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Characters have several health levels, such as Healthy - Lightly wounded - Heavily wounded - Incapacitated - Dead. Typically, pushing the character to the next wound level requires an attack to exceed a certain threshold of points. Each wound level causes different kinds of penalties.
  
 
Example system- World of Darkness
 
Example system- World of Darkness

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