Editing System grab-bags:Damage
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===Health levels=== | ===Health levels=== | ||
β | Characters have several health levels, such as Healthy - Lightly wounded - Heavily wounded - Incapacitated - Dead. Typically, pushing the character to the next wound level requires an attack to exceed a certain threshold of points. Each wound level | + | Characters have several health levels, such as Healthy - Lightly wounded - Heavily wounded - Incapacitated - Dead. Typically, pushing the character to the next wound level requires an attack to exceed a certain threshold of points. Each wound level causes different kinds of penalties. |
Example system- World of Darkness | Example system- World of Darkness |