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System grab-bags:Diceless
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[[System_grab-bags:Main_page|System_grab-bags]] > Diceless Resolution Systems =Audience judgment= As used in Shreyas Sampat's Mist-Robed Gate: the participants describe their actions, after which the other players vote on whose description deserves to win. Can be a straight vote, or as in MRG, in which every player places stone representing their vote in a bag. One of the stones is then drawn at random to determine the winner. =FLOW= =Fortune cookies= =Mikado= =Physical challenges= =Cards= There are a number of conflict resolution mechanisms that revolve around the use of cards, whether a standard 52 card deck, a modified version of such a deck, an extended (Tarot) deck, or some custom built deck. ==Drama deck== ==Fortune deck== ==Playing Cards== ===Draw=== Each individual involved in a conflict draws a single card from a deck. Highest card wins. Generally this system is a substitute for dice and behaves much like a [[System_grab-bags:Dice-based|dice-based]] resolution system. Example system; nWoD MET. ===Poker hands=== Conflicts are resolved through playing one or more hands of a particular poker game. Frequently the rules are modified based on the stats of the characters involved in the challenge. For example, traits or abilities might cause hand-size to be increased. ====Play to Stakes==== Each participant sets out a victory condition. The participants then play a full, possibly multi-hand, game of poker until one participant or group with compatible victory conditions hold all the chips. A player's stakes (initial pool of chips to play with) can be altered based on the character's features. Example system; [[Texas:_Playing_Poker|Texas]] ====Play to Pot==== Each conflict is resolved with a single hand of a given poker game. At each stage of betting the players offer a single event they are willing to risk- subject to opponent's approval. At the conclusion of the hand the winner chooses which risked events take place. =Resource-based (bidding)= ==Points== ==Dice (DitV)== =Resource-based (fixed cost)= =Riddles= =Role-playing= =Roulette wheel= =Situation-dependant= =Skill/target comparison= [[Category:System grab-bags]]
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