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** Determine if a target holds the tain of the warp (psy-rating, 20+ corruption, posessed, etc).  Can be used for psychic Tracking of such.
 
** Determine if a target holds the tain of the warp (psy-rating, 20+ corruption, posessed, etc).  Can be used for psychic Tracking of such.
 
* '''(Master) Held in My Gaze (opp Willpower +20):''' ''Honed against daemonic beings and used to lock a captured Chaos Space Marine in place, Mordecai's eye can force immobility upon a target's body and soul.''
 
* '''(Master) Held in My Gaze (opp Willpower +20):''' ''Honed against daemonic beings and used to lock a captured Chaos Space Marine in place, Mordecai's eye can force immobility upon a target's body and soul.''
βˆ’
** Target within 120m, on a success target is locked and will remain so until another power is used and must beat Navigator to use powers.  Daemons take 2d10 damage from Warp Instability and, if actually damaged, get instantly banished.
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** Target within 120m, on a success target is locked and will remain so until another power is used and must beat Navigator to use powers.  Daemons take 2d10 damage from Warp Instability.
 
* '''(Master) Immolate the Soul (no Test):''' ''The soul of the righteous scorches that of the corrupt; nowhere is this more evident when Mordecai unleashes the heat of his rage through his pineal eye upon those in his path.''
 
* '''(Master) Immolate the Soul (no Test):''' ''The soul of the righteous scorches that of the corrupt; nowhere is this more evident when Mordecai unleashes the heat of his rage through his pineal eye upon those in his path.''
 
** (acts as a flamer) Range 30m, Damage 2d10+4E, Penetration 4, Flame quality, does +4 damage per 10 Corruption Points a target has.
 
** (acts as a flamer) Range 30m, Damage 2d10+4E, Penetration 4, Flame quality, does +4 damage per 10 Corruption Points a target has.

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