Editing TAND:Mordecai
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** Determine if a target holds the tain of the warp (psy-rating, 20+ corruption, posessed, etc). Can be used for psychic Tracking of such. | ** Determine if a target holds the tain of the warp (psy-rating, 20+ corruption, posessed, etc). Can be used for psychic Tracking of such. | ||
* '''(Master) Held in My Gaze (opp Willpower +20):''' ''Honed against daemonic beings and used to lock a captured Chaos Space Marine in place, Mordecai's eye can force immobility upon a target's body and soul.'' | * '''(Master) Held in My Gaze (opp Willpower +20):''' ''Honed against daemonic beings and used to lock a captured Chaos Space Marine in place, Mordecai's eye can force immobility upon a target's body and soul.'' | ||
β | ** Target within 120m, on a success target is locked and will remain so until another power is used and must beat Navigator to use powers. Daemons take 2d10 damage from Warp Instability | + | ** Target within 120m, on a success target is locked and will remain so until another power is used and must beat Navigator to use powers. Daemons take 2d10 damage from Warp Instability. |
* '''(Master) Immolate the Soul (no Test):''' ''The soul of the righteous scorches that of the corrupt; nowhere is this more evident when Mordecai unleashes the heat of his rage through his pineal eye upon those in his path.'' | * '''(Master) Immolate the Soul (no Test):''' ''The soul of the righteous scorches that of the corrupt; nowhere is this more evident when Mordecai unleashes the heat of his rage through his pineal eye upon those in his path.'' | ||
** (acts as a flamer) Range 30m, Damage 2d10+4E, Penetration 4, Flame quality, does +4 damage per 10 Corruption Points a target has. | ** (acts as a flamer) Range 30m, Damage 2d10+4E, Penetration 4, Flame quality, does +4 damage per 10 Corruption Points a target has. |