Editing TROSHammerSession3

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 25: Line 25:
 
Just at that moment, breaking through the milling throng of people, 'Thunders Rumble' makes his way into the center of the village.  Still concealed with his full armour, coif and hiding the fact that he is Mohawked, he steps before [insert first aunt] and confronts her directly with the village as witness.  As thunders rumble begins to speak to the gathered people, using his leadership skills he begins to sway the crowd, unfortunately [first aunt] will have none of this, and tries to diffuse the situation by 'offering' to discuss these very valid issues in private.  Paying no heed to her words, Thunders rumble begins by removing his coif, exposing his mohawk and letting the crowd know that he is one of the people, one of the tribe named 'Thunders Rumble', many still remember him and are captivated.  Then, still ignoring the first aunt, he proceeds to remove his chain armour, his shirt, and proceeds to kneel down on the ground exposed for all to see.  Drawing forth a dagger, Thunders Rumble proceeds to cut a deep furrow in each cheek, then along each arm, bleeding (and shocking the assembled crowd), he does the most unexpected thing yet, something not seen in the land for many many moons, something talked about reverently, yet never witnessed live.  Thunders Rumble proceeds to invoke the people’s oath.  An Oath tied to the land, tied to the people, all the people of all the tribes, an Oath stronger than anything else, dedicated to the preservation and protection of the people, by the people for the people.  Taken by the heat and passion of the moment, first Night Hawk, then Thunders traveling companions each take the Oath.  Next, the younglings of the tribe caught up in the moment, and the elders, remembering the times before filled with tradition each take the oath.  Pretty soon, a significant portion of the male half of the tribe have taken the oath to protect the people from this oncoming threat.
 
Just at that moment, breaking through the milling throng of people, 'Thunders Rumble' makes his way into the center of the village.  Still concealed with his full armour, coif and hiding the fact that he is Mohawked, he steps before [insert first aunt] and confronts her directly with the village as witness.  As thunders rumble begins to speak to the gathered people, using his leadership skills he begins to sway the crowd, unfortunately [first aunt] will have none of this, and tries to diffuse the situation by 'offering' to discuss these very valid issues in private.  Paying no heed to her words, Thunders rumble begins by removing his coif, exposing his mohawk and letting the crowd know that he is one of the people, one of the tribe named 'Thunders Rumble', many still remember him and are captivated.  Then, still ignoring the first aunt, he proceeds to remove his chain armour, his shirt, and proceeds to kneel down on the ground exposed for all to see.  Drawing forth a dagger, Thunders Rumble proceeds to cut a deep furrow in each cheek, then along each arm, bleeding (and shocking the assembled crowd), he does the most unexpected thing yet, something not seen in the land for many many moons, something talked about reverently, yet never witnessed live.  Thunders Rumble proceeds to invoke the people’s oath.  An Oath tied to the land, tied to the people, all the people of all the tribes, an Oath stronger than anything else, dedicated to the preservation and protection of the people, by the people for the people.  Taken by the heat and passion of the moment, first Night Hawk, then Thunders traveling companions each take the Oath.  Next, the younglings of the tribe caught up in the moment, and the elders, remembering the times before filled with tradition each take the oath.  Pretty soon, a significant portion of the male half of the tribe have taken the oath to protect the people from this oncoming threat.
  
Satisfied with the outcome, Thunder then dedicates his loyalty towards the first aunt, as any tribe member should and proceeds to ask for permission to have his tribe flee the spring encampment with the forest trackers and to provide enough spear and bowmen to cover the retreat.  Outflanked at this particular moment, the first aunt had no choice but to relent to the demands, but made if very clear that this issue was not over.  Seething on the inside, Thunders Rumble is pretty sure his actions that day created a blood enemy.  Now, with the tribe firmly under his temporary control, and beginning to scurry into action, Clark Gable strides into camp and comments on the ‘bold’ action that Thunder took by invoking the Oath.  He indicates that his people are ready to begin moving the tribe into the forest and indicated that it would be wise to not let those who remain know where they will be taking them.  At this same moment, the first uncle strides up, and as he is the nominal military leader of the tribe, tries to assert his control over the unfolding events – but does so in such a way as to solicit recommendations from Thunders Rumble and then make them sound like his own orders.  Used to too many years campaigning with inept leadership, particularly the general staff, Thunder had a sure fire way of dealing with this buffoonery.  Asking Night Hawk to deal with the First Uncle, Thunder steered Clark Gable away from the gathering and proceeded to give him orders on the orderly evacuation of the people and asking how much time they will need in delaying action to effect a successful ‘get-away’.  Being told 4 hours, Thunder can only promise 2.
+
Satisfied with the outcome, Thunder then dedicates his loyalty towards the first aunt, as any tribe member should and proceeds to ask for permission to have his tribe flee the spring encampment with the forest trackers and to provide enough spear and bowmen to cover the retreat.  Outflanked at this particular moment, the first aunt had no choice but to relent to the demands, but made if very clear that this issue was not over.  Seething on the inside, Thunders Rumble is pretty sure his actions that day created a blood enemy.  Now, with the tribe firmly under his temporary control, and beginning to scurry into action, Cary Grant [is that the right name?] strides into camp and comments on the ‘bold’ action that Thunder took by invoking the Oath.  He indicates that his people are ready to begin moving the tribe into the forest and indicated that it would be wise to not let those who remain know where they will be taking them.  At this same moment, the first uncle strides up, and as he is the nominal military leader of the tribe, tries to assert his control over the unfolding events – but does so in such a way as to solicit recommendations from Thunders Rumble and then make them sound like his own orders.  Used to too many years campaigning with inept leadership, particularly the general staff, Thunder had a sure fire way of dealing with this buffoonery.  Asking Night Hawk to deal with the First Uncle, Thunder steered Cary Grant away from the gathering and proceeded to give him orders on the orderly evacuation of the people and asking how much time they will need in delaying action to effect a successful ‘get-away’.  Being told 4 hours, Thunder can only promise 2.
  
 
Now, with activity afoot, plans laid, and things generally under control (though a little chaotic), Each party member proceeds to do what they do best.  Thunder, being a solid campaigner in many a battle, knows that rest is precious and decides to grab sleep whenever and wherever he can.  Giving orders to be woken at first sighting of the ships.  Night Hawk, being a promiscuous and salacious sort, proceeded to court, then woo a tribes member – claiming of all things, that this might be his last night on this fair land and he’d like nothing better than to spend it with her.  Peregrine proceeded to scout out the oncoming flotilla and try and delay them as much as possible.
 
Now, with activity afoot, plans laid, and things generally under control (though a little chaotic), Each party member proceeds to do what they do best.  Thunder, being a solid campaigner in many a battle, knows that rest is precious and decides to grab sleep whenever and wherever he can.  Giving orders to be woken at first sighting of the ships.  Night Hawk, being a promiscuous and salacious sort, proceeded to court, then woo a tribes member – claiming of all things, that this might be his last night on this fair land and he’d like nothing better than to spend it with her.  Peregrine proceeded to scout out the oncoming flotilla and try and delay them as much as possible.
  
As he leaves his earthly confines and takes to the sky, Peregrine decides that the best course of action would be to try and delay the oncoming ships in whichever way possible.  Concocting a spell to cast, Peregrine thinks the best method would be to physically slow each ship if possible.  Under Golem power, running in an oversized “mouse wheel/paddle wheel” contraption, the ships make way by this tireless force.  Circling above, Peregrine proceeds to cast his magic and managed to delay 2 ships loaded with soldaten, with the others wondering what is wrong.  Satisfied that this has delayed them enough, he proceeds to make his w back to shore.  While watching the ships and waiting, Peregrine makes out the faint speck of another flying bird – it can only be his arch nemesis and twin, Kestrel come looking for him.  Weakened though his is through the use of the magic, Peregrine nevertheless decides that now is the time to strike his hated foe, and banish him back to the spirit world.  Gaining the high ‘ground’ in that Peregrine was both in the sun and higher than his foe, he launches a blistering attack using surprise and momentum to hopefully take away any advantage his foe may have due to larger stores of magical energies.  Winning initiative, Peregrine executes an all out attack, and as the 2 birds are entwined with one another, and are plummeting towards Earth, he strikes a solid and bloody blow to the shoulder/wing of his foe.  Weakened, but certainly not out of the fight altogether, Peregrine’s enemy tries to seize the initiative but is outmaneuvered and his fate is all but sealed.  With one more crushing all-out attack, Peregrine decimates his hated enemy who promptly explodes and his spirit is banished back to the spirit world.
+
As he leaves his earthly confines and takes to the sky, Peregrine decides that the best course of action would be to try and delay the oncoming ships in whichever way possible.  Concocting a spell to cast, Peregrine thinks the best method would be to physically slow each ship if possible.  Under Golem power, running in an oversized “mouse wheel/paddle wheel” contraption, the ships make way by this tireless force.  Circling above, Peregrine proceeds to cast his magic and managed to delay 1 or 2 [cannot remember] of the ships, with the others wondering what is wrong.  Satisfied that this has delayed them enough, he proceeds to make his way back to shore.  On his way back, Peregrine makes out the faint speck of another flying bird – it can only be his arch nemesis, his twin [need his name] come looking for him.  Weakened though his is through the use of the magic, Peregrine nevertheless decides that now is the time to strike his hated foe, and banish him back to the spirit world.  Gaining the high ‘ground’ in that Peregrine was both in the sun and higher than his foe, he launches a blistering attack using surprise and momentum to hopefully take away any advantage his foe may have due to larger stores of magical energies.  Winning initiative, Peregrine executes an all out attack, and as the 2 birds are entwined with one another, and are plummeting towards Earth, he strikes a solid and bloody blow to the shoulder/wing of his foe.  Weakened, but certainly not out of the fight altogether, Peregrine’s enemy tries to seize the initiative but is outmaneuvered and his fate is all but sealed.  With one more crushing all-out attack, Peregrine decimates his hated enemy who promptly explodes and his spirit is banished back to the spirit world.
  
 
Delayed, but not stopped, a group of military engineers are working on the Golems to “force” them back to speed.  Peregrines fight caused him to lose his concentration with maintaining the effects of slowness and the engineers were able to reestablish control over the speed of their vessels.    Buying some time, and unable to regain control, Peregrine has no choice but to return back to the village.  Back at the village, final plans were made to make the landing as difficult as possible.  Working together, Night Hawk and Thunders Rumble decide that the only way to survive this onslaught is to practice hit and run tactics, to try and drive the opposing force away from the northern escape route his people are taking, and to use the trackers and hunters that stayed behind as pathfinders to both set up assembly points for further attacks and to set up traps to delay/harm the enemy.  To try and stop an easy landing, one final step was taken, that of releasing the entire winter stock of lumber into the lake around the village in the hopes that either the army will have to go out of its way to find suitable landing, or to get damaged as they try and force their way through the logjam.   
 
Delayed, but not stopped, a group of military engineers are working on the Golems to “force” them back to speed.  Peregrines fight caused him to lose his concentration with maintaining the effects of slowness and the engineers were able to reestablish control over the speed of their vessels.    Buying some time, and unable to regain control, Peregrine has no choice but to return back to the village.  Back at the village, final plans were made to make the landing as difficult as possible.  Working together, Night Hawk and Thunders Rumble decide that the only way to survive this onslaught is to practice hit and run tactics, to try and drive the opposing force away from the northern escape route his people are taking, and to use the trackers and hunters that stayed behind as pathfinders to both set up assembly points for further attacks and to set up traps to delay/harm the enemy.  To try and stop an easy landing, one final step was taken, that of releasing the entire winter stock of lumber into the lake around the village in the hopes that either the army will have to go out of its way to find suitable landing, or to get damaged as they try and force their way through the logjam.   
Line 36: Line 36:
  
 
Only time and history will know if the actions begun today will be remembered as a tragedy or as an historic epic of weak fighting the strong.
 
Only time and history will know if the actions begun today will be remembered as a tragedy or as an historic epic of weak fighting the strong.
 
 
--[[User:199.243.212.34|199.243.212.34]] 14:14, 25 October 2006 (PDT)
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)