Editing TROSSocialCombat

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Mechanic: Can only be used if you succeed at a particular maneuver (other than Dismiss), and then your opponent fails in their response to it.  Do not reroll, but instead take remove two successful dice from your last roll and treat that as your successes, as normal, for the maneuver you last rolled. All effects of the repeated maneuver occur normally.   
 
Mechanic: Can only be used if you succeed at a particular maneuver (other than Dismiss), and then your opponent fails in their response to it.  Do not reroll, but instead take remove two successful dice from your last roll and treat that as your successes, as normal, for the maneuver you last rolled. All effects of the repeated maneuver occur normally.   
  
===Steel Yourself===
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===Steal Yourself===
 
Refresh: Willpower + 2
 
Refresh: Willpower + 2
  
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Skills: None
 
Skills: None
  
Mechanic: You cannot use this maneuver in response to Steel Yourself, Gather Wits, or Compose Yourself.  Make no roll, meaning you will be treated as having 0 successes in your opponent’s next maneuver.  If your opponent uses Intimidate or Insult against you as their next maneuver, they are at -1 to their MoS.
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Mechanic: You cannot make use this maneuver in response to Steal Yourself, Gather Wits, or Compose Yourself.  Make no roll, meaning you will be treated as having 0 successes in your opponent’s next maneuver.  If your opponent uses Intimidate or Insult against you as their next maneuver, they are at -1 to their MoS.
  
 
===Gather Wits===
 
===Gather Wits===

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