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TROS in the Hammer:Characters NightHawk
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[[Category:The_Riddle_of_Steel]] Back to [[TROS in the Hammer]] {| | {|border="1" |- | '''NAME: Night Hawk''' | Player's Name: Vic |- | Philosophy: My honour is my life. | Faith/Creed: Yesukrishnaity |- | Gifts: Beauty of Legend (Minor) - Night Hawk add +1 die to any roll where his hunkiness might be of use. | Flaws: Lecherousness (Minor) - Night Hawk must roll WP vs. TN based on attractiveness to resist a pass made by a woman (avg TN 6). |- | Allies: Peregrine, the Falcon spirit imprisoned in a totem Night Hawk stole. | Enemies: Dots the I's, Aunt of Ghost of Cougar tribe. |- | colspan="2"|Background & Notes: |- | Race: Human | Social Class: Peasant |- | Nationality: the People | Concept: Right Hand of Justice |- | Personality: | Appearance: 25 year old male. 5'10'' tall, 160 lbs. Green eyes, black hair, and brown skin. Looks just like Lou Diamond Philips in the movie Shadow of the Wolf before his charcter is scarred. |} | {|border="1" |colspan="4"|<center>'''Skills'''</center> |- |Hunting||4||Tracking||4 |- |Survival||5||Scrounging||5 |- |Animal Guise||6||Herbalist||7 |- |Orienteering||4||Sneak||5 |- |Camoflage||4||Climbing||7 |- |Swimming||5||Body Language (read)||7 |- |Persuasion||6||Streetwise||6 |- |Disguise||7||Intimidate||7 |- |Appraisal||8||Leadership||4 |- |First Aid||8||Speech||6 |- |Hunting Code||6||Trade Niarchic||8 |} {|Border="1" |colspan="2"|<center>'''Proficiencies'''</center> |- |Bow||'''4''' |- |Polearms||'''4''' |} |} {|border="1" | {| |colspan="2"|<center>'''Temporal'''</center> |- |Strength (ST)||'''5''' |- |Agility (AG)||'''7''' |- |Toughness (TO)||'''4''' |- |Endurance (EN)||'''3''' |- |Health (HT)||'''5''' |} | {| |colspan="2"|<center>'''Mental'''</center> |- |Will Power (WP)||'''6''' |- |Wit (Wit)||'''3''' |- |Mental Aptitude (MA)||'''3''' |- |Social (Soc)||'''3''' |- |Perception (Per)||'''6''' |} | {| |colspan="2"|<center>'''Derived'''</center> |- |Reflex||'''5''' |- |Aim||'''6''' |- |Knockdown||'''5''' |- |Knockout||'''7''' |- |Move||'''7''' |} | {| |colspan="3"|<center>'''Spiritual'''</center> |- |Drive||''to be the best there is at what he does; hunting people''||'''5''' |- |Passion||''Hates Dots the I's and Status Quo''||'''0''' |- |Faith||''Yesukrishnaity''||'''1''' |- |Oath||''of the Right Hands of Justice''||'''2''' |- |Destiny||''to become an icon of the bounty hunting profession (just like Dog the Bounty Hunter is now).''||'''0''' |} |<center>'''Insight Points''' 33</center> |} {| | {|Border="1" |Colspan="4"|<center>'''Armor Worn'''</center> |- |'''Piece'''||'''AV'''||'''CP Mod'''||'''Other Notes''' |- |Leather Jacket w/sleeves||2||-||-1 die to sneak (counts as hvy clothing). |} | {|border="1" |colspan="8"|<center>'''Weapons Carried'''</center> |- |'''Weapon'''||'''Length'''||'''ATN'''||'''DAM'''||'''DTN'''||'''Notes''' |- |Long Spear||Long or Very Long||Thrust 7||Thrust 7p||8||Can be set against a charge (ATN 6, +2 damage). W/in a round, 1 CP to change range. |- |Longbow||Missle||7||8||-||2-4 rounds prep time [Pull arrow: 0 (on ground), 2 (from quiver); knock and draw: 2)]. 2 MP to reduce prep time by one round (Reflex/TN8). Min Str 5. +1 ATN per 75 feet. |} | {|border="1" |Colspan="2"|<center>'''POOLS'''</center> |- |Bow||'''10''' |- |Polearms||'''9''' |} |} {| | {|border="1" |Colspan="5"|<center>'''Offensive Maneuvers'''</center> |- |'''Name'''||'''Prof'''||'''Mechanic'''||'''MoS'''||'''Cost''' |- |Bash||Polearms||Select swing loc. Assigned CP vs. Wpn ATN. Can spend 1 CP prior to roll to add 1 to Dam.||Damage. Range becomes agressor wpn range.||0 |- |Cut||Polearms||Select swing loc. Assigned CP vs. Wpn Cut ATN. Can spend 1 CP prior to roll to add 1 to Dam.||Damage. Range becomes agressor wpn range.||0 |- |Hook||Polearms||Hook capable wpn. Assigned CP vs. Wpn ATN.||Reduce tgt knockdown by 1 per MoS. Tgt makes Knockdown vs. 8.||1 |- |Thrust||Polearms||Thrust capable wpn. Select thrust loc. Assigned CP vs. Wpn Thrust ATN. Can spend 1 CP prior to roll to add 1 to Dam. Agressor Ref+1 against non-thrust if init tie on simultaneous attack.||Damage. Range becomes agressor wpn range.||1 |- |colspan="5"|NOTE: Several additional maneuvers are available at higher Polearm proficiency. |} | {|border="1" |colspan="5"|<center>'''Defensive Manuevers'''</center> |- |'''Name'''||'''Prof'''||'''Mechanic'''||'''MoS'''||'''Cost''' |- |Counter||Polearms||Any swing/thrust capable weapon. Assigned CP vs. Wpn DTN.||Reduce attack successes. If successful, attackers successes added to counter-attack on next exchange. Roll on table on pg 64 for the nature of the counter-attack.||2 |- |Parry||Polearms||Any wpn. Assigned CP vs. Wpn DTN.||Reduce attack successes. If successful, can be agressor in next exchange.||0 |- |Full Evasion||Any||Assigned CP vs. 4. Cannot use if attack on immediately previous exchange.||Reduce attack successes. Can be used against multiple attacks in one exchange. If successful, pause in combat, requiring new initiative. If fumble, DL+2.||0 |- |Partial Evasion||Any||Assigned CP vs. 7. Spend 2 CP if want to take initiative.||Reduce attack successes. If spent 2 CP, can be agressor in next exchange. If fumble, DL+2.||0/2 |- |Duck and Weave||Any||Assigned CP vs. 9.||Reduce attack successes. If successful, may be agressor next round and treat opponent as if botched. If fumble, DL+2.||0 |} |} {| | {| |colspan="2"|<center>'''Location Chart'''</center> |- | {|border="1" |colspan="4"|'''Swings''' |- |'''Location'''||'''Body Part'''||'''Attack Mod'''||'''AV''' |- |I||Lower Legs||+1 CP vs. Shield||0 |- |II||Upper Legs||-||2 |- |III||Torso||-||2 |- |IV||Downward/Shoulder||-||2 |- |V||Vertical/Head||-||0 |- |VI||Upward/Groin||-||2 |- |VII||Arms||+1 CP||2 |} | {|border="1" |- |colspan="4"|'''Thrusts''' |- |'''Location'''||'''Body Part'''||'''Attack Mod'''||'''AV''' |- |VIII||Lower Legs||-2 CP||0 |- |IX||Upper Legs||-||2 |- |X||Groin||-||2 |- |XI||Belly||-||2 |- |XII||Chest||-||2 |- |XIII||Head/Face||-1 CP||0 |- |XIV||Arms||-1 CP||2 |} |} | {|border="1" |colspan="3"|Wounds |- |'''Locale'''||'''Level'''||'''Other Effects''' |- |} | {|Border="1" |'''Fatigue''' |- | - |- |'''Pain''' |- | - |- |'''Blood Loss''' |- | - |} |} '''Other Notes, Other Equipment Owned, etc.:''' :'''Equipment carried:''' has an outfit of Wespvlaggen armor and mask that he is carrying. :'''Languages spoken:''' Speech, Hunting Code, Trade Niarchic Back to [[TROS in the Hammer]]
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