Editing TROS in the Hammer:Magic Spirits

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* More complicated forms of matter (for example, a fine steel blade) takes more time to create; assume that it takes anywhere from its own mass in seconds to its mass times 100 in seconds for very complicated substances.  The 100 times mark also applies to items that are intended to at least mimic something that was once alive, like most food stuffs.  An object that looks and tastes remarkably like a 2 lb cooked sirloin steak can be created in 200 seconds (3 minutes), but that object isn't actually a cooked sirloin steak.
 
* More complicated forms of matter (for example, a fine steel blade) takes more time to create; assume that it takes anywhere from its own mass in seconds to its mass times 100 in seconds for very complicated substances.  The 100 times mark also applies to items that are intended to at least mimic something that was once alive, like most food stuffs.  An object that looks and tastes remarkably like a 2 lb cooked sirloin steak can be created in 200 seconds (3 minutes), but that object isn't actually a cooked sirloin steak.
 
* Life, while not ''impossible'' to create from scratch, is incredible difficult to create because of its complexity.  Assume that, for any life form, creating it from scratch requires an amount of time equal to its mass in lbs * 1000 in minutes.  Therefore, a small dog (10 lbs) can be created (from appropriate matter), but it will take 10,000 minutes (167 hours, or 7 days) of solid maintanence to do so.  This is obviously faster than raising a dog from a puppy, but its still not quick.  This same rules apply to any kind of non-damaging manipulation that creates or removes significant mass in a living creature.  As an example, let us say you want to restore an arm to an amputee.  A persons arm weighs roughly the same 10 lbs as the small dog, above, and therefore would take the same 7 days to regrow.   
 
* Life, while not ''impossible'' to create from scratch, is incredible difficult to create because of its complexity.  Assume that, for any life form, creating it from scratch requires an amount of time equal to its mass in lbs * 1000 in minutes.  Therefore, a small dog (10 lbs) can be created (from appropriate matter), but it will take 10,000 minutes (167 hours, or 7 days) of solid maintanence to do so.  This is obviously faster than raising a dog from a puppy, but its still not quick.  This same rules apply to any kind of non-damaging manipulation that creates or removes significant mass in a living creature.  As an example, let us say you want to restore an arm to an amputee.  A persons arm weighs roughly the same 10 lbs as the small dog, above, and therefore would take the same 7 days to regrow.   
* It seems like it should be technically possible to restore a dead person to life, or create an exact duplicate of a person.  There are problems with this...big problemsIf it comes up in play, I'll deal with it then, but to save space I will just say big problems.   
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* In the process of creating life from scratch, one creates whatever consciouness that life would normally have, with a caveat; the creatures mind will be mostly a blank slate, with no memories.  This means the small dog created above would be similar to a puppy, even though it is fully grown. 
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* It seems like it should be technically possible to restore a dead person to life.  In fact, there are spirits that might have the appropriate qualities to do so, and it has been attempted many times in the history of the world.  It always ends in failure, for several reasons:
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**In those cases where a semblance of consciousness and rationality have been restored (often in the case of the recently deceased), the person rarely maintains the same personalityMemories, personality traits, etc. are usually lost or often violently altered in the process. 
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**Moreover, even if the person is able to maintain most of their memories and personality, it seems that this newly restored being is NOT the same person, because the shade of that person CAN STILL BE CONTACTED by those who know the methods of doing so.  The shade will INSIST that the new person is NOT them.
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**An alternative method has also been tried, where a new body has been created and an attempt made to integrate the shade of a deceased person with that new body. This leads functionally to the same result; a human being walking around, and the shade STILL THERE, claiming that nothing has happened.
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**Game mechanically, this all means one thing; death for a player character is permanentSomehow, through titanic effort, that PC's loved ones may figure out how to restore the PC to life, but that being WILL NOT be the PC, it will be an NPC.
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* Duplicating life has roughly the same problems as described above for restoring life to the dead.  For example, it is possible, albeit time consuming, very difficult, and requiring the presence of the person to be duplicated, to create an exact duplicate of a human being, including all of that human's memories and personality, if you are VERY luckyBut the two beings are identical only at the moment of completion; from that point forward they are two different individuals, and will begin to diverge very rapidly as their experiences mold them.
 
*Moving objects around is a common effect, but there are limits to the acceleration that can be placed upon objects, related to the amount of force that can be applied.  In general, small objects can be accelerated much more rapidly than larger ones.  Rather than try to present formulas, here are some examples:
 
*Moving objects around is a common effect, but there are limits to the acceleration that can be placed upon objects, related to the amount of force that can be applied.  In general, small objects can be accelerated much more rapidly than larger ones.  Rather than try to present formulas, here are some examples:
**An object the size of a pebble or arrow can be accelerated very rapidly and stopped just as rapidly. This also means that arrows, sling stones, etc., can be halted in their flight or sped to dangerous speed as an instantaneous spell.
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**An object the size of a pebble can be accelerated very rapidly, making it the functional equivalent of a powerful sling stone or bullet. This also means that arrows, sling stones, etc., can be halted in their flight as an instantaneous spell.  
 
**An object the size of a human being can be accelerated at a slower rate; roughly human running speed per round (2 seconds).  This means that a running human can be halted in his tracks in one round, and a charging horse in two or three.
 
**An object the size of a human being can be accelerated at a slower rate; roughly human running speed per round (2 seconds).  This means that a running human can be halted in his tracks in one round, and a charging horse in two or three.
 
**A boulder size object can be accelerated slower still, taking a number of rounds to get up any rate of speed.  As a general rule, however, created something from scratch will always take longer than moving existing materials around to make something.  So, for example, building a stone wall out of existing stones using movement effects would take less time than creating a stone wall from scratch out of dirt and air.
 
**A boulder size object can be accelerated slower still, taking a number of rounds to get up any rate of speed.  As a general rule, however, created something from scratch will always take longer than moving existing materials around to make something.  So, for example, building a stone wall out of existing stones using movement effects would take less time than creating a stone wall from scratch out of dirt and air.
 
*Note also that moving objects endure any of the problems associated with their movement.  So, you might be able to move at 60 mph, but if you are moving through a forest can you dodge the trees fast enough?
 
*Note also that moving objects endure any of the problems associated with their movement.  So, you might be able to move at 60 mph, but if you are moving through a forest can you dodge the trees fast enough?
 
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*There is a limit to the amount of power/energy that can be draw upon in any one physical area, called the ambient power.  The ambient power is measured in dice, and is usually around 30 for any given area.  The ambient power replenishes at the same rate (1 per two hours) as the spirits Power Pool.  Whenever a spirit draws power (using the Mana effects) they draw down this ambient power.  If a number of spirits are operating at the same time, the ambient power can dissappear very quickly.
==Ambient Power==
 
There is a limit to the amount of power/energy that can be draw upon in any one physical area, called the ambient power.  The ambient power is measured in dice, and is usually around 30 for any given area.  The ambient power replenishes at the same rate (1 per two hours) as the spirits Power Pool.  Whenever a spirit draws power (using the Mana effects) they draw down this ambient power.  If a number of spirits are operating at the same time, the ambient power can dissappear very quickly.
 
  
 
==Level of Effect==
 
==Level of Effect==

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