Editing Talk:Scratch
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==more realistic healing options== | ==more realistic healing options== | ||
+ | :I am wondering about a simplified healing rule for TDW that works like this: | ||
+ | *Each character can only be healed once per encounter (so that "recieve healing" or "regenerate" is more or less an unrepeatable action.) | ||
+ | *When a character is successfully healed, he goes to his stamina +1 (barely healthy) state, regardless of weather he was only injured or incapacitated before. | ||
+ | **A possible variation on this is that incapacitated characters simply can't be healed inside of one encounter. But in TDW, healing the incapacitated is fine. --[[User:BFGalbraith|BFGalbraith]] 18:04, 31 May 2011 (UTC) | ||
Note: the three main scratch projects right now (TDW, HoW, Squawk 2nd Ed.) are fantasy/sci-fi with lots of explanations for "unrealistic healing." IMHO this rule may be decided on in the not-near future.--[[User:BFGalbraith|BFGalbraith]] 14:31, 20 June 2011 (PDT) | Note: the three main scratch projects right now (TDW, HoW, Squawk 2nd Ed.) are fantasy/sci-fi with lots of explanations for "unrealistic healing." IMHO this rule may be decided on in the not-near future.--[[User:BFGalbraith|BFGalbraith]] 14:31, 20 June 2011 (PDT) |