Editing Talk:TROS in the Hammer:Setting Political

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I assume there is a language for The People, a language for The Trade Authority and a language for The Legion. Which of these languages would we have access to? Are there others that we should be aware of?
 
I assume there is a language for The People, a language for The Trade Authority and a language for The Legion. Which of these languages would we have access to? Are there others that we should be aware of?
 
[[User:Silentdaikyu|Silentdaikyu]] 21:13, 24 August 2006 (PDT)
 
[[User:Silentdaikyu|Silentdaikyu]] 21:13, 24 August 2006 (PDT)
 
:Good question.  I've added sections on languages.  As to what your characters should have:  Night Hawk speaks Speech natively, and should also take Men's Hunting Code as an extra language (leaving one extra MA point for either a new skill, another language, or a -1 to an exisiting skill).  Thunder's Rumble speaks Speech natively, and should also take Men's Hunting Code and Trade Niarchic (leaving no other MA points, sorry).  Peregrine should speak Speech, Trade Niarchic, and Old Niarchic (I think); I need to send Pete a pseudo secrect email on a few things to be sure. [[User:Skalchemist|Skalchemist]] 06:59, 25 August 2006 (PDT)
 
 
 
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For this section, I'd like to talk about brandings :)  this has really fired my imagination.  (and sorry, but I can't help but put on my GM's hat here...  I'll reign in, I promise ;) )
 
 
:Don't you dare reign in...keep coming up with stuff!  The worst that can happen is I simply tell you no, which is really my only power as a GM.  Go for it! [[User:Skalchemist|Skalchemist]] 12:37, 25 August 2006 (PDT)
 
 
In the discussion on the background of my character (Thunder's Rumble) it was agreed that the empire/corporation owns everthing within its borders, including the people, and they demonstrate it's ownership through branding.  Brands are to be set around ones neck and it's forbidden to conceal one's neck in such a way as to hide ones brand.
 
 
it would be cool if this actually represents a couple of different things
 
1)  branding:  there could potentially be 4 brands, a birth mark, a naming/age of majority mark, a service mark (showing which department you work for etc.) and a "retirement" brand (in the front of your neck, right under your jaw).  the first 3 brands could just be simple brands, but the 4th might utilize tattooing, embedding precious metals or something else.  the 4th brand could also have a couple of different marks - meritous service, discharge without honours, citizen etc. etc. etc.
 
2)  who gets branded?  everyone but the ruling elite?  everyone?  if you don't have a brand you are either outlaw, foreiner or elite
 
3)  who does the branding?  village elders for the first 2, your commander for the 3rd, and [xxx] for your final discharge?
 
4)  since there is a very corporate feel here, it would make sense that the branding was in some way a serialization of each individual - too me this is quite cool, as it also brings into mind the corporate efficiency of the Nazi regime when branding what it considered undesirables.  perhaps there is a ministry of information? and a hall of records?  perhaps the percision of this empire is founded on its information management, perhaps there is a tabulation machine from waaaaaaaay back that is humming away and creates a huge technological advantage between its national peers.....  this is a way cool exploration IMO.
 
5)  as you can tell, I think this concept is way cool... sorry to hijack what is clearly in the GM's realm...  by not having a brand, Thunder will have mucho issues whenever there is a representiative from the empire, which has really cool roleplaying dynamics - but also cool dynamics when dealing with people from the land.
 
 
--[[User:Jman5000|Jman5000]] 10:46, 25 August 2006 (PDT)
 
:One slight correction...the Gezag (Authority) does not own EVERYTHING in the land of the People.  It owns those things it HAS CHOSEN TO CLAIM.  The Gezag does not recognize ownership by anyone other than a Lid (Member) or association of Liden of the Gezag, but there are a number of reasons why they choose to leave some, even most, of the People's land and resources unclaimed.  The biggest is that practical experience has taught them that is far simpler to set the quotas for the tribute and scare the hell out of them to make them meet it, but let them figure out how to do it themselves.  Saves a lot of wear and tear on the weapons of your soldiers.  The Gezag finds the THREAT of claiming things far more useful than the ACTUAL claiming, in many circumstances.
 
:I love the whole branding thing.  Here are some answers...
 
:Who gets branded? Anyone who is officially inducted into the Gezag (the new name of the Authority) in some way; members, employees and slaves.  Among the People, this would be... a) Soldaaten (employee soldiers); only those with a pension/discharge brand SHOULD be found in the land however; the Gezag is very conscientious about making sure that well-trained Soldaaten serve in lands other than their own. b) official employees (arbeiders) of the Gezag; various quislings, traitors, etc. who have positions of authority and draw paychecks from the Gezag to supervise mines, slave labour camps, etc.  c) slaves (bezit), currently chained, escaped or otherwise.  Others of the People would not be branded, as they are essentially beneath the notice of the Gezag as long as tribute flows. 
 
:What do the brands consist of?  I suggest the following alteration to your branding code: Brand 1 - Serial Number.  They have specially designed brands that work like a printing press for this.  The numbers are recorded in larger ledgers that eventually get sent to processing centers where...well, if we ever get there, we'll figure out exactly what happens and how efficient the information processing is.  But I really like the fascist overtones the whole serial number thing brings in.  Brand 2 - Status.  These are designed in such a way that it is possible to  downgrade (i.e. go from Arbeider to Bezit) but not go back up (example, a circle is a member, a circle with one slash a worker, a circle with two slashes a slave).  Once a slave, always a slave.  Brand 3 - the Company that holds the contract/possession.  Lid (Members) will not have this brand, as they are they are considered to own/employee themselves.  Most of the People who are branded would have the brand of the COV (Cirkelmeer Ontwikkelling Venootschap), since that is the company that governs the area of the People.  Brand area 4 - Specific duty/assignment, these brands would be smaller, leaving room for changes.  An experienced Gezag administrator can read these brands
 
like a biography.  Again Lid (members) will not have any of these brands; they are considered to be self-assigning.
 
: Social effects of branding/not branding? Among the Gezag, a brand is considered vital; without one, you are literally unclaimed property with absolutely no status/rights in society.  However, the Gezag are not stupid; they recognize that there needs to be at least some native culture allowed or there will be constant discord, which is bad for the bottom line.  So they are willing to leave a large proportion of the population of their controlled areas unbranded and independent as a kind of morale booster and simultaneous threat; everyone knows that it only takes only one wrong move to be marked for life as a cog in the Gezag machine.  Among the People, it probably depends on the particular tribe/clan and circumstances as to how the brands are viewed.  Some will be proud of their branded status if they are arbeiders (paid workers), especially if they occupy positions of authority in the COV.  Some will find the brands disgusting; a visible sign of selling out to the enemy. [[User:Skalchemist|Skalchemist]] 12:29, 25 August 2006 (PDT)
 
 
::: I love it!!!.  Just imagine, your sister coming home, branded an official prostitute, because that is what the company chose for her, and having to live with THAT stigma in your village for the rest of your life...  Those bastards!  makes me want to hunt them down already.  you are making me not like this empire very much :)  --[[User:Jman5000|Jman5000]] 13:23, 25 August 2006 (PDT)
 
 
:::: hehe, you really aren't supposed to like them...and I haven't really started on making the Legion do Mercurio obnoxious yet. :)  [[User:Skalchemist|Skalchemist]] 14:46, 25 August 2006 (PDT)
 
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Added a lot of stuff to the description of the People, changing them around somewhat to keep the Native American flair and at the same time open up possibilities.  Biggest change is the addition of the concept of niche.  The changes might affect characters the following ways:
 
* All characters will need a specific tribe.
 
* Night Hawk's lecherousness takes on a slightly different note in light of the marriage practices of the People.
 
* since tribes are not primarily geographical, each character can be a member of a different tribe and still get along and even be very friendly and live in the same area.[[User:Skalchemist|Skalchemist]] 13:10, 7 September 2006 (PDT)
 

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