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==Player Characters== | ==Player Characters== | ||
Name | Class | Level | HP | AC | Initiative | Main Weapon | Attack Bonus | Damage | Name | Class | Level | HP | AC | Initiative | Main Weapon | Attack Bonus | Damage | ||
− | *[[Hasan al-Naqit]] | Cleric | Level | + | *[[Hasan al-Naqit]] | Cleric | Level 3 | HP: 10/10 | AC: 1 | Initiative: +2 | Scimitar | Attack Bonus +2 | Damage 1d8+2 |
− | *[[ | + | *[[Ninbanda Shubnalu]] | Vowed | Level 3 | HP: 8/12 | AC: 3 | Initiative: +1 | Short Sword | Attack Bonus +2/+4 vs dragons | Damage 1d6+2/1d6+4 vs dragons |
− | + | *[[Guan Zi]] | Fighter | Level 3 | HP: 19/19 | AC: 5 | Initiative +0 | Axe | Attack Bonus +3 | Damage 1d8+4 | |
− | + | *[[Eahal San]] | Kuan Amelatu | Level 3 | HP: 15/15 | AC: | Intiative +1 | | |
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*[[Tsung Loi]] | Magic-User | Level 3 | HP: 6/6 | AC: 8 | Intiative +1 | To Hit -1 | To Dam -1 | *[[Tsung Loi]] | Magic-User | Level 3 | HP: 6/6 | AC: 8 | Intiative +1 | To Hit -1 | To Dam -1 | ||
− | *[[Naric]] | Elf | Level 3 | HP: | + | *[[Naric]] | Elf | Level 3 | HP: 10/10 | AC: 5 | Intiative +1 | To Hit +1 | To Dam 0 |
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==Experience Point Awards== | ==Experience Point Awards== | ||
− | *[https://forum.rpg.net/showthread.php?830892-Taming-the-Westmark&p=21987870#post21987870 Shou Raiding Party] (OOC 23 | + | *[https://forum.rpg.net/showthread.php?830892-Taming-the-Westmark&p=21987870#post21987870 Shou Raiding Party] (OOC 23) |
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==Mounts== | ==Mounts== | ||
− | *Āṣifah (Hasan al-Naqit) | War horse | Speed 120' (40') | | + | *Āṣifah (Hasan al-Naqit) | War horse | Speed 120' (40') | 400lbs capacity |
− | *Kuài fēng (Guan Zi) | War Horse | Speed | + | *Balam (Ninbanda Shubnalu) | Riding Horse | Speed 240' (80') | 300lbs capacity |
− | *(Eahal San) | Riding Horse | Speed 240' (80') | | + | *Kuài fēng (Guan Zi) | War Horse | Speed 240' (80') | 400lbs capacity |
− | + | *(Eahal San) | Riding Horse | Speed 240' (80') | 300lbs capacity | |
− | + | *Po (Tsung Loi) | Riding Horse | Speed 240' (80') | 300lbs capacity | |
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==House Rules== | ==House Rules== | ||
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===Calendar=== | ===Calendar=== | ||
A year on this planet is 365 days. There are 12 months of 30 days each, plus five festival/trade fair/religious feast days at the beginning of the 3rd, 5th, 7th, 9th, and 11th months. | A year on this planet is 365 days. There are 12 months of 30 days each, plus five festival/trade fair/religious feast days at the beginning of the 3rd, 5th, 7th, 9th, and 11th months. | ||
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There is one dead language (that you know of): | There is one dead language (that you know of): | ||
*Old Ektau - known only as a written language of whichever ancient people lived on the Isles before the Celestial Empire relocated there | *Old Ektau - known only as a written language of whichever ancient people lived on the Isles before the Celestial Empire relocated there | ||
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===Encumbrance=== | ===Encumbrance=== | ||
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*All spellcasting PCs choose their starting spells as per the LL rulebook. The LL will then randomly chose one 1st and one 2nd level spell to add to their spellbook | *All spellcasting PCs choose their starting spells as per the LL rulebook. The LL will then randomly chose one 1st and one 2nd level spell to add to their spellbook | ||
*All PCs get maximum HP at 1st level. The LL will then re-roll HP for each level gained. If the roll is less than the previous total, the PC instead gains 1 HP | *All PCs get maximum HP at 1st level. The LL will then re-roll HP for each level gained. If the roll is less than the previous total, the PC instead gains 1 HP | ||
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==Skills== | ==Skills== | ||
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''Merchant Prince(ss)'' | ''Merchant Prince(ss)'' | ||
*After spending a Skill point, the PC gains one of the following skills: | *After spending a Skill point, the PC gains one of the following skills: | ||
− | **Discounter - Gains 5% discount when buying | + | **Discounter - Gains 5% discount when buying items. |
**Under the Table - Can bribe NPC to gain additional reaction check. Larger bribes will grant bonuses to new throw (DM’s discretion). | **Under the Table - Can bribe NPC to gain additional reaction check. Larger bribes will grant bonuses to new throw (DM’s discretion). | ||
− | **Venturer - Can treat a Market as one Class higher for purposes of determining what’s for sale | + | **Venturer - Can treat a Market as one Class higher for purposes of determining what’s for sale. |
''Smooth Operator'' | ''Smooth Operator'' | ||
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===Class Specific Skills=== | ===Class Specific Skills=== | ||
− | Each PC can take one Class Skill every other level, beginning at 2nd level. Elves can choose from either the Fighter or Magic-User list. Dwarves and Vowed choose from the Fighter list. Halflings choose from either the Fighter or Thief | + | Each PC can take one Class Skill every other level, beginning at 2nd level. Elves can choose from either the Fighter or Magic-User list. Dwarves and Vowed choose from the Fighter list. Halflings choose from either the Fighter or Thief lists. |
'''Fighter''' | '''Fighter''' |