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[[TangeNomic III/Rule 325|Rule 325]] (Mutable)
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Rule 325 (Mutable)
 
Items are possessions of a player awarded by rules or successful proposals. The possession of an item by a player is part of the gamestate. The quantity of each type of item possessed by a player is part of the gamestate. Items are not transferable between players unless explicitly stated as such in the rules. Items are not transferable between type unless explicitly stated so in the rules. Unless otherwise stated, when a new item is introduced all players have zero instances of that item.
 
Items are possessions of a player awarded by rules or successful proposals. The possession of an item by a player is part of the gamestate. The quantity of each type of item possessed by a player is part of the gamestate. Items are not transferable between players unless explicitly stated as such in the rules. Items are not transferable between type unless explicitly stated so in the rules. Unless otherwise stated, when a new item is introduced all players have zero instances of that item.
  

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