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A spreadsheet listing current propositions can be found here: https://docs.google.com/spreadsheet/pub?key=0AlTZu5suoDZOdHUxZGEwckpRRlV6c3VSQk84MUxTX3c&single=true&gid=0&output=html
 
A spreadsheet listing current propositions can be found here: https://docs.google.com/spreadsheet/pub?key=0AlTZu5suoDZOdHUxZGEwckpRRlV6c3VSQk84MUxTX3c&single=true&gid=0&output=html
  
Last rules update: post #329 (5/5/2012)
+
Last rules update: post #312 (5/5/2012)
  
Last rule passed/failed: Proposition -91
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Last rule passed/failed: Proposition -82
  
 
==Speakerships==
 
==Speakerships==
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'''Rule 8 (Immutable)'''<br />  
 
'''Rule 8 (Immutable)'''<br />  
 
A player must accrue 100 points and satisfy at least one other rule describing a condition of victory to achieve victory. There may be more than one victor.
 
A player must accrue 100 points and satisfy at least one other rule describing a condition of victory to achieve victory. There may be more than one victor.
 
'''Rule 9 (Immutable) [Previously -67: The Game]''' In recognition of RPG.net as the superior site on the web, and Tangency's superiority to all other discussion boards. IN honor of the mods that keep Tangency the place it is. Tangenomic V will no longer merely be considered a game. Tangenomic V will henceforth be the game. The wellspring from where all other, lesser, games emerge. Also everyone except Kremlin KOA gets 10 points, Kremlin KOA gets -15 points.
 
  
 
===Mutable Rules===
 
===Mutable Rules===
  
<del>'''[0: Points for Successful and Failed Propositions]''' Each proposal a player makes costs 5 points if it should fail and awards 5 points should it succeed.</del>
+
'''[0: Points for Successful and Failed Propositions]''' Each proposal a player makes costs <del>1</del> 5 points if it should fail and awards 5 points should it succeed.
 
 
(Superceded by [-76: Proportionate Points])
 
  
 
'''[-1: Enumeration of Propositions]''' All Propositions proposed by players shall be enumerated by the Speaker in descending integer order from -1. Thus, the Proposition which created this rule is Proposition -1, and the subsequent Proposition to be proposed shall be Proposition -2, and so on. All Mutable Rules created via Propositions must end with the Proposition number that created them, in brackets. [-1]
 
'''[-1: Enumeration of Propositions]''' All Propositions proposed by players shall be enumerated by the Speaker in descending integer order from -1. Thus, the Proposition which created this rule is Proposition -1, and the subsequent Proposition to be proposed shall be Proposition -2, and so on. All Mutable Rules created via Propositions must end with the Proposition number that created them, in brackets. [-1]
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'''[-32: Geographic Spaces in the Game State]''' The game space <del>be divided into</del> <span style="color:#9ACD32">shall contain</span> seven zones as defined by their primary geographic features and an adjoining title in the format of The X of Y. Further, the seven proposed Zones as follows. Zone 1 is the Forest of Truth. Zone 2 is the Valley of Discord. Zone 3 is the Tower of Humility. Zone 4 is the City of Yesterday. Zone 5 is the Mountain of Inequity. Zone 6 is the Desert of Inundation. Zone 7 is the Ocean of Desiccation.
 
'''[-32: Geographic Spaces in the Game State]''' The game space <del>be divided into</del> <span style="color:#9ACD32">shall contain</span> seven zones as defined by their primary geographic features and an adjoining title in the format of The X of Y. Further, the seven proposed Zones as follows. Zone 1 is the Forest of Truth. Zone 2 is the Valley of Discord. Zone 3 is the Tower of Humility. Zone 4 is the City of Yesterday. Zone 5 is the Mountain of Inequity. Zone 6 is the Desert of Inundation. Zone 7 is the Ocean of Desiccation.
  
<span style="color:#9ACD32">More zones may be added by further Propositions.</span>
+
<span style="color:#9ACD32">More zones may be added by further Propositions.
  
<span style="color:#9ACD32">By default, players may move to a zone by simply declaring it in a post. Also, players already in a zone must pay one cookie to enter another zone, while players not currently occupying any zone may enter another zone for free.</span>
+
By default, players may move to a zone by simply declaring it in a post. Also, players already in a zone must pay one cookie to enter another zone, while players not currently occupying any zone may enter another zone for free.
  
<span style="color:#9ACD32">Specific zones may implement rules concerning how to leave or enter that zone. Those zone-specific rules always override the default rules stated above. It is possible that a player may have to abide by two rules on moving between zones, one to leave his current zone and one to enter a new zone.</span>
+
Specific zones may implement rules concerning how to leave or enter that zone. Those zone-specific rules always override the default rules stated above. It is possible that a player may have to abide by two rules on moving between zones, one to leave his current zone and one to enter a new zone.
  
<span style="color:#9ACD32">Text change from Amendment LIME INDY COCONUT to Mutable Rule -32: Geographic Spaces in the Game State & -35: Wars Between Players</span>
+
Text change from Amendment LIME INDY COCONUT to Mutable Rule -32: Geographic Spaces in the Game State & -35: Wars Between Players</span>
  
 
'''[-33: Placement of the Conscience of the Court in the Box]''' All players constituting the Conscience of the Court at the time this proposition is passed shall be placed in the Box. Any player later becoming a member of the Conscience of the Court shall be immediately placed in the Box.
 
'''[-33: Placement of the Conscience of the Court in the Box]''' All players constituting the Conscience of the Court at the time this proposition is passed shall be placed in the Box. Any player later becoming a member of the Conscience of the Court shall be immediately placed in the Box.
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(Redacted by Rule [-68])
 
(Redacted by Rule [-68])
  
([-67: The Game] is now Immutable Rule 9.)
+
'''[-67: The Game]''' In recognition of RPG.net as the superior site on the web, and Tangency's superiority to all other discussion boards. IN honor of the mods that keep Tangency the place it is. Tangenomic V will no longer merely be considered a game. Tangenomic V will henceforth be the game. The wellspring from where all other, lesser, games emerge. Also everyone except Kremlin KOA gets 10 points, Kremlin KOA gets -15 points.
  
 
'''[-68: New Definition of Legislation]''' 'Legislation' is hereby defined as "any Proposition, Amendment, or other addition, revision, deletion, or alteration to the Rules of Order that is voted upon by two or more players of the 'Tangenomic V' game". A single article of legislation may be referred to as 'an article', or 'a bill.' If a Proposition is adopted into the Rules of Order as a Rule, then that Rule and any Amendments that affect that rule shall be referred to as a single article of legislation (that is, the Rule and the Amendment are inseparable unless an article of legislation removes the Amendment in some fashion). In the case of Tangenomic V, the plural of 'article' will be 'articles' and the plural of 'bill' will be 'bills.'  
 
'''[-68: New Definition of Legislation]''' 'Legislation' is hereby defined as "any Proposition, Amendment, or other addition, revision, deletion, or alteration to the Rules of Order that is voted upon by two or more players of the 'Tangenomic V' game". A single article of legislation may be referred to as 'an article', or 'a bill.' If a Proposition is adopted into the Rules of Order as a Rule, then that Rule and any Amendments that affect that rule shall be referred to as a single article of legislation (that is, the Rule and the Amendment are inseparable unless an article of legislation removes the Amendment in some fashion). In the case of Tangenomic V, the plural of 'article' will be 'articles' and the plural of 'bill' will be 'bills.'  
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'''[-82: No Vote for Proposer]''' Players may not vote on their own legislation
 
'''[-82: No Vote for Proposer]''' Players may not vote on their own legislation
 
'''[-84: Election of Speaker and Vice-Speaker]''' The Speakership shall be an elected office.
 
 
There shall be an elected office created for the Vice-Speaker, whose duties are to execute the office of Speaker when the Speaker is unavailable to perform those duties.
 
 
The Vice-Speaker becomes the Speaker in the event that the office of the Speaker is vacated through electoral results or through resignation. In the event that the Vice-Speakership position becomes vacant through resignation or any other reason, the Speaker must immediately appoint a new Vice-Speaker. In the event that both offices are vacated at the same time, a new election must be called immediately and adjudicated in no fewer than 50 posts or 24 hours, whichever is sooner. In this event, adjudication shall be performed by consensus or a volunteer.
 
 
Both the Speaker and the Vice-Speaker shall be elected on a simple majority of all votes cast. If there is no majority cast for the Speakership, the office of the Speaker is vacated and the Vice-Speaker becomes the new Speaker. If there is no majority cast for the Vice-Speakership, the office of the Vice-Speaker is vacated and the Speaker must appoint a new Vice-Speaker.
 
 
Upon every 200th post (or nearest after), there shall be an election called for the positions of Speaker and Vice-Speaker, and adjudicated by the current Speaker within 50 posts or 24 hours, whichever is sooner. Individuals must announce their candidacy for either office at least ten posts prior to the election post (that is to say, the post numbered #?90 or before that falls prior to the scheduled election). The next election after the adoption of this Proposition shall be Post #400 or nearest thereafter.
 
 
Upon adoption, this Proposition shall have the status of Privileged Legislation, which shall be considered equal to Paragon status when considering any rule which governs the priority of rules.
 
 
'''[-87: Something Tasty, Something Shiny]'''
 
In order to achieve victory, a player must possess at least one cookie and at least one title, in addition to any other victory conditions laid out in the Rules of Order. This proposition is considered to be describing a victory condition for purposes of Immutable Rule 8.
 
 
'''[-88: Forced Inactivity]''' Ialdobath & Innysius are to be made inactive as though they had declared it under Rule 3.
 
 
'''[-89: Immutable Praise]''' Rule [-67: The Game] is now Immutable.
 
 
'''[-90: Vulnerable Speaker]''' Any player may now declare war on the speaker.
 
 
'''[-91: Peaceful Speaker]''' The Speaker may not declare war.
 
  
 
==Inactive Players==
 
==Inactive Players==
  
domino<br />
+
domino
Ialdobath<br />
 
Innysius
 
  
 
==Titles==
 
==Titles==
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|-
 
|-
 
| Nowhere
 
| Nowhere
| Cargo Culture<br />domino<br />Ialdobath<br />ryven<br />shanoxilt
+
| Cargo Culture<br />domino<br />Ialdobath<br />Phonzy<br />ryven<br />shanoxilt<br />voidstate
 
|  
 
|  
 
|-
 
|-
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|-
 
|-
 
| Tower of Humility
 
| Tower of Humility
| Phonzy
+
|  
 
|
 
|
 
|-
 
|-
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|-
 
|-
 
| Mountain of Inequity
 
| Mountain of Inequity
| voidstate
 
 
|  
 
|  
 +
| a Spaceship
 
|-
 
|-
 
| Desert of Inundation
 
| Desert of Inundation
 
|  
 
|  
|  
+
| a Spacesuit
 
|-
 
|-
 
| Ocean of Desiccation
 
| Ocean of Desiccation
 
|  
 
|  
|  
+
| Rocketfuel
 
|}
 
|}
  
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|-
 
|-
 
| Cargo Culture
 
| Cargo Culture
| 8
+
| 6
 
|-
 
|-
 
| domino
 
| domino
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|-
 
|-
 
| Kremlin KOA
 
| Kremlin KOA
| 11*
+
| 8*
 
|-
 
|-
 
| Lenin
 
| Lenin
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|-
 
|-
 
| voidstate
 
| voidstate
| 13
+
| 11
 
|}
 
|}
  
 
* Denotes ownership of the Historic First Cookie.
 
* Denotes ownership of the Historic First Cookie.
  
===The Cookie Jar===
+
'''The Cookie Jar:''' 1
 
 
  
 
===Tim Tams===
 
===Tim Tams===
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|-
 
|-
 
| shanoxilt
 
| shanoxilt
| 5
+
| 1
 
|-
 
|-
 
| voidstate
 
| voidstate
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|-
 
|-
 
| Kremlin KOA
 
| Kremlin KOA
| a briefcase<br />.44 magnum pistol (IMI Desert Eagle .44)<br />a neverending box of Tim Tams
+
| a briefcase<br />a neverending box of Tim Tams<br />.44 magnum pistol (IMI Desert Eagle .44)
 
|-
 
|-
 
| Lenin
 
| Lenin
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|-
 
|-
 
| voidstate
 
| voidstate
| a gavel<br />a fasces<br />a black cap<br />a full-bottomed periwig<br />.44 magnum pistol<br />a space ship<br />a Spacesuit<br />Rocket fuel
+
| a gavel<br />a fasces<br />a black cap<br />a full-bottomed periwig<br />.44 magnum pistol<br />a space ship
 
|}
 
|}
  
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| shanoxilt won
 
| shanoxilt won
 
|-
 
|-
| #322
+
| #2305
| Cargo Culture
+
| voidstate
 
| Kremlin KOA
 
| Kremlin KOA
| the box of Tim Tams (with all Tim-Tams intact) and 100 points
+
| IMI Desert Eagle .44 magnum pistol, the title of Devil's Advocate and 94 points
| "because I can"
+
| Ungentlemanly behaviour
|Invalid declaration
+
| Unresolved
 
|}
 
|}
  
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|-
 
|-
 
| Cargo Culture
 
| Cargo Culture
| 97
+
| 88
 
|-
 
|-
 
| domino
 
| domino
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|-
 
|-
 
| Kremlin KOA
 
| Kremlin KOA
| 110
+
| 94
 
|-
 
|-
 
| Lenin
 
| Lenin
| 43
+
| 53
 
|-
 
|-
 
| Phantomcrossing
 
| Phantomcrossing
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|-
 
|-
 
| Phonzy
 
| Phonzy
| 74
+
| 70
 
|-
 
|-
 
| ryven
 
| ryven
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|-
 
|-
 
| voidstate
 
| voidstate
| 79
+
| 73
 
|}
 
|}
  
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'''Passes'''
 
'''Passes'''
  
Proposer: a proportionate number of points [-76] & 1 cookie [-30]<br />
+
Proposer: 5 points [-0] + 1 point [-37], [-59] & 1 cookie [-30]<br />
 
Each player who voted in favour: 1 point [-59] (automatic votes do not count - Amendment <span style="color:#000080">HUNGRY HUNGRY HIPPO</span> to Rule -59)<br />
 
Each player who voted in favour: 1 point [-59] (automatic votes do not count - Amendment <span style="color:#000080">HUNGRY HUNGRY HIPPO</span> to Rule -59)<br />
 
Each player who voted against it: -1 point [-61]<br />
 
Each player who voted against it: -1 point [-61]<br />
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Proposer: -5 points [-0]
 
Proposer: -5 points [-0]
 
  
  
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NB. Amendments grant no points or cookies to their proposer under rules -0, -30 or -37.
 
NB. Amendments grant no points or cookies to their proposer under rules -0, -30 or -37.
 
'''After Tllying Votes'''
 
 
Distribute cookies in the Cookie Jar
 
Adjudicate wars
 

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