Editing Telkarion House Rules
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Alternative class abilities are allowable if approved by the DM. New abilities must be roughly equivalent in weight to those being replaced. | Alternative class abilities are allowable if approved by the DM. New abilities must be roughly equivalent in weight to those being replaced. | ||
β | Multiclassing is allowable, but must be incorporated into the character | + | Multiclassing is allowable, but must be incorporated into the character develepment prior to taking first level of second class. |
DM reserves the right to veto any power determined not to fit with the nature of the campaign world or to be too unbalanced (that's right, I'm looking at you, Tome of Battle). | DM reserves the right to veto any power determined not to fit with the nature of the campaign world or to be too unbalanced (that's right, I'm looking at you, Tome of Battle). | ||
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The previous house rules for unconsciousness and dying have been superseded by the Pathfinder, which were very similar in nature. | The previous house rules for unconsciousness and dying have been superseded by the Pathfinder, which were very similar in nature. | ||
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Return to [[Telkarion]] main page. | Return to [[Telkarion]] main page. |