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==Basics==
 
==Basics==
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
:'''Level''': 2
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:'''Level''': 1
 
:'''Alignment''': CG
 
:'''Alignment''': CG
 
:'''Ht:''' 5'11"  
 
:'''Ht:''' 5'11"  
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==Combat==
 
==Combat==
'''AC''' 18 | '''HP''' 22 | '''Hit Dice''' 2d10 | Initiative +0
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'''AC''' 18 | '''HP''' 13 | '''Hit Dice''' 1d10 | Initiative +0
 
{| class="wikitable"
 
{| class="wikitable"
 
|'''Weapon'''
 
|'''Weapon'''
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Once you create a token using this feature, you can’t do so again until you finish a Long Rest, at which point your missing part regrows.
 
Once you create a token using this feature, you can’t do so again until you finish a Long Rest, at which point your missing part regrows.
  
:'''Hex Magic:''' You can cast the ''Disguise Self'' and ''Hex'' Spells with this trait. Once you cast either of these Spells with this trait, you can’t cast that spell with it again until you finish a Long Rest. You can also cast these Spells using any Spell Slots you have.  Intelligence is your Spellcasting ability for these Spells.
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:'''Hex Magic:''' You can cast the ''Disguise Self'' and ''Hex'' Spells with this trait. Once you cast either of these Spells with this trait, you can’t cast that spell with it again until you finish a Long Rest. You can also cast these Spells using any Spell Slots you have.
  
==Class Features (Fighter)==
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Intelligence is your Spellcasting ability for these Spells.
: '''Martial Archetype''' Not Yet
 
: '''Deity''': Extremely Vague Personal Theology
 
  
: '''Fighter''' -
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==Class Features (Class)==
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: '''Domain/Oath/Pact etc''' xxxxx
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: '''Deity''': xxxx
  
: '''Fighting Style'''  
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: '''X''' -
:: ''Dueling:'' When you are wielding a melee weapon in one hand and no other Weapons, you gain a +2 bonus to Damage Rolls with that weapon.
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:: X
  
: '''Second Wind''' - 1/short rest
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: '''Feature''' - X/rest
:: You have a limited well of stamina that you can draw on to protect yourself from harm. On Your Turn, you can use a Bonus Action to regain Hit Points equal to 1d10 + your Fighter level. Once you use this feature, you must finish a short or Long Rest before you can use it again.
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:: ''Subheading:'' Description
 +
:: ''Subheading:'' Description
  
==Background Features (Folk Hero)==
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==Background Features (Background)==
: '''Proficiencies''': Animal Handling, Survival
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: '''Proficiencies''': Skill, Skill
: '''Rustic Hospitality''' - Since you come from the ranks of the comm⁠on folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shi⁠eld you from the law or anyone else searching for you, though they will not risk their lives for you.
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: '''Feature''' - Description
  
: '''Personality Trait''': If someone is in trouble, I’m always ready to help.
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: '''Personality Trait''': xxxx
: '''Ideal''': Freedom: Tyrants must not be allowed to oppress the people.
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: '''Ideal''': Name: xxx
: '''Bond''': I protect those who cannot protect themselves.
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: '''Bond''': xxxxxxx
: '''Flaw''': The people who knew me when I was young learned of my stepmother’s true nature; I can never go home again.
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: '''Flaw''': xxxxxxx
  
 
==Equipment==
 
==Equipment==
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: 0 gems
 
: 0 gems
 
: 0 pp
 
: 0 pp
: '''10''' gp
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: '''0''' gp
 
: 0 ep
 
: 0 ep
 
: '''0''' sp
 
: '''0''' sp
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'''<u>Weapons</u>'''
 
'''<u>Weapons</u>'''
: Spear 3 lb
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: Weapon
: 2 Handaxes 4 lb
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: Weapon
 +
: Weapon
  
 
'''<u>Armor</u>'''
 
'''<u>Armor</u>'''
: Chain Mail 55 lb
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: Armour
: Shield 6 lb
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: Shield?
  
 
'''<u>Gear</u>'''
 
'''<u>Gear</u>'''
: Backpack 5lb  
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: Backpack 5lb ?
:: Explorer's Pack 59 lb
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:: xxxxx Xlb
:: Carpenter's Tools 6 lb
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:: xxxxx Xlb
: Clothes, Common 4 lb
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:: xxxxx Xlb
: Iron Pot 4 lb
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:: xxxxx Xlb
: Shovel 5 lb
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:: xxxxx Xlb
 +
:: xxxxx Xlb
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:: xxxxx Xlb
 +
:: xxxxx Xlb
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:: xxxxx Xlb
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:: xxxxx Xlb
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:: xxxxx Xlb
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:: xxxxx Xlb
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:: xxxxx Xlb
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: Clothes, xxxxx Xlb
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: Item Xlb
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: Item Xlb
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: Item Xlb
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: Item Xlb
 +
: Item Xlb
 +
: Item Xlb
  
  
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==Backstory==
 
==Backstory==
: So Tem's a fairly straightforward character, aside from his stepmother being a Hag. He's wandering the world trying to find his way and help people; he could easily have wandered into the Temple of Ilmater. Or befriended a kobold or tiefling-- his upbringing leaves him quite open to the idea of making friends with almost anyone, regardless of their shape or features.
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: xxxxxx
  
 
==Notes==
 
==Notes==
 
:xxxxxx
 
:xxxxxx

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