Editing Temujin The Big

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*In Survival, he can use '''Friendship With Animals Approach''' (Reflexive, 3m) to talk to animals as though they possessed a common language and they won't attack him unless driven by unusual pain or fear.  
 
*In Survival, he can use '''Friendship With Animals Approach''' (Reflexive, 3m) to talk to animals as though they possessed a common language and they won't attack him unless driven by unusual pain or fear.  
 
*With '''Spirit-Tied Pet''' (Simple 6, 10m, 1w, 1 xp) he can make any animal his Familiar.  
 
*With '''Spirit-Tied Pet''' (Simple 6, 10m, 1w, 1 xp) he can make any animal his Familiar.  
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*With '''Bestial Traits Technique''' (Simple, 10m 2w), he can improve an animal's Str/Dex/Sta/Per by up to 2, improve its Valor up to 4, improve its Ath/Awareness/Resistance/Survival/MA up to his current rating, give it up to its Stamina in extra -1 HLs (with the option of increasing its size by 10% with each one) and improve its Intelligence to a 6-year old child's level. If the animal is his Familiar, he can increase the maximums by 1 each and train it up to adult human intelligence. This requires 5 hours of training in a week.
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*With '''Bestial Traits Technique''', he can improve an animal's Str/Dex/Sta/Per by up to 2, improve its Valor up to 4, improve its Ath/Awareness/Resistance/Survival/MA up to his current rating, give it up to its Stamina in extra -1 HLs (with the option of increasing its size by 10% with each one) and improve its Intelligence to a 6-year old child's level. If the animal is his Familiar, he can increase the maximums by 1 each and train it up to adult human intelligence.  
 
*Also, he can ignore penalties to Survival rolls imposed on him by his environment for an Indefinite period with '''Hardship-Surviving Mendicant Spirit''' (Reflexive, 10m).
 
*Also, he can ignore penalties to Survival rolls imposed on him by his environment for an Indefinite period with '''Hardship-Surviving Mendicant Spirit''' (Reflexive, 10m).
 
*'''Trackless Region Navigation Technique''' (Reflexive, 7m) permits him to lead a group with a Magnitude of his Essence or less over the harshest terrain at a speed of 10 miles/hour, or 20 miles an hour normally, in addition to allowing him to always allow him to succeed on rolls to find his way in the wild, though he must have enough information to at least attempt the roll.
 
*'''Trackless Region Navigation Technique''' (Reflexive, 7m) permits him to lead a group with a Magnitude of his Essence or less over the harshest terrain at a speed of 10 miles/hour, or 20 miles an hour normally, in addition to allowing him to always allow him to succeed on rolls to find his way in the wild, though he must have enough information to at least attempt the roll.

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