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| [[Ten Hidden Orbs|Main Page]]
 
| [[Ten Hidden Orbs|Main Page]]
| [[Yarona's Journal|Journal]]
+
| [[Yarona's Journall|Journal]]
 
| [[Yarona's Scrapbook|Scrapbook]]
 
| [[Yarona's Scrapbook|Scrapbook]]
 
|}
 
|}
  
[[File:Cathak Yarona.png|600px|thumb]]
 
  
== Yarona#663 (level 1) ==
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== Yarona (level 1) ==
  
*'''Goal:''' ensure Skerl remains capable of securing the borders of the realm!
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*'''Goal:'''  
 
*'''Element:''' Fire
 
*'''Element:''' Fire
*'''Height:''' 2.6m / '''Weight:''' 300kg
 
  
 
== Facts ==
 
== Facts ==
* Bio-Mechanical Body
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*
* One Life of Many
 
* House Cathak Simulacrum[[https://wiki.rpg.net/index.php/Yarona's_Scrapbook#House_Cathak_Simulacrum_(Fact)|*]]
 
  
 
== Attributes ==
 
== Attributes ==
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|-
 
|-
 
| '''Score'''
 
| '''Score'''
| 13
+
| 1
| 14
+
| 1
| 16
+
| 1
| 13
+
| 1
| 16
+
| 1
| 10
+
| 1
 
|-
 
|-
 
| '''Modifier'''
 
| '''Modifier'''
| +1
+
| +0
| +1
+
| +0
| +2
+
| +0
| +1
+
| +0
| +2
+
| +0
 
| +0
 
| +0
 
|-
 
|-
 
| '''Check'''
 
| '''Check'''
| 8+
+
| +
| 7+
+
| +
| 5+
+
| +
| 8+
+
| +
| 5+
+
| +
| 11+
+
| +
 
|}
 
|}
  
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|-
 
|-
 
| '''Essence'''
 
| '''Essence'''
| 3
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| x
| 3
+
|  
 
|  
 
|  
 
|-
 
|-
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|-
 
|-
 
| '''Hardiness'''
 
| '''Hardiness'''
| 15
+
| 1
| 2
+
|  
 
|
 
|
| 13
+
|  
 
|-
 
|-
 
| '''Evasion'''
 
| '''Evasion'''
| 15
 
 
| 1
 
| 1
 
|  
 
|  
| 14
+
|  
 +
|
 
|-
 
|-
 
| '''Spirit'''
 
| '''Spirit'''
| 15
+
| 1
| 2
+
|  
 
|
 
|
| 13
+
|  
 
|}
 
|}
  
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! Maximum
 
! Maximum
 
|-
 
|-
| 10
+
| 8?
| 10
+
| 8?
 
|}
 
|}
  
 
== Armor ==
 
== Armor ==
*'''AC:''' 6
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*'''AC:'''  
*'''Type:''' Light Regalia
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*'''Type:'''  
*'''Description:''' Reinforced Chassis
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*'''Description:'''  
  
 
== Attacks ==
 
== Attacks ==
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! Damage
 
! Damage
 
|-
 
|-
| Plasma Control Suite
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|  
| Constitution
+
|  
| +3 (50ft range)
+
|  
| 1d10+2 (fire)
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|  
 
|-
 
|-
| Armour Arts
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|  
| Dexterity
+
|  
| +2
+
|  
| 1d8+1 (melee)
+
|  
 
|-
 
|-
| Fire for Days
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|  
| N/A
+
|  
| 20ft^3 Zone
+
|  
| 1 (1d6 straight vs mobs)
+
|  
 
|-
 
|-
 
|}
 
|}
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====Universal====
 
====Universal====
  
* Effort of the Word - ''Constant''
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*  
  
====Fire====
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====???====
Gain an invincible defence against flame and smoke; may wield fire as a magical weapon with a range of up to 50 feet, and a 1d10 damage die.
 
  
*Consuming Gaze (lesser) - ''Action''
 
*Give Forth the Ashes (lesser) - ''Action''
 
  
====Artifice====
+
*
Create any non-magical object a normal man can carry as a round's action, using whatever materials are to hand. It may look odd (and be inedible) it functions as normal; crafting efforts for a day count as 100 labourers per character level when an estimate is needed.
 
  
* Command the Wheels (lesser) - ''Action, Commit Effort''
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====???====
* Transmuter (lesser) - ''Action, Commit Effort for the Scene''
 
  
====Knowledge====
 
Raise Wisdom to 16.
 
  
*The Unveiled Truth (lesser) - ''Action, Commit Effort for the Scene''
+
*
  
===Magic===
+
====???====  
  
''The Empty Way''
 
*'''Apprentice:''' the pprentice ca cast spells to gain immunity to hot or cold weather, ignore hunter and thrist for a day, become impervious to pain and able to fight on for one round after reaching zero hit points, or turn their unarmed attacks into 1d6 weapons for a scene.
 
*'''Adept:''' the adept's spells can turn unarmed attacks into 1d8 weapons, grant them a natural armour class of 5 for a scene, leap up to sixty feet horozontally or half that vertically, gain immunity to natural flame/frost, or heal 1 hit point of damage as an Instant action.
 
*'''Master:''' the sage master's spells can purge disease or poison from the blood, grant them a natural armour class of 3 for a scene, levitate up and down at their full movement rate for a scene, see clearly even in perfect darkness, or satiate their need for food/sleep/drink for the day.
 
*'''Archmage:''' an archmage may turn unarmed attacks into 1d10 weapons, turn invisible for a scene or until they take vigorous action, become impervious to non-magical weapon attacks for a scene so long as they take no hostile action, restore youthful vigour for the day regardless of age, or gain immunity to mortal mind-affecting magic for the day.
 
  
 
===Strifes===
 
===Strifes===
  
''Lesser Strife of the Torment Defied''
 
*'''Initiate:''' ignore any mundane source of pain. Immune to infection, and wounds never worsen with neglect. Unarmed attacks deal 1d8 damage.
 
*'''Disciple:''' can continue fighting for one round after being reduced to 0 HP; even afterwards, can still speak or can crawl at half usual movement rate unless a coup de grace is administrated (though they cannot commit effort or perform other actions in this state).
 
*'''Master:''' first physical injury in a scene that would kill the master leaves them, instead, with 1 HP.
 
  
 
==XP and Dominion Log==
 
==XP and Dominion Log==

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