Editing The Broken Universe:Akari

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|'''Fury'''||7||Attack
 
|'''Fury'''||7||Attack
 
|-
 
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|'''Magic'''||8||Defense
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|'''Magic'''||7||Defense
 
|}
 
|}
  
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|-
 
|-
 
|Recover||Basic||n/a||2/Episode||n/a||Regain 1d6+2 Resolve (out of combat only)
 
|Recover||Basic||n/a||2/Episode||n/a||Regain 1d6+2 Resolve (out of combat only)
|-
 
|Reflector||Knight||Free||1/Round||n/a||When you make a successful attack, place Reflector on yourself or an ally. Reflector lasts until end of your next turn. While it's active, the person with the effect takes 3 less damage when an enemy hits them, and the enemy takes 3 damage.
 
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|Guardian||Knight||Free||n/a||1 Overcharge (Defense)||If an enemy leaves your position, make a Support vs Support challenge to stop them from moving.
 
 
|-
 
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|Empower||Common||n/a||1/Scene||n/a||Gain either Excited or Calm
 
|Empower||Common||n/a||1/Scene||n/a||Gain either Excited or Calm
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|Aura of Strength||Knight||n/a||n/a||n/a||Any time you succeed on a defense roll you emit an aura that inflicts 2 damage to all enemies in the same position as you. This aura is not considered an attack action.
 
|Aura of Strength||Knight||n/a||n/a||n/a||Any time you succeed on a defense roll you emit an aura that inflicts 2 damage to all enemies in the same position as you. This aura is not considered an attack action.
 
|-
 
|-
|Create Barrier||Knight||Minor Action||1/Episode||1 Overcharge (Defense)||Create a magical barrier in the same position you occupy. This barrier has 20 points of Resolve.
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|Create Barrier||Knight||Minor Action||1/episode||1 Overcharge (Defense)||Create a magical barrier in the same position you occupy. This barrier has 20 points of Resolve.
 
|}
 
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==NPCs==
 
==NPCs==
 
To be added later
 
To be added later
 
 
The Spirits of Ancestors currently bound to Akari. She talks to and hears them in her mind.
 
 
* 1; Momo, Melee Weapon Trained; Quiet, Wise, but with a sly sense of humor. Tries to be very firm with the others. Likes Akari like a daughter or granddaughter.
 
* 2; Miho, Priestess; Bubbly, perky, happy chatterbox. Likes using the latest slang, but usually wrong(like Ziva in NCIS) Thinks of Akari as a sister.
 
* 3; Shimiko, Spirits; Quietly Boastful of her prowess, somewhat snooty, very know it all. Speaks in polished style at all times. Is annoyed with Akari and treats her like a student or servant. Is very afraid of Momo.
 
* 4; Rin, Hand to Hand combat trained; Taciturn, speaks in a gruff low when she talks, but has a habit of stuttering in a high pitched tone when in combat, excited or stressed. Likes Akari like a younger sister, but can get exasperated with her.
 
* 5: Nanako, Magic; Calm, Serene, Peaceful, speaks in a slight English accent. Gets twitchy and talks very fast in run on sentences when stressed or excited. Likes Akari as a family member, but tries not to get too close to her.
 
* 6; Umeko, Ranged Weapon Trained; Brash, cocky, talks loudly, can swear like a trooper. Fights with Shimiko about almost anything. Treats Akari like her Best Friend, and always wants to "help" when Akari plays her card games with giving tactical advice.
 
  
 
=Fluff=
 
=Fluff=

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