Editing The Complex

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*Enemies are limited to -10 points, Allies have few restrictions.
 
*Enemies are limited to -10 points, Allies have few restrictions.
 
*Attributes and secondary attributes can be lowered without counting towards point total.  This includes Speed and Move.
 
*Attributes and secondary attributes can be lowered without counting towards point total.  This includes Speed and Move.
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*Gun Techniques or Perks are suggested for Hired Guns or Snipers. Unarmed techniques and perks are also very handy, especially for the Savage Warrior.  But one thing you can say is, a knife never jams and is cheap.  A fist is even cheaper.
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*Gun Techniques or Perks are suggested for Hired Guns or Snipers (Note: Some lenses will be added to lower templates for such a reason)
 
*Character Points will be earned after achieving objectives (including those involved with the main story and any side objectives; more information to come later).  Also, combat or difficult tasks will grant character points.  Characters will be assumed to be studying or learning any raised skills in their "off time".
 
*Character Points will be earned after achieving objectives (including those involved with the main story and any side objectives; more information to come later).  Also, combat or difficult tasks will grant character points.  Characters will be assumed to be studying or learning any raised skills in their "off time".
 
*PM me or contact me in chat around 2:00 PM at GMT +1 for any questions or details as to the above.
 
*PM me or contact me in chat around 2:00 PM at GMT +1 for any questions or details as to the above.

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