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[[Image:s7s_world.jpg|right]]
 
[[Image:s7s_world.jpg|right]]
  
A play-by-post game of [http://www.7skies.net/ Swashbucklers of the 7 Skies] hosted at rpg.net.
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A play-by-post game of [http://www.7skies.net/ Swashbucklers of the 7 Skies] hosted at rpg.net. A link will be placed as soon as the in-character and out-of-character threads are posted. The recruitment thread is [http://forum.rpg.net/showthread.php?611217-Interest-Swashbucklers-of-the-7-Skies-Anyone-for-swashing-and-buckling here].
  
 
[[Category:Swashbucklers of the 7 Skies]]
 
[[Category:Swashbucklers of the 7 Skies]]
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==Players==
 
==Players==
  
The following are the players in this play by post:
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So far, we have the following interested players:
  
* [http://forum.rpg.net/member.php?73088-Ovid Ovid] playing [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Ietan_Longwalker Ietan Longwalker]
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* [http://forum.rpg.net/member.php?6427-Gilbetron Gilbetron] playing [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Ietan_Longwalker Ietan Longwalker]
 
* [http://forum.rpg.net/member.php?23463-Glyptodont Glyptodont] playing [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Zafiri_Kitab Zafiri Kitab]
 
* [http://forum.rpg.net/member.php?23463-Glyptodont Glyptodont] playing [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Zafiri_Kitab Zafiri Kitab]
 
* [http://forum.rpg.net/member.php?71321-Insertname Insertname] playing [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Izolda_the_Free Izolda]
 
* [http://forum.rpg.net/member.php?71321-Insertname Insertname] playing [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Izolda_the_Free Izolda]
  
 
The game will be GM'd by [http://forum.rpg.net/member.php?62042-roryb roryb]
 
The game will be GM'd by [http://forum.rpg.net/member.php?62042-roryb roryb]
 
==Links==
 
 
* [http://forum.rpg.net/showthread.php?611832-Swashbucklers-of-the-7-Skies-The-Crimson-Markiz In Character] thread
 
* [http://forum.rpg.net/showthread.php?611834-Swashbucklers-of-the-7-Skies-The-Crimson-Markiz Out of Character] thread
 
* [http://forum.rpg.net/showthread.php?611217-Interest-Swashbucklers-of-the-7-Skies-Anyone-for-swashing-and-buckling Recruitment] thread
 
  
 
==Player Characters==
 
==Player Characters==
  
Below are the stats of the main characters. We can tweak them here and refer to them by link. Mark damage Ranks and notes on the character records. Refer to the [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Character_Damage_Ranks_.26_Story_Hooks_Key Key] below for damage codes.
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Below, feel free to jot your preliminary character notes and stats so we can tweak them here and refer to them by link. Below is a sample character. He will not be featured in this game, but feel free to copy and paste his entry template to make things faster or more uniform if you like.
  
 
===Ietan Longwalker===
 
===Ietan Longwalker===
''played by [http://forum.rpg.net/member.php?73088-Ovid Ovid]''
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''played by [http://forum.rpg.net/member.php?6427-Gilbetron Gilbetron]''
  
:'''Foible:''' ''“Goes Too Far”''
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:'''Foible:''' ''“Temper not quite tamed”''
:'''Motivation:''' Good [+2] Atone for his Past  
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:'''Motivation:''' Good [+2] Atone for his Past
 
:'''Nationality:''' Good [+2] Viridese
 
:'''Nationality:''' Good [+2] Viridese
:'''Past:''' Good [+2] Academy-Trained Scout
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:'''Past:''' Good [+2] Almost a Warmaster
 
:'''SWASHBUCKLING FORTE:''' Expert [+4] Fencing
 
:'''SWASHBUCKLING FORTE:''' Expert [+4] Fencing
 
:*'''Techniques:''' ''Unexpected (idiom), Port and strike (maneuver), Saber (weapon), Crowded (situation), Nothing but air (maneuver)''
 
:*'''Techniques:''' ''Unexpected (idiom), Port and strike (maneuver), Saber (weapon), Crowded (situation), Nothing but air (maneuver)''
 
:'''Other Forte:''' Good [+2] Gift: Qilin
 
:'''Other Forte:''' Good [+2] Gift: Qilin
:'''Other Forte:''' Good [+2] Sidekick  
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:'''Other Forte:''' Good [+2] Gift: Sidekick
  
  
 
:'''Training Points:''' 0
 
:'''Training Points:''' 0
:'''Style Die:''' 2
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:'''Style Die:''' 1
:'''Story Hooks:''' <strike>Motivation (Atone for his Past)</strike>
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:'''Story Hooks:''' None
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===Izolda the Free===
 
===Izolda the Free===
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:'''Foible:''' Less Than No Etiquette
 
:'''Foible:''' Less Than No Etiquette
:'''Motivation:''' Expert [+4] Earn Some Respect
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:'''Motivation:''' Expert [+4] Respect
:'''Nationality:''' Good [+2] Ilwuzi  
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:'''Nationality:''' Good [+2] Ilwuzi
 
:'''Past:''' Good [+2] Peasant
 
:'''Past:''' Good [+2] Peasant
 
:'''SWASHBUCKLING FORTE:''' Good [+2] Repartee
 
:'''SWASHBUCKLING FORTE:''' Good [+2] Repartee
 
:*'''Techniques:''' ''Vulgar (idiom), Bars (location), Distraction (maneuver), Vulgar Hand Gesture, Taunt (Maneuver)''
 
:*'''Techniques:''' ''Vulgar (idiom), Bars (location), Distraction (maneuver), Vulgar Hand Gesture, Taunt (Maneuver)''
 
:'''Other Forte:''' Good [+2] Brawl
 
:'''Other Forte:''' Good [+2] Brawl
:'''Other Forte:''' Good [+2] Pirate  
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:'''Other Forte:''' Good [+2] Pirate
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:'''Training Points:''' 0
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:'''Style Die:''' 1
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:'''Story Hooks:''' None
  
:'''Training Points:''' 1
 
:'''Style Die:''' 3
 
:'''Story Hooks:''' Pirate
 
  
 
===Zafiri Kitab===
 
===Zafiri Kitab===
 
''played by [http://forum.rpg.net/member.php?23463-Glyptodont Glyptodont]''
 
''played by [http://forum.rpg.net/member.php?23463-Glyptodont Glyptodont]''
  
:'''Foible:''' A Knack for Running Into Zultanate Peregrinators
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:'''Foible:''' Exiled Zultanate Koldun
 
:'''Motivation:''' Good [+2] Revenge for the Death of His Master
 
:'''Motivation:''' Good [+2] Revenge for the Death of His Master
:'''Nationality:''' Good [+2] Zultanate '''''W'''''
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:'''Nationality:''' Good [+2] Zultanate
:'''Past:''' Good [+2] Secret Koldun
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:'''Past:''' ???
 
:'''SWASHBUCKLING FORTE:''' Expert [+4] Koldun
 
:'''SWASHBUCKLING FORTE:''' Expert [+4] Koldun
:*'''Techniques:''' ''Dragon, Thunderbird, Chimera, Foci (rapier for Dragon & Thunderbird, physical contact for Chimera), Idiom: dramatic chant, quotation or exclamation''
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:*'''Techniques:''' Dragon, Thunderbird, Chimera, Foci (rapier for Dragon & Thunderbird, physical contact for Chimera), one additional
 
:'''Other Forte:''' Good [+2] Fencing
 
:'''Other Forte:''' Good [+2] Fencing
:'''Other Forte:''' Good [+2] Organization (Fraternity of Kolduns) '''''W'''''
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:'''Other Forte:''' Good [+2] Organization (Fraternity of Kolduns)
  
  
 
:'''Training Points:''' 0
 
:'''Training Points:''' 0
:'''Style Die:''' 0
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:'''Style Die:''' 1
:'''Story Hooks:''' Motivation (Revenge for the Death of His Master)
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:'''Story Hooks:''' None
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===Character Damage Ranks & Story Hooks Key===
 
===Character Damage Ranks & Story Hooks Key===
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==Style Dice==
 
==Style Dice==
  
:'''Dice in Circulation:''' 6
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:'''Dice in Circulation:''' 14
:'''Bowl:''' 1
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:'''Bowl:''' 10
:'''GM's Style Dice:''' 0
 
  
 
When the GM awards a Style Die for ''Feeding the Plot'', or ''Good Form!'', add a style die to your character's record. Also, don't forget to subtract one from the bowl. Likewise, when you spend a Style Die for something in the game, return it to the bowl. The bowl can never have more than the total number in circulation.
 
When the GM awards a Style Die for ''Feeding the Plot'', or ''Good Form!'', add a style die to your character's record. Also, don't forget to subtract one from the bowl. Likewise, when you spend a Style Die for something in the game, return it to the bowl. The bowl can never have more than the total number in circulation.
  
If you get a Style Die for any reason (which comes from the “Box”), the total number of dice in circulation increases. Usually, the GM will do this; but if you happen to, please remind the GM that you are playing to your character's Foible, then you may do this yourself. Just remember to increase the total number in circulation. Don't forget that you can ''Good Form!'' Gift one another. Doing so will pump another die into the circulation (and into the bowl).
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If you get a Style Die for any reason (which comes from the “Box”), the total number of dice in circulation increases. Usually, the GM will do this; but if you happen to remind the GM that you are playing to your character's Foible, then you may do this yourself. Just remember to increase the total number in circulation. Don't forget that you can ''Good Form!'' Gift one another. Doing so will pump another die into the circulation.
  
Every five scenes will constitute a “session”, and thus reset the bowl and amount in circulation. So...use what you have by scene five. ''Create the World''―often! Create ''NPCs'' and ''Dictate Facts''.
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Every five scenes will constitute a “session”, and thus reset the bowl and amount in circulation. So...use what you have by scene five. Create the World―often! Create NPCs and dictate facts.
  
For clarity, everyone who makes a change in Style Dice, both to the character record and the bowl, should note such in your spoiler block IC notes, or out-of-character post: ''“1 SD spent—noted.”''
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For clarity, everyone who makes a change in their Style Die, both to the character record and the bowl, should note such in your spoiler block IC notes, or out-of-character post.
  
 
==Format==
 
==Format==
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*'''Firearms:''' Just another weapon.
 
*'''Firearms:''' Just another weapon.
 
*'''Good Guy vs. Bad Guy Islands:''' No decision here until all players have submitted their characters. I ''like'' a good bad guy nation. Barathi machinations always seem sinister to me!
 
*'''Good Guy vs. Bad Guy Islands:''' No decision here until all players have submitted their characters. I ''like'' a good bad guy nation. Barathi machinations always seem sinister to me!
*'''Justify Why PCs are Together:''' Recently met in the ''Tilted Ruq'', the three heroes have discovered a common interest in their nemesis.
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*'''Justify Why PCs are Together:''' ???
 
*'''Mysticism:''' A cost of 1 Style Die whenever a big effect is desired (treated as a Challenge). TN is variable according to the magnitude of the effect required. MOD used for basic Challenges and Duels.
 
*'''Mysticism:''' A cost of 1 Style Die whenever a big effect is desired (treated as a Challenge). TN is variable according to the magnitude of the effect required. MOD used for basic Challenges and Duels.
 
*'''Poison:''' A variety of uses, depending on the strength of the poison.
 
*'''Poison:''' A variety of uses, depending on the strength of the poison.
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===Zafiri===
 
===Zafiri===
  
:'''Story Hook:''' [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Zafiri_Kitab Zafiri Kitab] was discovered by an underground group of unfettered kolduns who work to restore the honor of Koldun magic in the eyes of the Zultanate. [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Zafiri_Kitab Zafiri] was recruited into their ranks and was a promising student. One day while returning from a visit to his family, [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Zafiri_Kitab Zafiri] found his master murdered and their secret kolduncraft laboratory burnt. The only clue was a burnt scrap of parchment that his master still clutched that had the words “The Crimson Markiz” written on it. [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Zafiri_Kitab Zafiri] fled before the Zultanista Sandmen arrived to investigate and with the aid of the Fraternity of Kolduns was smuggled out of the Zultanate.
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:'''Story Hook:''' [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Zafiri_Kitab Zafiri Kitab] was discovered by an underground group of unfettered kolduns who work to restore the honor of Koldun magic in the eyes of the Zultanate. [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Zafiri_Kitab Zafiri] was recruited into their ranks and was a promising student. One day while returning from a visit to his family, [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Zafiri_Kitab Zafiri] found his master murdered and their secret kolduncraft laboratory burnt. The only clue was a burnt scrap of parchment that his master still clutched that had the words "The Crimson Markiz" written on it. [http://wiki.rpg.net/index.php/The_Crimson_Markiz#Zafiri_Kitab Zafiri] fled before the Zultanista Sandmen arrived to investigate and with the aid of the Fraternity of Kolduns was smuggled out of the Zultanate.
  
 
==NPCs==
 
==NPCs==
  
List of notes and stats for NPCs. There will be no secrets here!
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List of stats of NPCs. There will be no secrets here!
 
 
===Amir Fatima===
 
 
 
''Sidekick-level NPC''
 
 
 
Amir Fatima is one of the Perigrinators of the Church in the Zultanate--and the only koldun to reach the rank of Amir. She is notorious for being a ruthless hunter of renegade koldun and a true believer in the idea that koldun cannot be trusted to be honorable--herself included. The golden bracelet is her fetter that she wears with pride. And if she had her way, every koldun under the Seven Skies would wear one.
 
 
 
* Foible: Overzealous
 
* Good [+2] Priest
 
:* '''Techniques:''' Fanatic Anti-koldun (idiom)
 
* Good [+2] Fettered koldun
 
:* '''Techniques:'''
 
* Average [0] Secrets (Zultanate Agenda)
 
 
 
===Brother Loren===
 
 
 
A Royalist peregrinator recently arrived on Ilwuz with a full compliment of unsavories. Brother Loren is preaching against koldun heretics in light of the Zultinate Church's recent reversal of policy regarding the gifted. He hasn't made any disturbances other than a few sermons and shaking fingers, all the while taking names, descriptions, and notes into a black pocket book.
 
  
 
===Captain Rhawl===
 
===Captain Rhawl===
 
A close friend and former pirate captain of Izolda. His current whereabouts are unknown, though he disappeared shortly after coming in contact with someone known as ''The Crimson Markiz''.
 
  
 
===The Crimson Markiz===
 
===The Crimson Markiz===
 
Little is known of this man. Only rumors of wild variety and guesses persist about him, including that the name is an alias of a new and powerful pirate, to a zealous follower of the Church, conducting a cleansing of non-believers. None have reported seeing him, and even Merhorses have not been able to discern anything about the man.
 
 
====Minions and Underlings====
 
 
* '''''Gar Wetblade'''''
 
 
===Dakkar Flameshine===
 
 
The Viridian koldun who helped Ietan out of a scrape or two in his youth.
 
 
===One-Eyed Johnny===
 
 
A koldun with an eyepatch ''and'' a glass eye—has constructed a skyship of bizarre design that he calls the ''Quiet Qilin''. This special ship channels One-Eyed Johnny's mystical powers, allowing him to '''''jump''''' it from place to place. At least, that's the theory. He's looking for trustworthy sorts to sign on as crew/security guards for it.
 
 
====Ship & Crew====
 
 
* '''''The Quiet Qillin:''''' Good [+2] Sky-ship
 
 
===Rika Almasdar===
 
 
The illegitimate daughter of the famous of the famous duelist Alma Fulkesdar (p. 70). Yvone's son, Gerome, and Rika had a torrid affair under the nose of her overprotective mother. It is rumored that the the two stole money from Vaoz's Chalice (p. 70).
 
 
===Tonza===
 
 
''Sidekick-level NPC''
 
 
A shapely and attractive Viridese mercenary contracting out on Ilwuz to the highest bidder. A messy romantic entanglement with Ietan left her with some bitter feelings.
 
 
* '''Foible:''' Too Quickly Resorts To Violence
 
* '''Forte:''' Good [+2] Viridese Warmaster '''''WWW'''''
 
:* '''Techniques:''' Fierce (idiom), Saber (weapon)
 
* '''Forte:''' Good [+2] Passionate Lover '''''WWW'''''
 
* '''Forte:''' Average [0] Contacts (High-Paying Patrons) '''''FW'''''
 
 
===Yvone Ruqtilter===
 
 
Long time (and third generation) barkeep of the Tilted Ruq, Yvone is a large, usually good humored man, with a gut somewhat resembling a small wheeltree (hence Izolda's less than flattering nickname for him). He keeps an ear on the going ons of Gulliver's Port, and the world at large, but mostly just minds his own business, and his own bar.
 
 
He's been doing this job all his life (and his two sons are already joined in), and will probably continue until he dies, which is still hopefully a long way off.
 
 
* '''Forte:''' Good [+2] Barkeep
 
* '''Forte:''' Good [+2] Rumors
 
  
 
==Setting Notes==
 
==Setting Notes==
  
 
Below will be the game’s gazetteer with a few notes on locations, personages, and items. Everyone should feel free to update this for everyone’s benefit.
 
Below will be the game’s gazetteer with a few notes on locations, personages, and items. Everyone should feel free to update this for everyone’s benefit.

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