Editing The Eleventh Doctor
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played by Kaiju Keiichi | played by Kaiju Keiichi | ||
− | [[file:matt-smith-as-11th-doctor.jpg|The Doctor]] | + | [[file:matt-smith-as-11th-doctor.jpg|thumb| The Doctor]] |
Aliases | Aliases | ||
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====<u>Centuries of Gadgets</u>==== | ====<u>Centuries of Gadgets</u>==== | ||
− | Technology Influence D8, Intangibility D8 (Sonic Screwdriver - unlocking doors and gates, finding weaknesses in barriers), Mind Control D8 (Psychic Paper), Teleport D12, Forcefield D12, Flight D10 (the TARDIS) | + | Centuries of Gadgets - Technology Influence D8, Intangibility D8 (Sonic Screwdriver - unlocking doors and gates, finding weaknesses in barriers), Mind Control D8 (Psychic Paper), Teleport D12, Forcefield D12, Flight D10 (the TARDIS) |
*SFX: Boffin - Add Technology Influence or Intangibility to pool when using Tech Master or Science Master specialties or when using Super Science. | *SFX: Boffin - Add Technology Influence or Intangibility to pool when using Tech Master or Science Master specialties or when using Super Science. | ||
*SFX - TARDIS Malfunction - Shut down all TARDIS powers in exchange for 1 PP. Can be recovered either in a transition scene or upon gaining an Opportunity. | *SFX - TARDIS Malfunction - Shut down all TARDIS powers in exchange for 1 PP. Can be recovered either in a transition scene or upon gaining an Opportunity. | ||
*LIMIT: Gear | *LIMIT: Gear | ||
− | *LIMIT: Who'd Want Sonic? - | + | *LIMIT: Who'd Want Sonic? - SONIC SCREWDRIVER affects machines and inorganic materials only |
− | + | Last of the Time Lords - Enhanced Senses D8, Psychic Resistance D8, Telepathy D8, Super Science D10 (As Sorcery - the Doctor can use his advanced science and technology knowledge to create assets in a similar way to Sorcery, except as gadgets or hare brained schemes. These assets last only for the scene, as per normal Sorcery), Superhuman Stamina D8 | |
− | Enhanced Senses D8, Psychic Resistance D8, Telepathy D8, Superhuman Stamina D8 | ||
+ | *SFX - TARDIS Malfunction - Shut down all TARDIS powers in exchange for 1 PP. Can be recovered either in a transition scene or upon gaining an Opportunity. | ||
*SFX - He is ancient and terrible - Add Emotional Stress to any one action in exchange for adding 1D6 to the Doom Pool | *SFX - He is ancient and terrible - Add Emotional Stress to any one action in exchange for adding 1D6 to the Doom Pool | ||
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===Specialties=== | ===Specialties=== | ||
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*3 XP When your Time Lord nature either endangers your Companions or causes them to become greater or better | *3 XP When your Time Lord nature either endangers your Companions or causes them to become greater or better | ||
*10 XP When one of your Companions suffers Trauma due to their direct involvement with you, or when you regenerate to protect them from such Trauma. | *10 XP When one of your Companions suffers Trauma due to their direct involvement with you, or when you regenerate to protect them from such Trauma. | ||
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