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− | A sword and sorcery campaign using ACKS, set in R.E. Howard's Hyboria. | + | A sword and sandal campaign using ACKS, set in R.E. Howard's Hyboria. |
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| == Adventurers == | | == Adventurers == |
− | *[[Ankro the Blind]] | + | *[[Blank Sheet]] |
− | *[[Hikari of Yamatai]]
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− | *[[Iskander Alimmand]]
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− | *[[Lucius of Nemedia]]
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− | *[[Harun of Iranistan]]
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− | *[[Hyborian Age Blank Sheet]]
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| == Henchmen== | | == Henchmen== |
− | * [[Vita]] | + | * |
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| ==Current Hit Point Totals== | | ==Current Hit Point Totals== |
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| ===Adventurers=== | | ===Adventurers=== |
− | * Ankro the Blind: 22/22 | + | *Your Name Here: 13/13 |
− | * Iskander Alimmand: 16/20
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− | * Lucius: 25/26
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− | * Hikari of Yamatai 30/30
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− | ===Henchmen=== | + | ===Retainers=== |
− | * Vita: 12/12 | + | *Your Henchman Here: 8/8 |
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− | ===Mounts===
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− | * Horse, Ankro's mount: 12/12
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− | * Medium Warhorse, Lucius' mount: 13/13
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− | * Light Warhorse, Vita's Mount: 7/7
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− | * Heavy Warhorse, Hikari's Mount: 21/21
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− | * Medium Warhorse, Iskander's Mount:
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− | * Medium Riding Horse, Iskander's Spare Mount:
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| ==Marching Order== | | ==Marching Order== |
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| == Maps == | | == Maps == |
− | docs.google.com/drawings/d/1EUCd3k9G6A8VUKUWqrh5hNIZ4KaIaVUEKgtiraXme14/edit
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− | == Loot ==
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− | *4,992 gp of gems, coin and jewelry
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− | *Pietro's fire opal ring, with a spike and concealed poison well
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− | *Pouch with 3 pinches of dust of confusion
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− | *2 potions of suggestion
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− | *2 potions of cure poison
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− | *several natural poisons
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− | *Pietro's strange amulet, worth maybe 500 gp for its materials
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− | *Bora's steel earring
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| == House Rules == | | == House Rules == |
− | '''Experience'''
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− | *Experience will be the responsibility of the player to track. However, if you have an experience bonus for exceptional stats, as soon as you increase in level you immediately gain a bonus amount of experience points equal to the appropriate bonus percentage towards the next level.
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− | '''Character Generation'''
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− | *As per the rules for Adventurer tier, players being with 20,000xp and 16,000gp to expend making a character.
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− | *No demihuman races or racial classes exist in the world, but if you have your heart set on playing a particular class I am willing to strip the demihuman racial characteristics out (i.e. you can be a Nightblade, but not an Elven Nightblade, if you want to be a Magic-User/Thief)
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− | *The country or culture of origin for a character determines their bonus starting language and a bonus starting proficiency which the player may lobby the DM for. For example, Conan is a Cimmerian so he begins play speaking Aquilonian (the ''lingua franca'' of the world) and Cimmerian, and begins with a cultural proficiency in Climbing (because Howard mentions it about a thousand times).
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| == Thread References == | | == Thread References == |