Editing The Hyborian Age
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | A sword and | + | A sword and sandal campaign using ACKS, set in R.E. Howard's Hyboria. |
== Adventurers == | == Adventurers == | ||
Line 6: | Line 6: | ||
*[[Iskander Alimmand]] | *[[Iskander Alimmand]] | ||
*[[Lucius of Nemedia]] | *[[Lucius of Nemedia]] | ||
− | |||
*[[Hyborian Age Blank Sheet]] | *[[Hyborian Age Blank Sheet]] | ||
Line 16: | Line 15: | ||
===Adventurers=== | ===Adventurers=== | ||
* Ankro the Blind: 22/22 | * Ankro the Blind: 22/22 | ||
− | * Iskander Alimmand: | + | * Iskander Alimmand: 20/20 |
− | * Lucius: | + | * Lucius: 22/22 |
− | |||
===Henchmen=== | ===Henchmen=== | ||
* Vita: 12/12 | * Vita: 12/12 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Marching Order== | ==Marching Order== | ||
Line 35: | Line 25: | ||
== Maps == | == Maps == | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== House Rules == | == House Rules == | ||
− | '''Experience''' | + | '''*Experience''' |
− | + | Experience will be the responsibility of the player to track. However, if you have an experience bonus for exceptional stats, as soon as you increase in level you immediately gain a bonus amount of experience points equal to the appropriate bonus percentage towards the next level. As an example, if a fighter with a 10% xp bonus reaches level 2, he immediately gains 10% of the 2000xp he needs to advance from 2nd to 3rd level, or 200xp. This is to save time and math, because no one likes calculating a 5% bonus for the 63.7 xp you earned killing some bandits. | |
− | |||
− | |||
− | |||
− | |||
== Thread References == | == Thread References == |