Editing The New Disasters: The Protege
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'''Look:''' Man, White, Athletic Body, Casual Clothes, Protective Wear | '''Look:''' Man, White, Athletic Body, Casual Clothes, Protective Wear | ||
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==Abilities== | ==Abilities== | ||
− | + | Shared Ability: Elemental Control | |
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− | + | Your Own Ability: Impossible Fighting Skills | |
+ | Your Mentor's Ability: Hacking | ||
==Mentor== | ==Mentor== | ||
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'''Denies:''' Mundane | '''Denies:''' Mundane | ||
==Labels== | ==Labels== | ||
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Danger: 0 | Danger: 0 | ||
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Mundane: 0 | Mundane: 0 | ||
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==Moves== | ==Moves== | ||
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'''Been Reading the Files:''' You’ve learned about the superhuman world through your mentor’s resources. When you first encounter an important superpowered phenomenon (your call), roll +Superior. On a hit, tell the team one important detail you’ve learned from your studies. The GM will tell you what, if anything, seems different from what you remember. On a 10+, ask the GM a follow-up question; they will answer it honestly. On a miss, the situation is well outside your base of knowledge; the GM will tell you why. | '''Been Reading the Files:''' You’ve learned about the superhuman world through your mentor’s resources. When you first encounter an important superpowered phenomenon (your call), roll +Superior. On a hit, tell the team one important detail you’ve learned from your studies. The GM will tell you what, if anything, seems different from what you remember. On a 10+, ask the GM a follow-up question; they will answer it honestly. On a miss, the situation is well outside your base of knowledge; the GM will tell you why. | ||
− | '''Mentor's Resources:''' Communicators, False Identities | + | '''Mentor's Resources:''' Communicators, False Identities |
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==Background== | ==Background== | ||
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'''Why do you care about the team?''' Someone once said that without his friends, he'd be dead or insane. And I am right with him. The team has stuck by me through just about everything since became an Initiate. I couldn't fight the good fight without them. | '''Why do you care about the team?''' Someone once said that without his friends, he'd be dead or insane. And I am right with him. The team has stuck by me through just about everything since became an Initiate. I couldn't fight the good fight without them. | ||
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==Additional Notes== | ==Additional Notes== | ||
− | + | In lieu of a traditional disguise, Hellion wears a starmetal ring, enchanted to cause people and even surveillance devices to overlook his features. In case that doesn't work, he also has a pair of AR goggles (better than nothing). His protective gear consists of weighted gloves and a discreet pair of greaves, all made from woven moonsilver, a magical metal that is extraordinarily durable and good at absorbing impacts. | |
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− | + | Reverie's magic is based on light manipulation, but she also possesses the rare ability to amplify superhuman powers. This spell is cast through the medium of song. | |
− | + | As stated, Seraph's magical abilities drastically improved after her encounter with the Old Rood. While she could only control kinetic force before, she has declared herself to have dominion over all of the energies of the universe (so far, she has demonstrated manipulation of heat, electricity, and gravity). Moreover, the saber she now wields is an ancient and enchanted weapon, which she claims to be Arondight. |