Editing The One Ring: The Marsh Bell

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Traits do not provide automatic success- instead, if a Trait is applicable to the current test, the player may spend a point of Hope to reduce the difficulty of the task by one step.
 
Traits do not provide automatic success- instead, if a Trait is applicable to the current test, the player may spend a point of Hope to reduce the difficulty of the task by one step.
  
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Additionally, if a Trait is potentially detrimental to the current task, the player may voluntarily increase the difficulty of the task by one step. If the task succeeds, the character '''gains''' a point of Hope. The task must be at least Hard difficulty. This may only be done once per Trait, per character, for the duration of this game
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Additionally, if a Trait is potentially detrimental to the current task, the player may voluntarily increase the difficulty of the task by one step. If the task succeeds, the character '''gains''' a point of Hope. This may only be done once per Trait, per character, for the duration of this game

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