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[http://forum.rpg.net/showthread.php?734736-IC-The-Prax-Adventure-I Current IC Thread]
 
[http://forum.rpg.net/showthread.php?734736-IC-The-Prax-Adventure-I Current IC Thread]
  
[https://forum.rpg.net/showthread.php?805831-OOC-The-Prax-Adventure-II Current OOC Thread]
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[http://forum.rpg.net/showthread.php?734771-OOC-The-Prax-Adventure-I Current OOC Thread]
  
 
[http://forum.rpg.net/showthread.php?734053-Recruitment-Classic-Glorantha-Runequest-  Recruitment Thread]
 
[http://forum.rpg.net/showthread.php?734053-Recruitment-Classic-Glorantha-Runequest-  Recruitment Thread]
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* '''[[Jaroltor]]''' a driven young man played by Ninevehn
 
* '''[[Jaroltor]]''' a driven young man played by Ninevehn
  
* '''[[Boltar Stormbreath]]''' Sartarite Storm Khan played by Sam I Am
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* '''[[Boltar Stormbreath]]''' Regretful Uroxi played by Sam I Am
  
 
* '''[[Suharo]]''' Pavisite Lankhor Mhy played by Naed Yar
 
* '''[[Suharo]]''' Pavisite Lankhor Mhy played by Naed Yar
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* '''[[Merryn]]''' of the old Ernaldan folk in Colymar. A shaman played by RoadScholar
 
* '''[[Merryn]]''' of the old Ernaldan folk in Colymar. A shaman played by RoadScholar
  
* [https://wiki.rpg.net/index.php/The_Prax_Adventure_Inactive_Players Inactive Players]
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==Inactive players==
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* '''[[Cuthcar the Wily]]''' Shaman played by thirdkingdom
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* '''[[Tina-kora Maransdottir]]''' Maran Devor played by Stilettointheghetto
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* '''[[Ringeye the Sharp]]''' duck Humakti played by Baron Greystone
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* '''[[Orbast]]''' young Orlanthi played by m111
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* '''[[Dastandri Errynsson]]''' Odalya and Yinkin follower played by Bandos
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* '''[[Verzeg]] Black Beetle''' trollkin played by ChalkLine
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* '''[[Proxenus Antelochion]]''' Yelmalion Troublemaker by ChalkLine
  
  
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* '''Olav and his sister Jareena''' pair of mercenaries Boltar took a shine too before reaching Pavis (IC I p. 13)
 
* '''Olav and his sister Jareena''' pair of mercenaries Boltar took a shine too before reaching Pavis (IC I p. 13)
* '''Old Oddi''' Subject of many a tall tale of Boltar's, now identified to be a legless vagrant outside Pavis. (IC I p. 16) Looks after our 'safe house' in Riverside.
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* '''Old Oddi''' Subject of many a tall tale of Boltar's, now identified to be a legless vagrant outside Pavis. (IC I p. 16)
 
* '''Woodpecker''' is what Tina called the Vingan she met before we arrived in Pavis. Colymar, from the Starfire Ridges (IC I p. 13)
 
* '''Woodpecker''' is what Tina called the Vingan she met before we arrived in Pavis. Colymar, from the Starfire Ridges (IC I p. 13)
 
* '''Alakora''', an older Issaries trader who moves goods between Prax and Sartar, and gave Jaroltor guidance. (IC I p. 13)
 
* '''Alakora''', an older Issaries trader who moves goods between Prax and Sartar, and gave Jaroltor guidance. (IC I p. 13)
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==Setting==
 
==Setting==
  
'''Cradle:'''
 
* '''[[Maps of Cradle]]'''
 
 
'''General:'''
 
 
* '''[[Original RQII Maps]]'''
 
* '''[[Original RQII Maps]]'''
  
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* '''[[Sartar and Prax Color Map]]'''
 
* '''[[Sartar and Prax Color Map]]'''
  
* '''[[New Pavis]]''' - we have a house in Riverside that Old Oddi looks after for us.
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* '''[[New Pavis]]'''
  
* '''[[Sun Dome Temple]]'''
 
 
'''Big Rubble:'''
 
 
* '''[[Big Rubble]]'''
 
* '''[[Big Rubble]]'''
  
* '''[[Griffin Gate Area of Rubble]]'''
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* '''[http://wiki.rpg.net/index.php/Red_Cliff_Domain Red Cliff Domain]
  
* '''[[www.soltakss.com/bigrubblemap1|Simon Phipps' more detailed map of the Rubble]]''' - good to locate where we have ativities...
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* '''[http://wiki.rpg.net/index.php/Red_Cliffs_Gazetteer Red Cliff Gazetteer]
  
* '''[[Balastar Barracks Exploration]]''' - we have an encampment
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* '''[[Griffin Gate Area of Rubble]]'''
  
* '''[[Potankis' Tower]]''' - on Ogg lands, we are rebuilding this 'Arm of Pavis'
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* '''[[Balastar Barracks Exploration]]'''
  
* '''[http://farm8.staticflickr.com/7235/6873982586_925e2f9bf9_b.jpg The Munchrooms]''' - Verzeg (ex-PC) has a community of trollkin here
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* '''[[Underworld of the Forsaken Island]]'''
 
 
* '''The Arm''' - the first of the Arms of Pavis - the western sorceror Arlaten (an ally) resides here
 
 
 
* '''The Green (Furner Field)''' - where we took the first Mask, we are establishing a community here.
 
 
 
 
 
'''Other:'''
 
* '''[http://wiki.rpg.net/index.php/Red_Cliff_Domain Red Cliff Domain]
 
  
* '''[http://wiki.rpg.net/index.php/Red_Cliffs_Gazetteer Red Cliff Gazetteer]
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* '''[[Potankis' Tower]]'''
  
* '''[[Underworld of the Forsaken Island]]'''
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*[http://farm8.staticflickr.com/7235/6873982586_925e2f9bf9_b.jpg The Munchrooms]
  
 
==Rules==
 
==Rules==
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==Plans==
 
==Plans==
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- Main Page: [[The Prax Adventure]]
  
''Develop the Arms of Pavis''
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'The Arm' is an Arm of Pavis, magical tower-forts built during the Second Age to defend the city. They failed during the troll invasion, and we just restored one. There are others scattered around the city, some probably ruined, but others waiting to be rebuilt.
 
 
Arms of Pavis are magical tower-forts built during the Second Age to defend the city, but they failed during the troll invasion. There are others scattered around the city, some probably ruined, but others waiting to be rebuilt. We have now secured two, but one especially needs rebuilding. One of the useful 'bridges', culturally, is that Pavis was a sort of sorcerer and the city relied on sorcerous defenses during the Second Age, so Pavis cultists aren't as bothered by wizards as others might be.
 
 
 
 
 
''Temples/Shrines''
 
 
 
In our enthusiasm, we initially thought of rebuilding temples (inlcluding on Temple Hill). But a neat post from RS clarified things for me (Sam):
 
 
 
I've been reading through a few sources on shrines and temples, vis a vis numbers of initiates.
 
Spirit cults basically need 10 initiates to open a shrine. This is from an article in the Cult Compendium.
 
Gods need a little more. A shrine can be from 0-125 initiates, a small temple 75+initiates.
 
This is the level we are looking at for our small settlement. Assuming our settlers will sit in the 75-100 range, they can support a few shrines and maybe a small temple.
 
Avara needs a shrine, so I suggest one attached to any Pavis shrine, for mutual worship. Marius has a ready made one, but will need to find initiates to keep it active. Boltar will need a lot more bullies before we can open a storm bull temple, but an Earth Temple might just be doable, with a shrine to his wife. In fact, we should just do an earth temple with shrines to Pavis, Avena, Ernalda and Boltars wife.
 
 
 
''So I think our aim should be an earth temple with shrines.''
 
 
 
...plus this from rstites...
 
 
 
Again, I don't want to get too caught up in numbers on these. You have enough to support a shrine to Storm Bull with Boltar and his followers. They'll probably never be able to support a temple, but will travel to the Block for important dates.
 
 
 
Likewise, Marius will need some followers as a Rune Lord to support a shrine to Humakt. It'll only take a few initiates and a larger number of lay members to support a shrine. There's a temple in New Pavis.
 
 
 
The others mentioned will get enough worship for a shrine, including Pavis. You'll need a lot of population growth and work to support another temple, even a small one, to Pavis. The Real Pavis temple will be central for them, but you can certainly have a shrine here.
 
 
 
Recall that shrines only have access to a single divine spell for learning/renewing. However, they work as good focii to cast Sanctify for a Priest to relearn known magic. You'll have to travel to a temple to learn new divine magic: requires a minor heroquest each time that will take a day(s) each.
 
 
 
 
 
 
 
 
 
 
 
'''Above is the edited text, below the original, in case anyone wishes to restore some or all of it (otherwise, we delete the text below):'''
 
 
 
  
 
Restoring a piece of the ancient city was sort of a milestone event for Jarol. His motivations stem from A) trying to avoid the feeling of powerlessness and loss he experienced during Starbrow's Rebellion and the first few months of our time in Prax, and B) emulating Sartarite heroes like Saronil, Jarolor, Dorasar and Sartar, who were all magical builders with dwarf connections that helped bring peace and safety to the people. He's added Lord Pavis to that list after moving to Pavis-Outside-the-Walls.
 
Restoring a piece of the ancient city was sort of a milestone event for Jarol. His motivations stem from A) trying to avoid the feeling of powerlessness and loss he experienced during Starbrow's Rebellion and the first few months of our time in Prax, and B) emulating Sartarite heroes like Saronil, Jarolor, Dorasar and Sartar, who were all magical builders with dwarf connections that helped bring peace and safety to the people. He's added Lord Pavis to that list after moving to Pavis-Outside-the-Walls.

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