Editing The Sheltered Hand: Character 6
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
== Idris Ofori, Scholar/Priest == | == Idris Ofori, Scholar/Priest == | ||
− | + | ||
'''Appearance''' | '''Appearance''' | ||
Tall, lean, with black skin that almost has a blue tint, and still a bit soft-looking from a lifetime in academia, dressed in unassuming clothes where he is not armored. He wears well-kept but little-used armor with an even, blackish patina, along with similarly pristine mace, shield, and crossbow, with the bronze near-black against further corrosion. He has a kindly face with limpid brown eyes under a dense curl of oil-black hair, and a serene air about him. | Tall, lean, with black skin that almost has a blue tint, and still a bit soft-looking from a lifetime in academia, dressed in unassuming clothes where he is not armored. He wears well-kept but little-used armor with an even, blackish patina, along with similarly pristine mace, shield, and crossbow, with the bronze near-black against further corrosion. He has a kindly face with limpid brown eyes under a dense curl of oil-black hair, and a serene air about him. | ||
Line 18: | Line 18: | ||
==Character Details== | ==Character Details== | ||
− | + | '''Background Details''' | |
− | + | *Background: Hermit | |
− | + | **Alignment: '''Neutral Good''' | |
− | + | *Tool Proficiencies: Herbalism Kit | |
− | + | *Languages: +1 | |
− | + | *Equipment: A scroll case stuffed full of notes from his studies or prayers, a winter blanket, a set of common clothes, an herbalism kit, and 5GP | |
− | + | *Life of Seclusion: I was the caretaker of an ancient [set of knowledge] | |
− | + | *Feature: Discovery: A potential, radical new interpretation of a bedrock text; but I need documentation | |
− | + | *Characteristics: I am utterly serene, even in the face of disaster | |
− | + | *Ideal: Greater Good: My gifts are meant to be shared with all | |
− | + | *Bond: My isolation gave me great insight into a great evil that only I can destroy | |
− | + | *Flaw: I'd risk too much to uncover a lost bit of knowledge | |
− | + | '''Feats''' | |
− | + | *Durable | |
− | + | *Prodigy | |
− | + | '''Skill Proficiencies''' | |
− | + | *Proficiency Bonus: '''+3''' | |
− | + | *'''Insight''' (Wis: +3) (double proficiency) | |
− | + | *Investigation (Int: +1) | |
− | + | *Persuasion (Cha: +2) | |
− | + | *Medicine (Wis: +3) | |
− | + | *Religion (Int: +1) | |
− | + | *'''Arcana''' (Int: +1) (double proficiency) | |
− | + | *'''History''' (Int: +1) (double proficiency) | |
==Class Details== | ==Class Details== | ||
− | + | *Human Faram Cleric | |
− | :' | + | *Domain: '''Knowledge''' |
− | + | *Level: '''6''' | |
− | + | *Hit Die: '''1d8''' | |
− | + | *Passive Perception: '''17''' | |
− | + | *Save Proficiencies: '''Wisdom''', '''Charisma''' | |
− | + | '''Channel Divinity''' | |
− | + | *Turn Undead: Destroy CR 1/2 and below | |
− | + | *Knowledge of the Ages: As an action, choose one skill or tool: For 10 minutes, you have proficiency with that skill or tool | |
− | + | *Read Thoughts: Read a creature's thoughts (Wis save to avoid) for up to 1 minute; optionally, end the effect early by implanting a Suggestion (no spell consumed, no save) | |
− | + | '''Languages''' | |
− | + | *Common | |
− | + | *Sinandre | |
− | + | *Tarat | |
− | + | *Sartan | |
− | + | *Trakke | |
− | + | *Acalani | |
==Combat== | ==Combat== | ||
− | :' | + | *Hit Points: '''47''' |
− | + | *Armor Class: '''18''' (Scale Mail + Shield + Dex) | |
− | + | '''Magical Attacks''' | |
− | + | *Spell Attack Mod: 4 + 3 = '''+7''' | |
− | + | *Spell Save DC: 8 + 4 + 3 = '''15''' | |
− | + | '''Ranged Attacks''' | |
− | + | *Attack Mod: '''+6''' | |
− | + | *Damage Mod: '''+0''' | |
− | + | '''Melee Attacks''' | |
− | + | *Attack Mod: '''+4''' | |
− | + | *Damage Mod: '''+0''' | |
==Spells== | ==Spells== | ||
− | + | Cantrips: 4 | |
− | * | + | * Guidance |
− | * | + | * Sacred Flame |
− | * | + | * Mending |
− | * | + | * Spare the Dying |
− | + | Level 1: 4 | |
− | * | + | * Bane - Up to three creatures make Cha saves or subtract 1d4 from attack rolls and saves until spell expires |
− | * | + | * Command - 1 creature makes a Wis save or follows your one-word command |
− | * | + | * Cure Wounds - 1d8 + spellcasting ability modifier; +1d8 per level cast above 1st |
− | * | + | * Guiding Bolt - ranged spell attack for 4d6 radiant damage; next attack roll before end of next tourn has Advantage; +1d6 damage per level cast above 1st. |
− | * | + | * Healing Word - w/in 60', 1d4 + spellcasting ability modifier; +1d4 per level cast above 1st |
− | + | Domain: | |
− | * | + | * Identify - 100GP pearl + touching item for 1 minute reveals magical properties, how to use them, whether and what attunement is needed, and if it was created by a spell, which spell created it. |
− | + | Level 2: 3 | |
− | * | + | * Find Traps - Sense any trap within 120 feet that's in line of sight and learn its general nature, but not its precise location. |
− | * | + | * Hold Person - Humanoid w/in 60' saves vs. Wis or is paralyzed up to 1 min. Affect one additional creature per level cast above 5th. |
− | * | + | * Lesser Restoration - Touch a creature to cure one disease or one condition: blinded, deafened, paralyzed, or poisoned. |
− | + | Domain: | |
− | * | + | * Augury |
− | * | + | * Suggestion |
− | + | Level 3: 3 | |
− | * | + | * Protection from Energy |
− | * | + | * Beacon of Hope |
− | * | + | * Glyph of Warding |
− | + | Domain: | |
− | * | + | * Nondetection |
− | * | + | * Speak With Dead |
==Equipment== | ==Equipment== | ||
Line 150: | Line 150: | ||
*''Illuminator's Tattoo'' (left forearm; attuned) | *''Illuminator's Tattoo'' (left forearm; attuned) | ||
*''Tankard of Sobriety'' | *''Tankard of Sobriety'' | ||
− | |||
− |