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== Idris Ofori, Scholar/Priest ==
 
== Idris Ofori, Scholar/Priest ==
[[File:IdrisOfori.jpg|240px|left]]
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'''Appearance'''
 
'''Appearance'''
 
Tall, lean, with black skin that almost has a blue tint, and still a bit soft-looking from a lifetime in academia, dressed in unassuming clothes where he is not armored. He wears well-kept but little-used armor with an even, blackish patina, along with similarly pristine mace, shield, and crossbow, with the bronze near-black against further corrosion. He has a kindly face with limpid brown eyes under a dense curl of oil-black hair, and a serene air about him.
 
Tall, lean, with black skin that almost has a blue tint, and still a bit soft-looking from a lifetime in academia, dressed in unassuming clothes where he is not armored. He wears well-kept but little-used armor with an even, blackish patina, along with similarly pristine mace, shield, and crossbow, with the bronze near-black against further corrosion. He has a kindly face with limpid brown eyes under a dense curl of oil-black hair, and a serene air about him.
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==Character Details==
 
==Character Details==
===Background Details===
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'''Background Details'''
:''Background'': Hermit
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*Background: Hermit
::''Alignment'': Neutral Good
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**Alignment: '''Neutral Good'''
:''Tool Proficiencies'': Herbalism Kit​
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*Tool Proficiencies: Herbalism Kit​
:''Languages'': +1​
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*Languages: +1​
:''Equipment'': A scroll case stuffed full of notes from his studies or prayers, a winter blanket, a set of common clothes, an herbalism kit, and 5GP​
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*Equipment: A scroll case stuffed full of notes from his studies or prayers, a winter blanket, a set of common clothes, an herbalism kit, and 5GP​
:''Life of Seclusion'': I was the caretaker of an ancient [set of knowledge]​
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*Life of Seclusion: I was the caretaker of an ancient [set of knowledge]​
:''Feature: Discovery'': A potential, radical new interpretation of a bedrock text; but I need documentation​
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*Feature: Discovery: A potential, radical new interpretation of a bedrock text; but I need documentation​
:''Characteristics'': I am utterly serene, even in the face of disaster​
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*Characteristics: I am utterly serene, even in the face of disaster​
:''Ideal'': Greater Good: My gifts are meant to be shared with all​
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*Ideal: Greater Good: My gifts are meant to be shared with all​
:''Bond'': My isolation gave me great insight into a great evil that only I can destroy​
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*Bond: My isolation gave me great insight into a great evil that only I can destroy​
:''Flaw'': I'd risk too much to uncover a lost bit of knowledge​
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*Flaw: I'd risk too much to uncover a lost bit of knowledge​
  
===Feats===
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'''Feats'''
:''Durable​''
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*Durable​
:''Prodigy''​
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*Prodigy​
  
===Skill Proficiencies===
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'''Skill Proficiencies'''
:''Proficiency Bonus'': +3
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*Proficiency Bonus: '''+3'''
:''Insight'' (Wis: +3) (double proficiency)
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*'''Insight''' (Wis: +3) (double proficiency)
:''Investigation'' (Int: +1)
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*Investigation (Int: +1)
:''Persuasion'' (Cha: +2)
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*Persuasion (Cha: +2)
:''Medicine'' (Wis: +3)
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*Medicine (Wis: +3)
:''Religion'' (Int: +1)
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*Religion (Int: +1)
:''Arcana'' (Int: +1) (double proficiency)
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*'''Arcana''' (Int: +1) (double proficiency)
:''History'' (Int: +1) (double proficiency)
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*'''History''' (Int: +1) (double proficiency)
  
 
==Class Details==
 
==Class Details==
:Human Faram Cleric
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*Human Faram Cleric
:''Domain'': Knowledge
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*Domain: '''Knowledge'''
:'''Level'': 6
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*Level: '''6'''
:''Hit Die'': 1d8
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*Hit Die: '''1d8'''
:''Passive Perception'': 17
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*Passive Perception: '''17'''
:''Save Proficiencies'': Wisdom, Charisma
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*Save Proficiencies: '''Wisdom''', '''Charisma'''
  
===Channel Divinity===
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'''Channel Divinity'''
:''Turn Undead'': Destroy CR 1/2 and below
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*Turn Undead: Destroy CR 1/2 and below
:''Knowledge of the Ages'': As an action, choose one skill or tool: For 10 minutes, you have proficiency with that skill or tool
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*Knowledge of the Ages: As an action, choose one skill or tool: For 10 minutes, you have proficiency with that skill or tool
:''Read Thoughts'': Read a creature's thoughts (Wis save to avoid) for up to 1 minute; optionally, end the effect early by implanting a Suggestion (no spell consumed, no save)
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*Read Thoughts: Read a creature's thoughts (Wis save to avoid) for up to 1 minute; optionally, end the effect early by implanting a Suggestion (no spell consumed, no save)
  
===Languages===
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'''Languages'''
:Common
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*Common
:Sinandre
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*Sinandre
:Tarat
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*Tarat
:Sartan
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*Sartan
:Trakke
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*Trakke
:Acalani
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*Acalani
  
 
==Combat==
 
==Combat==
:''Hit Points'': 47
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*Hit Points: '''47'''
:''Armor Class'': 18 (Scale Mail + Shield + Dex)
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*Armor Class: '''18''' (Scale Mail + Shield + Dex)
  
===Magical Attacks===
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'''Magical Attacks'''
:''Spell Attack Mod'': 4 + 3 = +7
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*Spell Attack Mod: 4 + 3 = '''+7'''
:''Spell Save DC'': 8 + 4 + 3 = 15
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*Spell Save DC: 8 + 4 + 3 = '''15'''
  
===Ranged Attacks===
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'''Ranged Attacks'''
:''Attack Mod'': +6
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*Attack Mod: '''+6'''
:''Damage Mod'': +0
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*Damage Mod: '''+0'''
  
===Melee Attacks===
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'''Melee Attacks'''
:''Attack Mod'': +4
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*Attack Mod: '''+4'''
:''Damage Mod'': +0
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*Damage Mod: '''+0'''
  
 
==Spells==
 
==Spells==
  
===Cantrips: 4===
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"""Cantrips""": 4
* ''Guidance'' - Touch a willing creature to give it a d4 to add to its choice of ability check, within up to 1 minute
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* ""Guidance"" - Touch a willing creature to give it a d4 to add to its choice of ability check, within up to 1 minute
* ''Sacred Flame'' - Creature within 60 feet saves vs. Dex or takes 1d8 radiant, with no benefit from cover. +1d8 damage at 5th, 11th and 17th level
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* ""Sacred Flame"" - Creature within 60 feet saves vs. Dex or takes 1d8 radiant, with no benefit from cover. +1d8 damage at 5th, 11th and 17th level
* ''Mending'' - After 1 minute, touch an object to repair it. Can physically repair magic items, but they need to be re-enchanted
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* ""Mending"" - After 1 minute, touch an object to repair it. Can physically repair magic items, but they need to be re-enchanted
* ''Spare the Dying'' - Touch a creature at 0HP to stabilize it. No effect on undead or constructs
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* ""Spare the Dying"" - Touch a creature at 0HP to stabilize it. No effect on undead or constructs
  
===Level 1: 4===
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"""Level 1""": 4
* ''Bane'' - Up to three creatures make Cha saves or subtract 1d4 from attack rolls and saves until spell expires
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* ""Bane"" - Up to three creatures make Cha saves or subtract 1d4 from attack rolls and saves until spell expires
* ''Command'' - 1 creature makes a Wis save or follows your one-word command
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* ""Command"" - 1 creature makes a Wis save or follows your one-word command
* ''Cure Wounds'' - 1d8 + spellcasting ability modifier; +1d8 per level cast above 1st
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* ""Cure Wounds"" - 1d8 + spellcasting ability modifier; +1d8 per level cast above 1st
* ''Guiding Bolt'' - ranged spell attack for 4d6 radiant damage; next attack roll before end of next tourn has Advantage; +1d6 damage per level cast above 1st
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* ""Guiding Bolt"" - ranged spell attack for 4d6 radiant damage; next attack roll before end of next tourn has Advantage; +1d6 damage per level cast above 1st
* ''Healing Word'' - w/in 60', 1d4 + spellcasting ability modifier; +1d4 per level cast above 1st
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* ""Healing Word"" - w/in 60', 1d4 + spellcasting ability modifier; +1d4 per level cast above 1st
====Domain====
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"""Domain""":
* ''Identify'' - 100GP pearl + touching item for 1 minute reveals magical properties, how to use them, whether and what attunement is needed, and if it was created by a spell, which spell created it
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* ""Identify"" - 100GP pearl + touching item for 1 minute reveals magical properties, how to use them, whether and what attunement is needed, and if it was created by a spell, which spell created it
  
===Level 2: 3===
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"""Level 2""": 3
* ''Find Traps'' - Sense any trap within 120 feet that's in line of sight and learn its general nature, but not its precise location.
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* ""Find Traps"" - Sense any trap within 120 feet that's in line of sight and learn its general nature, but not its precise location.
* ''Hold Person'' - Humanoid w/in 60' saves vs. Wis or is paralyzed up to 1 min. Affect one additional creature per level cast above 5th.
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* ""Hold Person"" - Humanoid w/in 60' saves vs. Wis or is paralyzed up to 1 min. Affect one additional creature per level cast above 5th.
* ''Lesser Restoration'' - Touch a creature to cure one disease or one condition: blinded, deafened, paralyzed, or poisoned.
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* ""Lesser Restoration"" - Touch a creature to cure one disease or one condition: blinded, deafened, paralyzed, or poisoned.
====Domain====
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"""Domain""":
* ''Augury'' - 25GP in auguring supplies and 1 minute to ask about the outcome of a specific course of action. Answer is Weal, Woe, Weal and Woe, or Nothing. 25% chance of random answer per subsequent time Augury is cast between long rests, after the 1st time.
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* ""Augury"" - 25GP in auguring supplies and 1 minute to ask about the outcome of a specific course of action. Answer is Weal, Woe, Weal and Woe, or Nothing. 25% chance of random answer per subsequent time Augury is cast between long rests, after the 1st time.
* ''Suggestion'' - Target saves vs. Wis or obeys a superficially reasonable request for up to 8 hours.
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* ""Suggestion"" - Target saves vs. Wis or obeys a superficially reasonable request for up to 8 hours.
  
===Level 3: 3===
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"""Level 3""": 3
* ''Protection from Energy'' - Touch willing creature to give it resistance to acid, cold, fire, lightning or thunder for up to 1 hour
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* ""Protection from Energy"" - Touch willing creature to give it resistance to acid, cold, fire, lightning or thunder for up to 1 hour
* ''Beacon of Hope'' - Any number of creatures chosen within 30 feet have Advantage on Wisdom and Death saves, and regain the max amount from all healing, for up to 1 minute
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* Beacon of Hope - Any number of creatures chosen within 30 feet have Advantage on Wisdom and Death saves, and regain the max amount from all healing, for up to 1 minute
* ''Spirit Guardians'' - In a 15' radius centered on self, angelic spirits appear and damage any who enter the AoE (except for those the cleric specifies), doing 3d8 radiant damage. +1d8 per level can above 4th.
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* Spirit Guardians - In a 15' radius centered on self, angelic spirits appear and damage any who enter the AoE (except for those the cleric specifies), doing 3d8 radiant damage. +1d8 per level can above 4th.
====Domain====
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Domain:
* ''Nondetection'' - 25GP of diamond dust sprinkled on target hides them from divination magic for 8 hours
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* Nondetection - 25GP of diamond dust sprinkled on target hides them from divination magic for 8 hours
* ''Speak With Dead'' - Corpse w/in 10 feet can answer questions (not necessarily truthfully). Must have a mouth, can't be undead, and this spell can't have been cast on them in the last 10 days.
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* Speak With Dead - Corpse w/in 10 feet can answer questions (not necessarily truthfully). Must have a mouth, can't be undead, and this spell can't have been cast on them in the last 10 days.
  
 
==Equipment==
 
==Equipment==
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*''Illuminator's Tattoo'' (left forearm; attuned)​
 
*''Illuminator's Tattoo'' (left forearm; attuned)​
 
*''Tankard of Sobriety''
 
*''Tankard of Sobriety''
 
[[Category:Characters by Dersen Lowery]]
 

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