Editing The Tale Of The Twilight Palace
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The current players are as follows: | The current players are as follows: | ||
− | * [https://forum.rpg.net/member.php?3799-AndersGabrielsson[AndersGabrielson]], playing | + | * [https://forum.rpg.net/member.php?3799-AndersGabrielsson[AndersGabrielson]], playing as the Village Hero |
* [https://forum.rpg.net/member.php?14720-Dorsai[Dorsai]], playing as Rhona, the Witch's 'Prentice | * [https://forum.rpg.net/member.php?14720-Dorsai[Dorsai]], playing as Rhona, the Witch's 'Prentice | ||
− | * [https://forum.rpg.net/member.php?68644-Walkie-Talkie-Noise-Decoder[Walkie Talkie Noise Decoder]], playing as | + | * [https://forum.rpg.net/member.php?68644-Walkie-Talkie-Noise-Decoder[Walkie Talkie Noise Decoder]], playing as the Young Woodsman |
* [https://forum.rpg.net/member.php?162746-MistahJ[MistahJ]], the GM | * [https://forum.rpg.net/member.php?162746-MistahJ[MistahJ]], the GM | ||
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=Locations in Bluemire= | =Locations in Bluemire= | ||
− | '''The Nymph's Whisper:''' | + | '''The Nymph's Whisper:''' WIP |
− | '''The Watchhouse:''' | + | '''The Watchhouse:''' WIP |
− | '''The Grand Sapphire:''' | + | '''The Grand Sapphire:''' WIP |
'''The Infirmary''' ''(created by Dorsai)'': | '''The Infirmary''' ''(created by Dorsai)'': | ||
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'''The Treehouse''' ''(created by Walkie Talkie Noise Decoder)'': | '''The Treehouse''' ''(created by Walkie Talkie Noise Decoder)'': | ||
− | A treehouse that was the heroes | + | A treehouse that was our (the heroes) den, made whilst young, but improved on as we got older so that it's more like a full on shack high up in the boughs of a majestic tree. |
'''Stonetop Hill''' ''(created by AndersGabrielsson)'': Not too far out into the woods, near the stream that goes to the mill pond, there's a small, steep hill, almost like one big rock. The stream goes to one side, and the forest is dense on the other, but if you come at it from the right direction there's a narrow path that winds up the side and through a narrow crack at the top. On the top of the hill is an ancient stone circle, perhaps set up by the first settlers here, perhaps older still. There are many stories tied to the place - that if you sacrifice flowers there on Midsummer's Eve you will have your most secret wish come true, that the dead dance there on moonless nights, that the faerie hold court there on the equinoxes, that a child conceived there will have magical gifts. | '''Stonetop Hill''' ''(created by AndersGabrielsson)'': Not too far out into the woods, near the stream that goes to the mill pond, there's a small, steep hill, almost like one big rock. The stream goes to one side, and the forest is dense on the other, but if you come at it from the right direction there's a narrow path that winds up the side and through a narrow crack at the top. On the top of the hill is an ancient stone circle, perhaps set up by the first settlers here, perhaps older still. There are many stories tied to the place - that if you sacrifice flowers there on Midsummer's Eve you will have your most secret wish come true, that the dead dance there on moonless nights, that the faerie hold court there on the equinoxes, that a child conceived there will have magical gifts. | ||
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'''Sean Teswick - The Mayor:''' Mr. Teswick is the Mayor of Bluemire. The Mayor is usually selected by a popular vote, although usually it's only people from the Teswick family or people from the 'older' families that ever really run for Mayor. Mr. Teswick is middle-aged and has successfully been Mayor for two terms, each term consisting of five years. He is a shrewd man, good with people, and he cares deeply for the town. He is of moderate build, dark hair, and is easily the most recognized man in Bluemire due to a long horizontal scar over his nose. Rumor has it that he got that in his younger days when a bar fighter glassed his face with a broken bottle. | '''Sean Teswick - The Mayor:''' Mr. Teswick is the Mayor of Bluemire. The Mayor is usually selected by a popular vote, although usually it's only people from the Teswick family or people from the 'older' families that ever really run for Mayor. Mr. Teswick is middle-aged and has successfully been Mayor for two terms, each term consisting of five years. He is a shrewd man, good with people, and he cares deeply for the town. He is of moderate build, dark hair, and is easily the most recognized man in Bluemire due to a long horizontal scar over his nose. Rumor has it that he got that in his younger days when a bar fighter glassed his face with a broken bottle. | ||
− | '''Hendrick - The Sheriff:''' Hendrick is the reliable Sheriff of Bluemire. Sheriffs are not elected; they are selected by the Mayor. Hendrick is an old friend to Sean, albeit a bit older than Sean. Hendrick is a tall man of somewhat stocky build; his wife is much slimmer and delicate compared to him. He has brown hair and brown eyes. He's dedicated to his duty wholly, sometimes causing some friction with his family. Due to the implacable way he looks after the town and the blue capes the watchmen wear (the dye made from the signature blue oaks of the village), Hendrick is often referred to as the Blue Bear | + | '''Hendrick - The Sheriff:''' Hendrick is the reliable Sheriff of Bluemire. Sheriffs are not elected; they are selected by the Mayor. Hendrick is an old friend to Sean, albeit a bit older than Sean. Hendrick is a tall man of somewhat stocky build; his wife is much slimmer and delicate compared to him. He has brown hair and brown eyes. He's dedicated to his duty wholly, sometimes causing some friction with his family. Due to the implacable way he looks after the town and the blue capes the watchmen wear (the dye made from the signature blue oaks of the village), Hendrick is often referred to as the Blue Bear. |
− | '''Agatha | + | '''Agatha the Witch''' ''(created by Dorsai)'': |
When you mention a village witch to most folk, they imagine an old crone, possibly with warts, hunched over, dressed in a tattered and hooded cloak, cackling or singing as she gathered herbs or medicinal plants. Agatha was the complete opposite of this image, tall and thin with severe expression rarely broken by anything so mundane as a smile, her clothing always well-tailored and in good repair. She made for a striking figure, looking more like a school teacher or governess than a simple village witch. Not given to emotional extremes of any sort, whether whimsy or anger, she was possessed of a calm, even temperament. Only on the day of her death fending off a dark spirit to protect her did Rhona glimpse even a hint of ferocity in the woman. | When you mention a village witch to most folk, they imagine an old crone, possibly with warts, hunched over, dressed in a tattered and hooded cloak, cackling or singing as she gathered herbs or medicinal plants. Agatha was the complete opposite of this image, tall and thin with severe expression rarely broken by anything so mundane as a smile, her clothing always well-tailored and in good repair. She made for a striking figure, looking more like a school teacher or governess than a simple village witch. Not given to emotional extremes of any sort, whether whimsy or anger, she was possessed of a calm, even temperament. Only on the day of her death fending off a dark spirit to protect her did Rhona glimpse even a hint of ferocity in the woman. | ||
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'''Ambrose''' ''(created by AndersGabrielsson)'': A fellow who's heart was broken by Gweneth. He is the son of the innkeeper. Gweneth is oblivious to any feelings he may still have towards her, good or bad. | '''Ambrose''' ''(created by AndersGabrielsson)'': A fellow who's heart was broken by Gweneth. He is the son of the innkeeper. Gweneth is oblivious to any feelings he may still have towards her, good or bad. | ||
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=Game Resources, Map, Etc.= | =Game Resources, Map, Etc.= | ||
− | + | WIP/Soon! | |
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