Editing The World Tree/Act 1

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::''"It appears we have the same enemy, you and I.  Do you know who I am?'' (Magnus won't respond to their answer at this point) ''I am not very much different from you.  We are merely pawns that seek to stay on the board, hoping to survive another day in this twisted world.  We spend everyday looking for ways to make us stronger to fight enemies we can not overcome and we seek answers to questions that have not been addressed. Within all of this, we are tossed into a war of the deities, awaiting an outcome that will crush us or save us. We may be on opposing sides of this war, but this is a war we can stop."''
 
::''"It appears we have the same enemy, you and I.  Do you know who I am?'' (Magnus won't respond to their answer at this point) ''I am not very much different from you.  We are merely pawns that seek to stay on the board, hoping to survive another day in this twisted world.  We spend everyday looking for ways to make us stronger to fight enemies we can not overcome and we seek answers to questions that have not been addressed. Within all of this, we are tossed into a war of the deities, awaiting an outcome that will crush us or save us. We may be on opposing sides of this war, but this is a war we can stop."''
  
::''"With our alliance, we will rival the power of the sun, surviving the oncoming destruction of the ages.  Things have been set into motion that cannot be stopped, which will allow me reign of this world.  But my reign does not leave all to waste.  I will spare those who aid me'' (this is a lie, with a DC 5 Insight check)''. Should you join me, we will find this World Tree together and bring power to mortals'' (a DC 15 insight check will show that this is for an ulterior motive and only a half truth).  ''The gods will be left to themselves and we will be left to our selves and the world shall be cleansed under my rule, the world will NEVER be the same."''
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::''"With our alliance, we will rival the power of the sun, surviving the oncoming destruction of the ages.  Things have been set into motion that cannot be stopped, which will allow me reign of this world.  But my reign does not leave all to waste.  I will spare those who aid me. Should you join me, we will find this World Tree together and bring power to mortals'' (a DC 15 insight check will show that this is for an ulterior motive and only a half truth).  ''The gods will be left to themselves and we will be left to our selves.  The world shall be cleansed and under my rule, the world will NEVER be the same."''
  
 
::''Magnus laughs again before turning his back to them (with an attack at this juncture provoking the encounter) and says to them:''
 
::''Magnus laughs again before turning his back to them (with an attack at this juncture provoking the encounter) and says to them:''
  
 
::''"The world is beyond saving, its vile filth overpowering the just. It is up to us to create the world as it should be." He turns back to the party. "Shall you join me?"''
 
::''"The world is beyond saving, its vile filth overpowering the just. It is up to us to create the world as it should be." He turns back to the party. "Shall you join me?"''
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=== The Toll Collectors of Thal ===
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When the players are ready to continue, describe the following regardless of whether horses or by foot is taken.
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The trip from '''Valea''' to '''Thal''' is a short one, only taking a day's journey to arrive. ''As you pass through the countryside, the coastal weeds and unkempt grass become shorter and less tangled. Trees begin to grow sporadically until the form small groves and meadows. The ocean smell is left behind as you insects begin to buzz around you if you pause even for a moment.  The air his thick with humidity as the sounds of songbirds and other wildlife become more abundantly clear.''
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''The bell tower and town hall can be seen over the trees amassing in the distance, it would seem as if though you will be able to reach arrive in no time.  The stench coming from your armor and dust collecting on your boots tell you the rest will be well appreciated.''
  
 
==== Setup: ====
 
==== Setup: ====
From this point, characters are left to decide their next course of action.
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What happens next is up to the players.  As the DM narrates the following sequence, players may insist on a check to hide.  Two men are walking down the road. This will require a DC 17 Stealth Check, due to the two figures watching the party traveling. Keep whether the rolls were a success or failure a secret and continue with the encounter.
  
Should they choose to accept his offer, Magnus will wave his hand over each of the players eyes, causing them to see the world in a tintThis causes their alignment to change negatively (good to neutral, neutral to evil) with no effect on evil players. Magnus will say the following:
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If the entire party hides successfully, the two will continue one, awarding experience equivalent for the two of them.  If anyone in the party fails, the two men will stage a conversation about whether one remembered the money for the toll aheadThey will then be attacked with surprise as other members of the Scarlet Eye sneak up on those who failed.
  
''"It is good that you have seen reason.  My power can not be stopped. Your purpose is to find the tree. I will have my agents find you (if asked, he has written a magic "beacon" on the backs of their eyes that is only removed by changing the text) and begin the initiation (if questioned, Magnus will send his followers to have them sell their souls in return for their servitude).''
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If the party chooses to confront the two men with words, the following will take place:
  
He will dissipate into the darkness, leaving the party to themselves. (NOTE: The World Tree is not meant to be an evil campaign.  This is mentioned for those who wish to feign loyalty. Nefaria can restore the alignment change and words, but will need to be persuaded that they can be trusted).
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''Upon the path in the distance, two men are approaching you from the road, seeming as if though they are traveling to '''Valea'''. As you approach one another, they call out to you.''
  
Should they refuse his offer, Magnus will stand in silence for a moment before forming a fist in his hand.
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''"Hold traveler!  The toll for this road is 10 gold pieces. You'll have to turn back if you can't pay it."''
  
''"You have chosen unwisely, fools. Let me show you your folly!"''
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Then it is up to the players to pay or not to pay. The two can not be persuaded to ignore the toll and if questioned about the reason, will respond with threats and violence, possibly charging more for things such as horses, races, weapon possession, etc.  If the party pays and continues, no experience is given. Choosing to fight will invoke an encounter.
  
He draws his sword and begins the encounter.
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If the party failed a stealth check or refuse to pay, begin the encounter. Refer to Prologue Scene Levels for the battle map of this area.
  
 
==== Tactics: ====
 
==== Tactics: ====

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