Editing The World Tree/Act 1

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'''''The Thal''', a city where dwarven architecture and masonry meet elven customs and government.  As you enter the city, you notice the marble and basalt walls are topped with hammered bronze as the sunlight is reflected across their weather worn tops. The city is bustling, with merchants and artisans lining the streets, pulling anyone into their work space to sample or view their products. Many stout men, elves, and dwarves are carrying crates full of produce and equipment, loading them onto the backs of horse carts to be taken to ports all over the western border. Many citizens are passing through the streets, giving hearty welcomes and greetings to those they meet as children weave between the crowd playing some sort of game. The one thing that rakes across your mind as you witness the scene is how happy these people are.''
 
'''''The Thal''', a city where dwarven architecture and masonry meet elven customs and government.  As you enter the city, you notice the marble and basalt walls are topped with hammered bronze as the sunlight is reflected across their weather worn tops. The city is bustling, with merchants and artisans lining the streets, pulling anyone into their work space to sample or view their products. Many stout men, elves, and dwarves are carrying crates full of produce and equipment, loading them onto the backs of horse carts to be taken to ports all over the western border. Many citizens are passing through the streets, giving hearty welcomes and greetings to those they meet as children weave between the crowd playing some sort of game. The one thing that rakes across your mind as you witness the scene is how happy these people are.''
  
[[Image:Thal Council Room.jpg|left|300px|The Thal Council]]''All except one, that is. As you follow the directions on your letter, you find Orland standing under the bell tower, pacing endlessly.  Occasionally, he stops to look at the bell tower every few minutes and, with a sigh, continues to pace.  As you approach him, his eyebrows furrow. "Your late," he exclaims. "We need to hurry, we can't risk us being seen out here."''  
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[[Image:The Thal Council.jpg|left|300px|The Thal Council]]''All except one, that is. As you follow the directions on your letter, you find Orland standing under the bell tower, pacing endlessly.  Occasionally, he stops to look at the bell tower every few minutes and, with a sigh, continues to pace.  As you approach him, his eyebrows furrow. "Your late," he exclaims. "We need to hurry, we can't risk us being seen out here."''  
  
 
Orland will dismiss any excuse or any who do not wish to enter as a traveling guard, and taking willing players to the top, where the council is meeting.
 
Orland will dismiss any excuse or any who do not wish to enter as a traveling guard, and taking willing players to the top, where the council is meeting.

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