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'''Kelmorn''', as the gnomes call it, is the surface world of the country of '''Ikhael''', housing several rivers, a mountain range, and island encompassed within its government, excluding the underground cities within the '''[[The World Tree|World Tree]]''' campaign. '''Kelmorn''' is a land of rich mineral deposits and dense forestland, providing a perfect environment for the large density of gnomes living within this region. '''Kelmorn''' holds a large amount of coast land as well, but trade is limited to large vehicles, due to '''Old Axas''' bordering its western borders, and the Wilds and inhospitable mountain and desert lands bordering the North. The major exports of '''Kelmorn''' include trinkets and inventions and unique mechanical items and minerals, causing resources to be largely used within, exporting as much as possible while importing only necessities not found within '''Ikhael's''' borders. This land is rich with opportunity, but lacks the manpower to centralize the government of the cities, due to the dense forests and wildlife they contain. Many corrupted officials take complete control of many of the cities, with unique taxes and laws. Bandits lay claim to the gnome inventions, turning them against the civilized people to profit at maximum. The forests cause travel to be dangerous, for the charlatans and commoners alike, due to the fauna that makes the woodland as its home. ===Points of Interest=== * '''[[The World Tree/Araven|Araven]]''': "Twisted Birds" * '''[[The World Tree/Barakundi|Barakundi]]''': Translated to "Fortified Door Guard" in the common tongue, serves as the only above ground city of the dwarven empire where '''Ikhael''' council members meet and pass laws. Barakundi is carved into the mountainside with troughs and gutters of water form a unique architectural work of art. * '''[[The World Tree/Bluetin|Bluetin]]''': * '''[[The World Tree/Felgrim|Felgrim]]''': "Dark Chances" * '''[[The World Tree/Glomir|Glomir]]''': "Glorik's Home" * '''[[The World Tree/Gromzhuf|Gromzhuf]]''': "Power River" * '''[[The World Tree/Guzharr|Guzharr]]''': "Fire Drink" * '''[[The World Tree/Hazelmyre|Hazelmyre]]''': * '''[[The World Tree/Kaldur|Kaldur]]''': "Strong/Rock Ale" * '''[[The World Tree/Karagrim|Karagrim]]''': "Unyielding River" * '''[[The World Tree/Karazruvalk|Karazruvalk]]''': "Strong River" * '''[[The World Tree/Kazaruf|Kazaruf]]''': "The Fortified Dome" * '''[[The World Tree/Kolzank|Kolzank]]''': "Black Divide * '''[[The World Tree/Miria|Miria]]''': "Mining Home" * '''[[The World Tree/Rhunvarf|Rhunvarf]]''': "Rune Hound" * '''[[The World Tree/Silverthorn|Silverthorn]]''': * '''[[The World Tree/Skarrenrik|Skarrenrik]]''': "Blue King" * '''[[The World Tree/Steza|Steza]]''': "Water Sight", Steza is a sea port of the south western borders of Ikhael, once housing the popular Myconid Mines, which has been abandoned for many years. * '''[[The World Tree/Stromez-Elgram|Stromez-Elgram]]''': "Weak Stream (Stream Weak)" * '''[[The World Tree/Yardron|Yardron]]''': "Western Thunder"
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