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The northern most continent of the four, '''Kusha''' is known as the "land of merchants" within the [[World Tree]] campaign.  Based loosely off of ancient middle eastern culture, the landscape is primarily comprised of desert and coastal landscapes with grasslands along the Ethirian border.  Predominant races in this region include in order of population size: Humans, Tieflings, Half-elfs, Aarakocra, and Half-orcs. All other races are part of an extreme minority due to climate and emphasis on social values.
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The northern most continent of the four, '''Kusha''' is known as the "land of merchants".  Based loosely off of ancient middle eastern culture, the landscape is primarily comprised of desert and coastal landscapes with grasslands along the Ethirian border.  Predominant races in this region include in order of population size: Humans, Tieflings, Half-elfs, Aarakocra, and Half-orcs. All other races are part of an extreme minority due to climate and emphasis on social values.
  
 
'''Kusha''' is divided between three areas, known as '''[[The World Tree/New Haven|New haven]]''', the '''[[The World Tree/Shade Lands|Shade Lands]]''', and the '''[[The World Tree/Tan Sheng Flats|Tan Sheng Flats]]'''. These areas hold different ecological differences from one another but each are loosely under the rule of the capitol.
 
'''Kusha''' is divided between three areas, known as '''[[The World Tree/New Haven|New haven]]''', the '''[[The World Tree/Shade Lands|Shade Lands]]''', and the '''[[The World Tree/Tan Sheng Flats|Tan Sheng Flats]]'''. These areas hold different ecological differences from one another but each are loosely under the rule of the capitol.

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