Editing They Came from the North
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==Threads== | ==Threads== | ||
− | [http://forum.rpg.net/showthread.php?580509-interest-Tolkienesque-epic-Sword-amp-Sorcery-with-Savage-Worlds Interest | + | [http://forum.rpg.net/showthread.php?580509-interest-Tolkienesque-epic-Sword-amp-Sorcery-with-Savage-Worlds Interest] |
− | + | IC | |
− | + | OOC | |
==Player Characters== | ==Player Characters== | ||
− | '''Civil Savage''' | + | '''Civil Savage''' |
− | ''' | + | '''Gruffalo Crumble''' |
− | '''JeStor''' | + | '''JeStor''' |
− | ''' | + | '''Leitz''' |
− | ''' | + | '''Megazver''' |
− | ''' | + | '''ru''' |
==Supporting Cast== | ==Supporting Cast== | ||
− | + | '''An NPC''' - Just some dude. | |
− | ''' | ||
− | ''' | + | '''Another NPC''' - Some different dude. |
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==Peoples== | ==Peoples== | ||
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==Geography== | ==Geography== | ||
[[File:tcftn_bigmap.png|thumb|The area shown on this map is roughly the size of Europe.]] | [[File:tcftn_bigmap.png|thumb|The area shown on this map is roughly the size of Europe.]] | ||
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+ | ===City States=== | ||
+ | Scores of small nations. | ||
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+ | '''Kalar''' - The heart and political center of the Kalarian Empire, and the largest port on the Inner Sea. | ||
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+ | '''Myrmia''' - Also known as the City of Lanterns, an independent port surrounded by the Kalarian Empire. The native Myrmi are whispered to be inhuman - and they ''are'' uncannily pale, nocturnal by preference and most possess minor psionic abilities. The city is built in layers into the walls of a gigantic vertical shaft hewn directly into the towering black cliffs of the Mirrorsea shore, almost like an immense spiral staircase, the lowest level being the enclosed harbor (commonly regarded the safest port in the world). | ||
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+ | '''Taldra''' - A major political power in the north, situated at the crossroads of several important trade routes. The Taldrish language has spread wide and far with its merchants, and is commonly spoken along most major roads and caravan runs north of the empires. | ||
+ | |||
===Eastern Steppes=== | ===Eastern Steppes=== | ||
− | Arid high plains and deserts separated from the lush coastal lowlands of the south-east by the Curtainfall Mountains. Inhabited mostly by tribes of nomads, notably the serpent peoples whose Hissing tongue is widely used throughout the east; they are semi-nomadic tribes who live in underground villages and travel mostly by night or through their far-reaching tunnel networks | + | Arid high plains and deserts separated from the lush coastal lowlands of the south-east by the Curtainfall Mountains. Inhabited mostly by tribes of nomads, notably the serpent peoples whose Hissing tongue is widely used throughout the east; they are semi-nomadic tribes who live in underground villages and travel mostly by night or through their far-reaching tunnel networks (other desert travelers are also allowed to use these subterranean highways, for a fee). |
− | ===Holy Empire=== | + | ===The Holy Empire=== |
A long-standing alliance of three priest-kings, who claim to rule by divine right as the earthly representatives of their three gods. The current rulers are king Vassaire of Gamorya, queen Felia of Seresya, and king Catharis of Carenya; all three are powerful mages, whether their might really comes from the gods or not. | A long-standing alliance of three priest-kings, who claim to rule by divine right as the earthly representatives of their three gods. The current rulers are king Vassaire of Gamorya, queen Felia of Seresya, and king Catharis of Carenya; all three are powerful mages, whether their might really comes from the gods or not. | ||
===Kalarian Empire=== | ===Kalarian Empire=== | ||
− | An expansionistic but largely benevolent tyranny controlling every city but one west of the Inner Sea. There a rumors that Halimarth the Good, the current Tyrant of Kalar, is preparing to march on Prain and Kashatyn | + | An expansionistic but largely benevolent tyranny controlling every city but one west of the Inner Sea. There a rumors that Halimarth the Good, the current Tyrant of Kalar, is preparing to march on Prain and Kashatyn. |
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===Outer Ocean=== | ===Outer Ocean=== | ||
Beyond the southern islands spread the deep waters of the boundless Ocean. Particularly brave or daft sailors sometimes cast off in search of far southern shores, but none have returned successful and many not at all. | Beyond the southern islands spread the deep waters of the boundless Ocean. Particularly brave or daft sailors sometimes cast off in search of far southern shores, but none have returned successful and many not at all. | ||
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===Shallow Sea=== | ===Shallow Sea=== | ||
A body of particularly shallow waters between the Scimian peninsula and the Rainbow Isles; there are many places all the way out to the islands where one can clearly see the sea bottom even at high tide. Rallos and Averos are in constant competition, and at times open war, over this area. | A body of particularly shallow waters between the Scimian peninsula and the Rainbow Isles; there are many places all the way out to the islands where one can clearly see the sea bottom even at high tide. Rallos and Averos are in constant competition, and at times open war, over this area. | ||
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==Gear== | ==Gear== | ||
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* $200 | * $200 | ||
− | '''Mail''' - A long-sleeved, knee-length coat made of interwoven iron rings | + | '''Mail''' - A long-sleeved, knee-length coat made of interwoven iron rings over a padded undergarment. |
* Armor +2 | * Armor +2 | ||
* covers torso, arms and legs | * covers torso, arms and legs | ||
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* $700 | * $700 | ||
− | + | Suits of armor also come in lighter versions, padded vests and mail shirts, that only cover the torso. These have half the cost and weight of the full versions. | |
===Shields=== | ===Shields=== | ||
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===Weapons=== | ===Weapons=== | ||
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'''Dagger''' - A shortish blade usually around a foot long, light enough to throw and sometimes specifically balanced for flight. Everybody should have one, just in case! | '''Dagger''' - A shortish blade usually around a foot long, light enough to throw and sometimes specifically balanced for flight. Everybody should have one, just in case! | ||
* Damage Str+d4 | * Damage Str+d4 |