Editing They Came from the North
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==Threads== | ==Threads== | ||
− | [http://forum.rpg.net/showthread.php?580509-interest-Tolkienesque-epic-Sword-amp-Sorcery-with-Savage-Worlds Interest | + | [http://forum.rpg.net/showthread.php?580509-interest-Tolkienesque-epic-Sword-amp-Sorcery-with-Savage-Worlds Interest] |
− | + | IC | |
− | + | OOC | |
==Player Characters== | ==Player Characters== | ||
− | '''Civil Savage''' | + | '''Civil Savage''' |
− | ''' | + | '''Gruffalo Crumble''' |
− | '''JeStor''' | + | '''JeStor''' |
− | ''' | + | '''Leitz''' - [[Rashid:Character_Sheet|Rashid the Grey]] |
+ | |||
+ | '''Megazver''' | ||
'''ru''' - [[They_Came_from_the_North/Tiatha|Tiatha]] | '''ru''' - [[They_Came_from_the_North/Tiatha|Tiatha]] | ||
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==Supporting Cast== | ==Supporting Cast== | ||
− | + | '''Bek''' - Sent to assist and keep an eye on the PCs by their unknown employer. A soldier, physician and scholar of some sort, a wiry middle-aged man with a vexingly superior air and a suspicious-looking goatee. He seems fairly experienced with the rougher side of life, and could probably beat any one or even two of the PCs in a fair fight. All in all, a useful dude. He's also the one who actually hired the group, the boss wanting to stay hands-off and anonymous. | |
− | '''Bek''' - Sent to assist and keep an eye on the PCs by their unknown employer. A soldier, physician and | ||
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==Peoples== | ==Peoples== | ||
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[[File:tcftn_bigmap.png|thumb|The area shown on this map is roughly the size of Europe.]] | [[File:tcftn_bigmap.png|thumb|The area shown on this map is roughly the size of Europe.]] | ||
===Eastern Steppes=== | ===Eastern Steppes=== | ||
− | Arid high plains and deserts separated from the lush coastal lowlands of the south-east by the Curtainfall Mountains. Inhabited mostly by tribes of nomads, notably the serpent peoples whose Hissing tongue is widely used throughout the east; they are semi-nomadic tribes who live in underground villages and travel mostly by night or through their far-reaching tunnel networks | + | Arid high plains and deserts separated from the lush coastal lowlands of the south-east by the Curtainfall Mountains. Inhabited mostly by tribes of nomads, notably the serpent peoples whose Hissing tongue is widely used throughout the east; they are semi-nomadic tribes who live in underground villages and travel mostly by night or through their far-reaching tunnel networks (other desert travelers are also allowed to use these subterranean highways, for a fee). |
− | ===Holy Empire=== | + | ===The Holy Empire=== |
A long-standing alliance of three priest-kings, who claim to rule by divine right as the earthly representatives of their three gods. The current rulers are king Vassaire of Gamorya, queen Felia of Seresya, and king Catharis of Carenya; all three are powerful mages, whether their might really comes from the gods or not. | A long-standing alliance of three priest-kings, who claim to rule by divine right as the earthly representatives of their three gods. The current rulers are king Vassaire of Gamorya, queen Felia of Seresya, and king Catharis of Carenya; all three are powerful mages, whether their might really comes from the gods or not. | ||
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===Outer Ocean=== | ===Outer Ocean=== | ||
Beyond the southern islands spread the deep waters of the boundless Ocean. Particularly brave or daft sailors sometimes cast off in search of far southern shores, but none have returned successful and many not at all. | Beyond the southern islands spread the deep waters of the boundless Ocean. Particularly brave or daft sailors sometimes cast off in search of far southern shores, but none have returned successful and many not at all. | ||
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===Shallow Sea=== | ===Shallow Sea=== | ||
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===Taldra=== | ===Taldra=== | ||
A major political power in the north, situated at the crossroads of several important trade routes. The Taldrish language has spread wide and far with its merchants, and is commonly spoken along most major roads and caravan runs north of the empires. | A major political power in the north, situated at the crossroads of several important trade routes. The Taldrish language has spread wide and far with its merchants, and is commonly spoken along most major roads and caravan runs north of the empires. | ||
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==Gear== | ==Gear== | ||
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* $200 | * $200 | ||
− | '''Mail''' - A long-sleeved, knee-length coat made of interwoven iron rings | + | '''Mail''' - A long-sleeved, knee-length coat made of interwoven iron rings over a padded undergarment. |
* Armor +2 | * Armor +2 | ||
* covers torso, arms and legs | * covers torso, arms and legs | ||
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* $700 | * $700 | ||
− | + | Suits of armor also come in lighter versions, padded vests and mail shirts, that only cover the torso. These have half the cost and weight of the full versions. | |
===Shields=== | ===Shields=== | ||
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===Weapons=== | ===Weapons=== | ||
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'''Dagger''' - A shortish blade usually around a foot long, light enough to throw and sometimes specifically balanced for flight. Everybody should have one, just in case! | '''Dagger''' - A shortish blade usually around a foot long, light enough to throw and sometimes specifically balanced for flight. Everybody should have one, just in case! | ||
* Damage Str+d4 | * Damage Str+d4 |