Editing Thicker Than Blood
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Also, I will be applying the house rules posted on my main page, which I will reproduce here. | Also, I will be applying the house rules posted on my main page, which I will reproduce here. | ||
β | 1. I run Shadowrun 4th Edition | + | 1. I run Shadowrun 4th Edition. I like 3rd, and I understand that there is a lot more ruled source material, but 4th opens up a lot more options for players and games, in my opinion. |
2. Character approval is by Player and GM Committee. Per the game setup of Serenity, where in characters must be a viable "crew" with a useful smattering of skills. I'm going to use this because Shadowrunners are hired for their variable skills and abilities, based on what is useful in their jobs and to create working team that, hopefully, won't get killed. It will, also, help represent the Fixer arranging a team that they think should be able to accomplish the task at hand. The GM and players are allowed to veto another players character no questions asked. If someone says it goes, it goes. | 2. Character approval is by Player and GM Committee. Per the game setup of Serenity, where in characters must be a viable "crew" with a useful smattering of skills. I'm going to use this because Shadowrunners are hired for their variable skills and abilities, based on what is useful in their jobs and to create working team that, hopefully, won't get killed. It will, also, help represent the Fixer arranging a team that they think should be able to accomplish the task at hand. The GM and players are allowed to veto another players character no questions asked. If someone says it goes, it goes. | ||
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4. You must have at least four points in Contacts. Shadowrunners live by who they know. You'd never get a job if nobody knew who you were, and besides you can't go through life and not meet at least one person. | 4. You must have at least four points in Contacts. Shadowrunners live by who they know. You'd never get a job if nobody knew who you were, and besides you can't go through life and not meet at least one person. | ||
β | 5. You must have at least 2 Active Skill Points and 4 Knowledge Skill Points allocated to what I shall call "life choices and hobbies". Your life doesn't just revolve on shooting people and running the shadows. Everybodies got a hobby, whether they admit it or not. Some even make for good cover and back stories | + | 5. You must have at least 2 Active Skill Points and 4 Knowledge Skill Points allocated to what I shall call "life choices and hobbies". Your life doesn't just revolve on shooting people and running the shadows. Everybodies got a hobby, whether they admit it or not. Some even make for good cover and back stories. |
6. I will require a backstory, physical and personality description, and goals for your character. Why exactly did your character start shooting people and running the shadows? How do they feel about it? What is their ultimate goal? Want to be rich, to be famous, or just to get out of the gutter? This, also, applies to rule 2. If you lack character information, you don't play that character, no exceptions. | 6. I will require a backstory, physical and personality description, and goals for your character. Why exactly did your character start shooting people and running the shadows? How do they feel about it? What is their ultimate goal? Want to be rich, to be famous, or just to get out of the gutter? This, also, applies to rule 2. If you lack character information, you don't play that character, no exceptions. |