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| ===<big>First Level Skills</big>=== | | ===<big>First Level Skills</big>=== |
| *Alcohol Duplicate - Bartender | | *Alcohol Duplicate - Bartender |
− | *Bow Accuracy 5% | + | *Bow Accuracy “5% |
| *Brawling +1 | | *Brawling +1 |
− | *Acrobatics & Parkour -x
| |
| *Buckler Defense-+1 | | *Buckler Defense-+1 |
− | *Bypass Traps- 50% | + | *Bypass Traps 50% |
| *Camouflage Device-x | | *Camouflage Device-x |
| *Cheat at Games of Skill-x | | *Cheat at Games of Skill-x |
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| | | |
| ===<big>Third Level</big>=== | | ===<big>Third Level</big>=== |
− | *Alcohol Duplicate - Bartender | + | *Alcohol Duplicate - Chemist |
− | *Bow Accuracy “5% | + | *Bow Accuracy 15% |
− | *Brawling +1 | + | *Brawling +3 |
− | *Buckler Defense-+1
| + | *Acrobatics & Parkour-Advanced |
− | *Bypass Traps 50% | |
− | *Camouflage Device-x
| |
− | *Cheat at Games of Skill-x
| |
− | *Climbing. 40%
| |
− | *Code & Cipher Making -x
| |
− | *Con Game-x
| |
− | *Counterfeit Coins
| |
− | *Counterfeit Magic Items
| |
− | *Dagger Attack
| |
− | *Dagger Defense
| |
− | *Detect Illusion
| |
− | *Dagger Sure Strike
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Dagger Defense
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Detect Illusion
| |
− | *Detect Magic Item
| |
− | *Detect Noise
| |
− | *Detect Shifting Walls
| |
− | *Detect Sloping Floors
| |
− | *Dice Manipulation
| |
− | *Direction Finding & Accuracy
| |
− | *Disguise Basic
| |
− | *Dodge Missiles
| |
− | *Double Dagger Attack
| |
− | *Double Dagger Draw
| |
− | *Double Dagger Throw
| |
− | *Double Short Sword Attack
| |
− | *Echo Walk
| |
− | *Entertaining
| |
− | *Escape From Restraints
| |
− | *Estimate Range
| |
− | *Estimate Volume
| |
− | *Evaluate Treasure
| |
− | *Extra Arrow
| |
− | *Extra Blow Dagger
| |
− | *Fast Talking
| |
− | *Fist Attack
| |
− | *Defense
| |
− | *Forgery
| |
− | *Game of Skill
| |
− | *Grappling Hook
| |
− | *Heist From Packs & Bundles
| |
− | *Horsemanship
| |
− | *Identify Clerical Item
| |
− | *Identify Magical Item*
| |
− | *Identify Metals
| |
− | *Increased Memorization
| |
− | *Jam Portals
| |
− | *Jewelry Smithing
| |
− | *Jimmy Portals
| |
− | *Juggle Basic
| |
− | *Jumping & Leaping
| |
− | *Lie Convincingly
| |
− | *Lip Reading
| |
− | *Locksmithing
| |
− | *Lore Mastery
| |
− | *Manipulate Objects with Feet
| |
− | *Map Making & Reading
| |
− | *Mimic Animal Sounds
| |
− | *Mimic Movement
| |
− | *Mimic voices
| |
− | *Misdirection
| |
− | *Move Silently
| |
− | *Note Poisoned Mechanisms
| |
− | *Outdoor Knowledge (per terrain)
| |
− | *Parry Bonus & Extension Bonus Dagger Ex .
| |
− | *Pick Locks
| |
− | *Pick Pockets
| |
− | *Play Dead
| |
− | *Poison use & Manufacture Safe use
| |
− | *Quarterstaff Attack
| |
− | *Quarterstaff Defense
| |
− | *Quarterstaff Gripping *
| |
− | *Read Extra Language *
| |
− | *Sap
| |
− | *Short Sword Draw
| |
− | *Skulking
| |
− | *Sleep Drugs
| |
− | *Sap Sure Strike *
| |
− | *Secret Panel Building
| |
− | *See In Dark
| |
− | *Set False Trails
| |
− | *Set Traps
| |
− | *Short Sword Attack
| |
− | *Short Sword Defense
| |
− | *Sleight of Hand
| |
− | *Sling Accuracy
| |
− | *Spot Hidden Items & Beings
| |
− | *Spot Hidden Portals & Mech.
| |
− | *Spot Thievish Activity
| |
− | *Spot Traps in Mechanisms
| |
− | *Spot Traps in Terrain
| |
− | *Start Fires
| |
− | *Tightrope Walk
| |
− | *Tracking
| |
− | *Streetwise +20% +40% +60% +75%
| |
− | *Surprise Bonus + 15% +30%
| |
− | *Tangle Net Throwing +5% + 10% +15% +20%
| |
− | *Taste Analysis
| |
− | *Tell Truth Convincingly
| |
− | *Tie up With Ropes
| |
− | *Tracking 25% 50% 70% 80% 90% 95%
| |
− | *Streetwise
| |
− | *Treasure Finding 50% 75% 90%
| |
− | *Treasure Hiding +40% +60% +85%
| |
− | *Ventriloquism 60% 80% 90% 95% 99%
| |
− | *Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
| |
− | *Weapon Draw Basic Quickdraw
| |
− | *Weapon Throw (if applicable)
| |
| | | |
| ===<big>Fourth Level</big>=== | | ===<big>Fourth Level</big>=== |
− | *Alcohol Duplicate - Bartender | + | *Alcohol Duplicate- Alchemy Minor |
− | *Bow Accuracy “5% | + | *Bow Accuracy 20% |
− | *Brawling +1 | + | *Brawling Tricks |
− | *Buckler Defense-+1
| + | *Acrobatics & Parkour-Beginning Parkour |
− | *Bypass Traps 50%
| |
− | *Camouflage Device-x
| |
− | *Cheat at Games of Skill-x | |
− | *Climbing. 40%
| |
− | *Code & Cipher Making -x
| |
− | *Con Game-x
| |
− | *Counterfeit Coins
| |
− | *Counterfeit Magic Items
| |
− | *Dagger Attack
| |
− | *Dagger Defense
| |
− | *Detect Illusion
| |
− | *Dagger Sure Strike
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Dagger Defense
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Detect Illusion
| |
− | *Detect Magic Item
| |
− | *Detect Noise
| |
− | *Detect Shifting Walls
| |
− | *Detect Sloping Floors
| |
− | *Dice Manipulation
| |
− | *Direction Finding & Accuracy
| |
− | *Disguise Basic
| |
− | *Dodge Missiles
| |
− | *Double Dagger Attack
| |
− | *Double Dagger Draw
| |
− | *Double Dagger Throw
| |
− | *Double Short Sword Attack
| |
− | *Echo Walk
| |
− | *Entertaining
| |
− | *Escape From Restraints
| |
− | *Estimate Range
| |
− | *Estimate Volume
| |
− | *Evaluate Treasure
| |
− | *Extra Arrow
| |
− | *Extra Blow Dagger
| |
− | *Fast Talking
| |
− | *Fist Attack
| |
− | *Defense
| |
− | *Forgery
| |
− | *Game of Skill
| |
− | *Grappling Hook
| |
− | *Heist From Packs & Bundles
| |
− | *Horsemanship
| |
− | *Identify Clerical Item
| |
− | *Identify Magical Item*
| |
− | *Identify Metals
| |
− | *Increased Memorization
| |
− | *Jam Portals
| |
− | *Jewelry Smithing
| |
− | *Jimmy Portals
| |
− | *Juggle Basic
| |
− | *Jumping & Leaping
| |
− | *Lie Convincingly
| |
− | *Lip Reading
| |
− | *Locksmithing
| |
− | *Lore Mastery
| |
− | *Manipulate Objects with Feet
| |
− | *Map Making & Reading
| |
− | *Mimic Animal Sounds
| |
− | *Mimic Movement
| |
− | *Mimic voices
| |
− | *Misdirection
| |
− | *Move Silently
| |
− | *Note Poisoned Mechanisms
| |
− | *Outdoor Knowledge (per terrain)
| |
− | *Parry Bonus & Extension Bonus Dagger Ex .
| |
− | *Pick Locks
| |
− | *Pick Pockets
| |
− | *Play Dead
| |
− | *Poison use & Manufacture Safe use
| |
− | *Quarterstaff Attack
| |
− | *Quarterstaff Defense
| |
− | *Quarterstaff Gripping *
| |
− | *Read Extra Language *
| |
− | *Sap
| |
− | *Short Sword Draw
| |
− | *Skulking
| |
− | *Sleep Drugs
| |
− | *Sap Sure Strike *
| |
− | *Secret Panel Building
| |
− | *See In Dark
| |
− | *Set False Trails
| |
− | *Set Traps
| |
− | *Short Sword Attack
| |
− | *Short Sword Defense
| |
− | *Sleight of Hand
| |
− | *Sling Accuracy
| |
− | *Spot Hidden Items & Beings
| |
− | *Spot Hidden Portals & Mech.
| |
− | *Spot Thievish Activity
| |
− | *Spot Traps in Mechanisms
| |
− | *Spot Traps in Terrain
| |
− | *Start Fires
| |
− | *Tightrope Walk
| |
− | *Tracking
| |
− | *Streetwise +20% +40% +60% +75%
| |
− | *Surprise Bonus + 15% +30%
| |
− | *Tangle Net Throwing +5% + 10% +15% +20%
| |
− | *Taste Analysis
| |
− | *Tell Truth Convincingly
| |
− | *Tie up With Ropes
| |
− | *Tracking 25% 50% 70% 80% 90% 95%
| |
− | *Streetwise
| |
− | *Treasure Finding 50% 75% 90%
| |
− | *Treasure Hiding +40% +60% +85%
| |
− | *Ventriloquism 60% 80% 90% 95% 99%
| |
− | *Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
| |
− | *Weapon Draw Basic Quickdraw
| |
− | *Weapon Throw (if applicable)
| |
| | | |
| ===<big>Fifth Level</big>=== | | ===<big>Fifth Level</big>=== |
− | *Alcohol Duplicate - Bartender | + | *Alcohol Duplicate – Duplicate Common |
− | *Bow Accuracy “5% | + | *Bow Accuracy Critical |
− | *Brawling +1
| + | *Acrobatics & Parkour-Parkour |
− | *Buckler Defense-+1
| |
− | *Bypass Traps 50%
| |
− | *Camouflage Device-x
| |
− | *Cheat at Games of Skill-x
| |
− | *Climbing. 40%
| |
− | *Code & Cipher Making -x | |
− | *Con Game-x
| |
− | *Counterfeit Coins
| |
− | *Counterfeit Magic Items
| |
− | *Dagger Attack
| |
− | *Dagger Defense
| |
− | *Detect Illusion
| |
− | *Dagger Sure Strike
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Dagger Defense
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Detect Illusion
| |
− | *Detect Magic Item
| |
− | *Detect Noise
| |
− | *Detect Shifting Walls
| |
− | *Detect Sloping Floors
| |
− | *Dice Manipulation
| |
− | *Direction Finding & Accuracy
| |
− | *Disguise Basic
| |
− | *Dodge Missiles
| |
− | *Double Dagger Attack
| |
− | *Double Dagger Draw
| |
− | *Double Dagger Throw
| |
− | *Double Short Sword Attack
| |
− | *Echo Walk
| |
− | *Entertaining
| |
− | *Escape From Restraints
| |
− | *Estimate Range
| |
− | *Estimate Volume
| |
− | *Evaluate Treasure
| |
− | *Extra Arrow
| |
− | *Extra Blow Dagger
| |
− | *Fast Talking
| |
− | *Fist Attack
| |
− | *Defense
| |
− | *Forgery
| |
− | *Game of Skill
| |
− | *Grappling Hook
| |
− | *Heist From Packs & Bundles
| |
− | *Horsemanship
| |
− | *Identify Clerical Item
| |
− | *Identify Magical Item*
| |
− | *Identify Metals
| |
− | *Increased Memorization
| |
− | *Jam Portals
| |
− | *Jewelry Smithing
| |
− | *Jimmy Portals
| |
− | *Juggle Basic
| |
− | *Jumping & Leaping
| |
− | *Lie Convincingly
| |
− | *Lip Reading
| |
− | *Locksmithing
| |
− | *Lore Mastery
| |
− | *Manipulate Objects with Feet
| |
− | *Map Making & Reading
| |
− | *Mimic Animal Sounds
| |
− | *Mimic Movement
| |
− | *Mimic voices
| |
− | *Misdirection
| |
− | *Move Silently
| |
− | *Note Poisoned Mechanisms
| |
− | *Outdoor Knowledge (per terrain)
| |
− | *Parry Bonus & Extension Bonus Dagger Ex .
| |
− | *Pick Locks
| |
− | *Pick Pockets
| |
− | *Play Dead
| |
− | *Poison use & Manufacture Safe use
| |
− | *Quarterstaff Attack
| |
− | *Quarterstaff Defense
| |
− | *Quarterstaff Gripping *
| |
− | *Read Extra Language *
| |
− | *Sap
| |
− | *Short Sword Draw
| |
− | *Skulking
| |
− | *Sleep Drugs
| |
− | *Sap Sure Strike *
| |
− | *Secret Panel Building
| |
− | *See In Dark
| |
− | *Set False Trails
| |
− | *Set Traps
| |
− | *Short Sword Attack
| |
− | *Short Sword Defense
| |
− | *Sleight of Hand
| |
− | *Sling Accuracy
| |
− | *Spot Hidden Items & Beings
| |
− | *Spot Hidden Portals & Mech.
| |
− | *Spot Thievish Activity
| |
− | *Spot Traps in Mechanisms
| |
− | *Spot Traps in Terrain
| |
− | *Start Fires
| |
− | *Tightrope Walk
| |
− | *Tracking
| |
− | *Streetwise +20% +40% +60% +75%
| |
− | *Surprise Bonus + 15% +30%
| |
− | *Tangle Net Throwing +5% + 10% +15% +20%
| |
− | *Taste Analysis
| |
− | *Tell Truth Convincingly
| |
− | *Tie up With Ropes
| |
− | *Tracking 25% 50% 70% 80% 90% 95%
| |
− | *Streetwise
| |
− | *Treasure Finding 50% 75% 90%
| |
− | *Treasure Hiding +40% +60% +85%
| |
− | *Ventriloquism 60% 80% 90% 95% 99%
| |
− | *Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
| |
− | *Weapon Draw Basic Quickdraw
| |
− | *Weapon Throw (if applicable)
| |
| | | |
| ===<big>Sixth Level</big>=== | | ===<big>Sixth Level</big>=== |
− | *Alcohol Duplicate - Bartender
| + | *Bow Accuracy- Critical + |
− | *Bow Accuracy “5% | + | *Alcohol Duplicate -Alchemy |
− | *Brawling +1
| + | *Acrobatics & Parkour- Parkour Difficult |
− | *Buckler Defense-+1
| |
− | *Bypass Traps 50% | |
− | *Camouflage Device-x
| |
− | *Cheat at Games of Skill-x | |
− | *Climbing. 40%
| |
− | *Code & Cipher Making -x
| |
− | *Con Game-x
| |
− | *Counterfeit Coins
| |
− | *Counterfeit Magic Items
| |
− | *Dagger Attack
| |
− | *Dagger Defense
| |
− | *Detect Illusion
| |
− | *Dagger Sure Strike
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Dagger Defense
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Detect Illusion
| |
− | *Detect Magic Item
| |
− | *Detect Noise
| |
− | *Detect Shifting Walls
| |
− | *Detect Sloping Floors
| |
− | *Dice Manipulation
| |
− | *Direction Finding & Accuracy
| |
− | *Disguise Basic
| |
− | *Dodge Missiles
| |
− | *Double Dagger Attack
| |
− | *Double Dagger Draw
| |
− | *Double Dagger Throw
| |
− | *Double Short Sword Attack
| |
− | *Echo Walk
| |
− | *Entertaining
| |
− | *Escape From Restraints
| |
− | *Estimate Range
| |
− | *Estimate Volume
| |
− | *Evaluate Treasure
| |
− | *Extra Arrow
| |
− | *Extra Blow Dagger
| |
− | *Fast Talking
| |
− | *Fist Attack
| |
− | *Defense
| |
− | *Forgery
| |
− | *Game of Skill
| |
− | *Grappling Hook
| |
− | *Heist From Packs & Bundles
| |
− | *Horsemanship
| |
− | *Identify Clerical Item
| |
− | *Identify Magical Item*
| |
− | *Identify Metals
| |
− | *Increased Memorization
| |
− | *Jam Portals
| |
− | *Jewelry Smithing
| |
− | *Jimmy Portals
| |
− | *Juggle Basic
| |
− | *Jumping & Leaping
| |
− | *Lie Convincingly
| |
− | *Lip Reading
| |
− | *Locksmithing
| |
− | *Lore Mastery
| |
− | *Manipulate Objects with Feet
| |
− | *Map Making & Reading
| |
− | *Mimic Animal Sounds
| |
− | *Mimic Movement
| |
− | *Mimic voices
| |
− | *Misdirection
| |
− | *Move Silently
| |
− | *Note Poisoned Mechanisms
| |
− | *Outdoor Knowledge (per terrain)
| |
− | *Parry Bonus & Extension Bonus Dagger Ex .
| |
− | *Pick Locks
| |
− | *Pick Pockets
| |
− | *Play Dead
| |
− | *Poison use & Manufacture Safe use
| |
− | *Quarterstaff Attack
| |
− | *Quarterstaff Defense
| |
− | *Quarterstaff Gripping *
| |
− | *Read Extra Language *
| |
− | *Sap
| |
− | *Short Sword Draw
| |
− | *Skulking
| |
− | *Sleep Drugs
| |
− | *Sap Sure Strike *
| |
− | *Secret Panel Building
| |
− | *See In Dark
| |
− | *Set False Trails
| |
− | *Set Traps
| |
− | *Short Sword Attack
| |
− | *Short Sword Defense
| |
− | *Sleight of Hand
| |
− | *Sling Accuracy
| |
− | *Spot Hidden Items & Beings
| |
− | *Spot Hidden Portals & Mech.
| |
− | *Spot Thievish Activity
| |
− | *Spot Traps in Mechanisms
| |
− | *Spot Traps in Terrain
| |
− | *Start Fires
| |
− | *Tightrope Walk
| |
− | *Tracking
| |
− | *Streetwise +20% +40% +60% +75%
| |
− | *Surprise Bonus + 15% +30%
| |
− | *Tangle Net Throwing +5% + 10% +15% +20%
| |
− | *Taste Analysis
| |
− | *Tell Truth Convincingly
| |
− | *Tie up With Ropes
| |
− | *Tracking 25% 50% 70% 80% 90% 95%
| |
− | *Streetwise
| |
− | *Treasure Finding 50% 75% 90%
| |
− | *Treasure Hiding +40% +60% +85%
| |
− | *Ventriloquism 60% 80% 90% 95% 99%
| |
− | *Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
| |
− | *Weapon Draw Basic Quickdraw
| |
− | *Weapon Throw (if applicable)
| |
| | | |
| ===<big>Seventh Level</big>=== | | ===<big>Seventh Level</big>=== |
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Line 271: |
| | | |
| ===<big>Eight Level</big>=== | | ===<big>Eight Level</big>=== |
− | *Alcohol Duplicate - Bartender | + | *Alcohol Duplicate -Alchemy Difficult |
− | *Bow Accuracy “5%
| + | |
− | *Brawling +1
| |
− | *Buckler Defense-+1
| |
− | *Bypass Traps 50%
| |
− | *Camouflage Device-x
| |
− | *Cheat at Games of Skill-x
| |
− | *Climbing. 40%
| |
− | *Code & Cipher Making -x
| |
− | *Con Game-x
| |
− | *Counterfeit Coins
| |
− | *Counterfeit Magic Items
| |
− | *Dagger Attack
| |
− | *Dagger Defense
| |
− | *Detect Illusion
| |
− | *Dagger Sure Strike
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Dagger Defense
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Detect Illusion
| |
− | *Detect Magic Item
| |
− | *Detect Noise
| |
− | *Detect Shifting Walls
| |
− | *Detect Sloping Floors
| |
− | *Dice Manipulation
| |
− | *Direction Finding & Accuracy
| |
− | *Disguise Basic
| |
− | *Dodge Missiles
| |
− | *Double Dagger Attack
| |
− | *Double Dagger Draw
| |
− | *Double Dagger Throw
| |
− | *Double Short Sword Attack
| |
− | *Echo Walk
| |
− | *Entertaining
| |
− | *Escape From Restraints
| |
− | *Estimate Range
| |
− | *Estimate Volume
| |
− | *Evaluate Treasure
| |
− | *Extra Arrow
| |
− | *Extra Blow Dagger
| |
− | *Fast Talking
| |
− | *Fist Attack
| |
− | *Defense
| |
− | *Forgery
| |
− | *Game of Skill
| |
− | *Grappling Hook
| |
− | *Heist From Packs & Bundles
| |
− | *Horsemanship
| |
− | *Identify Clerical Item
| |
− | *Identify Magical Item*
| |
− | *Identify Metals
| |
− | *Increased Memorization
| |
− | *Jam Portals
| |
− | *Jewelry Smithing
| |
− | *Jimmy Portals
| |
− | *Juggle Basic
| |
− | *Jumping & Leaping
| |
− | *Lie Convincingly
| |
− | *Lip Reading
| |
− | *Locksmithing
| |
− | *Lore Mastery
| |
− | *Manipulate Objects with Feet
| |
− | *Map Making & Reading
| |
− | *Mimic Animal Sounds
| |
− | *Mimic Movement
| |
− | *Mimic voices
| |
− | *Misdirection
| |
− | *Move Silently
| |
− | *Note Poisoned Mechanisms
| |
− | *Outdoor Knowledge (per terrain)
| |
− | *Parry Bonus & Extension Bonus Dagger Ex .
| |
− | *Pick Locks
| |
− | *Pick Pockets
| |
− | *Play Dead
| |
− | *Poison use & Manufacture Safe use
| |
− | *Quarterstaff Attack
| |
− | *Quarterstaff Defense
| |
− | *Quarterstaff Gripping *
| |
− | *Read Extra Language *
| |
− | *Sap
| |
− | *Short Sword Draw
| |
− | *Skulking
| |
− | *Sleep Drugs
| |
− | *Sap Sure Strike *
| |
− | *Secret Panel Building
| |
− | *See In Dark
| |
− | *Set False Trails
| |
− | *Set Traps
| |
− | *Short Sword Attack
| |
− | *Short Sword Defense
| |
− | *Sleight of Hand
| |
− | *Sling Accuracy
| |
− | *Spot Hidden Items & Beings
| |
− | *Spot Hidden Portals & Mech.
| |
− | *Spot Thievish Activity
| |
− | *Spot Traps in Mechanisms
| |
− | *Spot Traps in Terrain
| |
− | *Start Fires
| |
− | *Tightrope Walk
| |
− | *Tracking
| |
− | *Streetwise +20% +40% +60% +75%
| |
− | *Surprise Bonus + 15% +30%
| |
− | *Tangle Net Throwing +5% + 10% +15% +20%
| |
− | *Taste Analysis
| |
− | *Tell Truth Convincingly
| |
− | *Tie up With Ropes
| |
− | *Tracking 25% 50% 70% 80% 90% 95%
| |
− | *Streetwise
| |
− | *Treasure Finding 50% 75% 90%
| |
− | *Treasure Hiding +40% +60% +85%
| |
− | *Ventriloquism 60% 80% 90% 95% 99%
| |
− | *Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
| |
− | *Weapon Draw Basic Quickdraw
| |
− | *Weapon Throw (if applicable)
| |
| | | |
| ===<big>Ninth Level</big>=== | | ===<big>Ninth Level</big>=== |
− | *Alcohol Duplicate - Bartender
| + | *Bow Accuracy-Critcal± |
− | *Bow Accuracy “5% | + | *Alcohol Duplicate -Duplicate Poisons |
− | *Brawling +1
| |
− | *Buckler Defense-+1
| |
− | *Bypass Traps 50% | |
− | *Camouflage Device-x
| |
− | *Cheat at Games of Skill-x
| |
− | *Climbing. 40%
| |
− | *Code & Cipher Making -x
| |
− | *Con Game-x
| |
− | *Counterfeit Coins
| |
− | *Counterfeit Magic Items
| |
− | *Dagger Attack
| |
− | *Dagger Defense
| |
− | *Detect Illusion
| |
− | *Dagger Sure Strike
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Dagger Defense
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Detect Illusion
| |
− | *Detect Magic Item
| |
− | *Detect Noise
| |
− | *Detect Shifting Walls
| |
− | *Detect Sloping Floors
| |
− | *Dice Manipulation
| |
− | *Direction Finding & Accuracy
| |
− | *Disguise Basic
| |
− | *Dodge Missiles
| |
− | *Double Dagger Attack
| |
− | *Double Dagger Draw
| |
− | *Double Dagger Throw
| |
− | *Double Short Sword Attack
| |
− | *Echo Walk
| |
− | *Entertaining
| |
− | *Escape From Restraints
| |
− | *Estimate Range
| |
− | *Estimate Volume
| |
− | *Evaluate Treasure
| |
− | *Extra Arrow
| |
− | *Extra Blow Dagger
| |
− | *Fast Talking
| |
− | *Fist Attack
| |
− | *Defense
| |
− | *Forgery
| |
− | *Game of Skill
| |
− | *Grappling Hook
| |
− | *Heist From Packs & Bundles
| |
− | *Horsemanship
| |
− | *Identify Clerical Item
| |
− | *Identify Magical Item*
| |
− | *Identify Metals
| |
− | *Increased Memorization
| |
− | *Jam Portals
| |
− | *Jewelry Smithing
| |
− | *Jimmy Portals
| |
− | *Juggle Basic
| |
− | *Jumping & Leaping
| |
− | *Lie Convincingly
| |
− | *Lip Reading
| |
− | *Locksmithing
| |
− | *Lore Mastery
| |
− | *Manipulate Objects with Feet
| |
− | *Map Making & Reading
| |
− | *Mimic Animal Sounds
| |
− | *Mimic Movement
| |
− | *Mimic voices
| |
− | *Misdirection
| |
− | *Move Silently
| |
− | *Note Poisoned Mechanisms
| |
− | *Outdoor Knowledge (per terrain)
| |
− | *Parry Bonus & Extension Bonus Dagger Ex .
| |
− | *Pick Locks
| |
− | *Pick Pockets
| |
− | *Play Dead
| |
− | *Poison use & Manufacture Safe use
| |
− | *Quarterstaff Attack
| |
− | *Quarterstaff Defense
| |
− | *Quarterstaff Gripping *
| |
− | *Read Extra Language *
| |
− | *Sap
| |
− | *Short Sword Draw
| |
− | *Skulking
| |
− | *Sleep Drugs
| |
− | *Sap Sure Strike *
| |
− | *Secret Panel Building
| |
− | *See In Dark
| |
− | *Set False Trails
| |
− | *Set Traps
| |
− | *Short Sword Attack
| |
− | *Short Sword Defense
| |
− | *Sleight of Hand
| |
− | *Sling Accuracy
| |
− | *Spot Hidden Items & Beings
| |
− | *Spot Hidden Portals & Mech.
| |
− | *Spot Thievish Activity
| |
− | *Spot Traps in Mechanisms
| |
− | *Spot Traps in Terrain
| |
− | *Start Fires
| |
− | *Tightrope Walk
| |
− | *Tracking
| |
− | *Streetwise +20% +40% +60% +75%
| |
− | *Surprise Bonus + 15% +30%
| |
− | *Tangle Net Throwing +5% + 10% +15% +20%
| |
− | *Taste Analysis
| |
− | *Tell Truth Convincingly
| |
− | *Tie up With Ropes
| |
− | *Tracking 25% 50% 70% 80% 90% 95%
| |
− | *Streetwise
| |
− | *Treasure Finding 50% 75% 90%
| |
− | *Treasure Hiding +40% +60% +85%
| |
− | *Ventriloquism 60% 80% 90% 95% 99%
| |
− | *Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
| |
− | *Weapon Draw Basic Quickdraw
| |
− | *Weapon Throw (if applicable)
| |
| | | |
| ===<big>Tenth Level</big>=== | | ===<big>Tenth Level</big>=== |
− | *Alcohol Duplicate - Bartender | + | *Alcohol Duplicate -Create Poisons |
− | *Bow Accuracy “5%
| |
− | *Brawling +1
| |
− | *Buckler Defense-+1
| |
− | *Bypass Traps 50%
| |
− | *Camouflage Device-x
| |
− | *Cheat at Games of Skill-x
| |
− | *Climbing. 40%
| |
− | *Code & Cipher Making -x
| |
− | *Con Game-x
| |
− | *Counterfeit Coins
| |
− | *Counterfeit Magic Items
| |
− | *Dagger Attack
| |
− | *Dagger Defense
| |
− | *Detect Illusion
| |
− | *Dagger Sure Strike
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Dagger Defense
| |
− | *Dagger Throwing Accuracy
| |
− | *Dagger Range Extension
| |
− | *Detect Clerical Item
| |
− | *Detect Evil or Good
| |
− | *Detect Illusion
| |
− | *Detect Magic Item
| |
− | *Detect Noise
| |
− | *Detect Shifting Walls
| |
− | *Detect Sloping Floors
| |
− | *Dice Manipulation
| |
− | *Direction Finding & Accuracy
| |
− | *Disguise Basic
| |
− | *Dodge Missiles
| |
− | *Double Dagger Attack
| |
− | *Double Dagger Draw
| |
− | *Double Dagger Throw
| |
− | *Double Short Sword Attack
| |
− | *Echo Walk
| |
− | *Entertaining
| |
− | *Escape From Restraints
| |
− | *Estimate Range
| |
− | *Estimate Volume
| |
− | *Evaluate Treasure
| |
− | *Extra Arrow
| |
− | *Extra Blow Dagger
| |
− | *Fast Talking
| |
− | *Fist Attack
| |
− | *Defense
| |
− | *Forgery
| |
− | *Game of Skill
| |
− | *Grappling Hook
| |
− | *Heist From Packs & Bundles
| |
− | *Horsemanship
| |
− | *Identify Clerical Item
| |
− | *Identify Magical Item*
| |
− | *Identify Metals
| |
− | *Increased Memorization
| |
− | *Jam Portals
| |
− | *Jewelry Smithing
| |
− | *Jimmy Portals
| |
− | *Juggle Basic
| |
− | *Jumping & Leaping
| |
− | *Lie Convincingly
| |
− | *Lip Reading
| |
− | *Locksmithing
| |
− | *Lore Mastery
| |
− | *Manipulate Objects with Feet
| |
− | *Map Making & Reading
| |
− | *Mimic Animal Sounds
| |
− | *Mimic Movement
| |
− | *Mimic voices
| |
− | *Misdirection
| |
− | *Move Silently
| |
− | *Note Poisoned Mechanisms
| |
− | *Outdoor Knowledge (per terrain)
| |
− | *Parry Bonus & Extension Bonus Dagger Ex .
| |
− | *Pick Locks
| |
− | *Pick Pockets
| |
− | *Play Dead
| |
− | *Poison use & Manufacture Safe use
| |
− | *Quarterstaff Attack
| |
− | *Quarterstaff Defense
| |
− | *Quarterstaff Gripping *
| |
− | *Read Extra Language *
| |
− | *Sap
| |
− | *Short Sword Draw
| |
− | *Skulking
| |
− | *Sleep Drugs
| |
− | *Sap Sure Strike *
| |
− | *Secret Panel Building
| |
− | *See In Dark
| |
− | *Set False Trails
| |
− | *Set Traps
| |
− | *Short Sword Attack
| |
− | *Short Sword Defense
| |
− | *Sleight of Hand
| |
− | *Sling Accuracy
| |
− | *Spot Hidden Items & Beings
| |
− | *Spot Hidden Portals & Mech.
| |
− | *Spot Thievish Activity
| |
− | *Spot Traps in Mechanisms
| |
− | *Spot Traps in Terrain
| |
− | *Start Fires
| |
− | *Tightrope Walk
| |
− | *Tracking
| |
− | *Streetwise +20% +40% +60% +75%
| |
− | *Surprise Bonus + 15% +30%
| |
− | *Tangle Net Throwing +5% + 10% +15% +20%
| |
− | *Taste Analysis
| |
− | *Tell Truth Convincingly
| |
− | *Tie up With Ropes
| |
− | *Tracking 25% 50% 70% 80% 90% 95%
| |
− | *Streetwise
| |
− | *Treasure Finding 50% 75% 90%
| |
− | *Treasure Hiding +40% +60% +85%
| |
− | *Ventriloquism 60% 80% 90% 95% 99%
| |
− | *Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
| |
− | *Weapon Draw Basic Quickdraw
| |
− | *Weapon Throw (if applicable)
| |