Editing Three Kingdoms\Chi Powers
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**Take twice to change more than one aspect of the weather. Make an Earth save for each shift beyond the first. If any of the saves fail the weather returns to normal. You may never sustain more shifts than your Wis mod. | **Take twice to change more than one aspect of the weather. Make an Earth save for each shift beyond the first. If any of the saves fail the weather returns to normal. You may never sustain more shifts than your Wis mod. | ||
***Take three times to change a single aspect by more than one category. This requires an Earth save as per the previous ability and the total shifts is still limited by your Wis mod. | ***Take three times to change a single aspect by more than one category. This requires an Earth save as per the previous ability and the total shifts is still limited by your Wis mod. | ||
β | *'''Spirit Army''': Each Battle turn you gain additional BR equal to your Wis mod. This BR may be assigned casualties as normal but whether they are or not they vanish at the end of the turn. You must have as many or more levels of at least one other Way of Peace chi ability as you do levels of this ability. Each time you use this ability make an Earth save. Failure results in you | + | *'''Spirit Army''': Each Battle turn you gain additional BR equal to your Wis mod. This BR may be assigned casualties as normal but whether they are or not they vanish at the end of the turn. You must have as many or more levels of at least one other Way of Peace chi ability as you do levels of this ability. Each time you use this ability make an Earth save. Failure results in you immediately falling to 0hp. Roll normally on the Mortal Wounds table. |
**Take twice to use this ability at Battalion scale | **Take twice to use this ability at Battalion scale | ||
**Take three times to use this ability at Brigade scale. | **Take three times to use this ability at Brigade scale. |