Editing Three Kingdoms\Qi Powers

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*'''Feel No Pain:''' When making Unconsciousness rolls you gain a bonus equal to Iron Body/5.  
 
*'''Feel No Pain:''' When making Unconsciousness rolls you gain a bonus equal to Iron Body/5.  
  
*'''Cleanse the Blood:''' May use Iron Body skill in place of Medicine or First Aid (or may use it after such a roll fails) to regain HP or treat a disease or poison.
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*'''Cleanse the Blood:''' Once per day, the character may choose one of the following effects: regain HP = Heal, make an additional CON roll to shrug off a poison or disease.  
**Take twice to gain +2 to skill rolls when using this power.
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**This ability may be taken up to 3 times.
**Take three times to gain +5 to skill rolls when using this power.
 
  
 
*'''Iron Skin:''' +1 Armor. This armor has all the limitations of worn armor.
 
*'''Iron Skin:''' +1 Armor. This armor has all the limitations of worn armor.
 
**Take twice to gain +Armor = Heal instead of +1.
 
**Take twice to gain +Armor = Heal instead of +1.
  
*'''Strong Defense:''' Increase Knockdown threshold by Heal.
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*'''Strong Defense:''' +2 to saving throws to resist being stunned, knocked out or delayed.  
**Take twice to get +5 to DEX rolls to resist knockdown.
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**Take twice to get +4.
  
 
*'''Strength of Mountains:''' +1 to DMG to determine encumbrance.  
 
*'''Strength of Mountains:''' +1 to DMG to determine encumbrance.  

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