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*33 Days Old *Alignment: Unprincipled. Select final alignment by L3. == Attributes == *IQ: 15 *ME: 19 +2 save v/ psionic attack & insanity *MA: 24 Trust/Intimidate 80% *PS: 24 (4d6+9 sdc on restrained punch, carry 1200 pounds, lift 2400) *PP: 14 *PE: 15 *PB: 28 Charm/Impress 86% *PS: 15 Running, 90 Flying (flies at a hair over 60mph) <br/> *ISP: 44 *PPE: 100 *MDC: 600 == Special Abilities == *Nightvision 200ft *See the Invisible *Shadow Meld as spell, at will, 20 minutes duration *Resistant to normal fire and cold, half from MDC fire/plasma *Shapeshift 4hrs per day/level *Impervious to all forms of paralysis *Regenerates 1d10 MDC per melee round, 1d4x10 per minute *Teleport: 34 (+2/level)% chance. 5 mile range, self only, failure indicates no teleport occurs rather than a lethal accident, may only attempt every other melee round. May attempt dimensional teleport at half odds at a ley line or nexus *Poison Breath: 1/melee, 60 ft range, 12 ft area. Cloud lasts 8 seconds. Independent air supply renders immune, filtration isnβt enough. Save v. poison 16+ or be paralyzed for 1d4+1 minutes. Anyone who saves is immune for 24 hours. *Full understanding of magic. May use all techno-wizard devices without instruction, as well as recognize and use other magic weapons. Read magic & use scrolls. Recognize magic circles & enchantment (latter at 40+5%/level). Sense ley lines & nexus points at 20 miles. Recognize other dragons at visual contact up to 4,000 feet. *Horror Factor: 11, 13 if he displays his frills in a threatening manner. == RCC Bonuses == *+1 attack/melee *+2 initiative *+1 Perception *+2 to Strike *+3 to Parry/Dodge *+4 to pull punch *+3 to roll w/ impact *+6 v. Horror Factor *+3 v. psionics and mind control *+1 all other saves == Dragon hand-to-hand == *Bite 2d6 *Punch 2d6 *Kick 2d6? *Claw Swipe 5d6 *+2 roll w/ impact *+1 to pull punch *Metamorphosis takes a full melee round == Magic == *1st Level Spells: Blinding Flash, Globe of Daylight, Sense Evil *2nd Level Spells: Chameleon, Cleanse, Manipulate Object == Psionics == *Healing: Deaden Pain, Exorcism, Healing Touch, Increased Healing, Induce Sleep, Psychic Diagnosis, Psychic Purification, Psychic Surgery, Stop Bleeding. *Physical: Alter Aura *Sensitive: See Aura, Read Dimensional Portal *Super Psychic: Mind Block Auto-Defense, Telekinetic Force Field == Skills == *Speak Elven/Dragon 98% *Read & Write Elven/Dragon 45% *Basic Math 45% *Other Language: American *Play Musical Instrument: Guitar 35% == Equipment == *A Regular Sword *Clothes (Poncho, jeans, shirt, cowboy hat, cowboy boots) *Some books on how to play guitar, and some pre-disaster magazines. *A suitcase *An acoustic guitar
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