Editing Torglike

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[[Torg]] is complicated and there is a lot of dice rolling and charts. This conversion has 4 founding principles
 
[[Torg]] is complicated and there is a lot of dice rolling and charts. This conversion has 4 founding principles
#Reduce rolling in the game, especially in combat (hence adopting the ore system)
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1. Reduce rolling in the game, especially in combat (hence adopting the ore system)
#Reduce the tendency for combat to be dictated by a character rolling a massive number that obliterates the foe.
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2. Reduce the tendency for combat to be dictated by a character rolling a massive number that obliterates the foe.
#Reduce the complexity of Torg. Always opt for the simpler solution
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3. Reduce the complexity of Torg. Always opt for the simpler solution
#Keep the things that make the Torg system great (e.g. drama deck, disconnection, world laws and axioms), and ditch the rest (e.g. complicated  magic system)
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4. Keep the things that make the Torg system great (e.g. drama deck, disconnection, world laws and axioms), and ditch the rest (e.g. complicated  magic system)
  
  

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