Editing Torglike

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Nb. I will be posting up my conversion notes for a campaign that i hope to kickstart early next year. The setting will be [[Torg]] (updated the '[[Near Now]]' to 2008) and teh system will be ORE (based primarily from [[Wild Talents]], [[Reign]], [[Nemesis]], and anything else i can bastardize).
 
Nb. I will be posting up my conversion notes for a campaign that i hope to kickstart early next year. The setting will be [[Torg]] (updated the '[[Near Now]]' to 2008) and teh system will be ORE (based primarily from [[Wild Talents]], [[Reign]], [[Nemesis]], and anything else i can bastardize).
  
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'''General principles'''
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== General principles ==
 
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[[Torg]] is complicated and there is a lot of dice rolling and charts. This conversion has 4 founding principles
 
[[Torg]] is complicated and there is a lot of dice rolling and charts. This conversion has 4 founding principles
 
#Reduce rolling in the game, especially in combat (hence adopting the ore system)
 
#Reduce rolling in the game, especially in combat (hence adopting the ore system)

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