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[[Stars_Without_Number: Back_in_Black]] *When you reach a new level, you gain skill points as appropriate for your class, doubled. So, warriors and psychics gain 4, experts gain 6. *You do not need to spend them all immediately. You can save them from level to level. *It is assumed that you actually do a lot of practice off-screen. You guys spend a lot of time flying around in a spaceship with little to do, so I figure that if you learn a language "suddenly," you've actually been studying it via language software for months. *You may only increase a skill by ONE rating point per level. Even if you have the skill points, you can't go from untrained to Rating 1 in a single character level. You have to raise it to Level 0, then level again, then raise it to Level 1. Sorry! *When you spend your skill points, add up the training cost for each skill level you're gaining. Divide that by 500. That's how many full weeks you spend in training. Lifestyle costs will also continue to accrue. This training is downtime, you can't do other things while you're doing it. It's assumed you're visiting academies, logging time in the big simulators, taking classes and certification exams, consulting with experts in the field, et cetera. *I reserve the right to waive the training time and cost for culture skills if you are actually spending a lot of time in that culture. *Now, the good news: Once per level when you are doing your skill training, you can request a RESEARCH PROJECT for any skill you are raising to at least Level 1. Tell me some reasonable thing that you are looking for. At the end of the downtime, I'll make a check with your new skill rating. If you succeed, you will get a bennie. *Good topics for research projects are things like proprietary or lost drill routes, legends of lost worlds or treasure maps, big setting secrets, new contacts or allies, blackmail on or favors owed by powerful NPCs...You have a lot of options! Get creative. The worst thing that will happen is that I'll tell you to pick something else or set the difficulty high. Experts MAY use their reroll on research projects.
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