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Triath
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A character in the [[Barrowmaze]] Labyrinth Lord Campaign. == Triath the Mage == *Lawful M-U 5 *XP: 20,400/40,001 *Backstory: Little is known of Triath except he has a reputation for competence and is considered a bit of a mercenary. He cares little for anything except the accumulation of wealth and power. He is loyal to his fellow explorers so long as they demonstrate competence. == Attributes == *STR 14 (+1 to hit and dmg in melee) *DEX 10 *CON 13 (+1 HP per die) *INT 9 *WIS 9 *CHA 12 (retainer morale 7) == Special Abilities == '''Savant''' - Identify magic items - takes 1 hour and 100 gp. Must be done in town, and has a base 75% chance. == Combat == *HP: 16/16 *AC: 9/9 *Attack: THAC0 18, Dagger 1d4 dmg *Movement: 90' *Treasure-bearing movement: *Saves: **13 Death Ray or Poison **13 Magic Wands **13 Paralysation or Petrification **16 Dragon Breath **14 Rod, Stave, or Spell: == Equipment (24.2 lbs) == *''Continual Light'' coin on a leather neckstrap *Silvered dagger (1 lb, in boot) *Sling (on belt) *Case, scroll (1 lb, on belt) *Belt pouch x2 **Bullets x20 (10 lbs, pouch 1) **Flint and steel (pouch 2) **42 gp (4.2 lbs, pouch 2) *Backpack (8 lbs) **Candles x10 **Mirror, steel **Oil flask x4 **Ink vial **Quill pen **Sack, large x2 **Waterskin **Trail rations x7 **Spellbook **Torches x8 **Potion == Treasure == *42 gp *250 gp on account in Helix *200 gp in the possession of Walteph == Magical Items == Potion of Flying Scroll of Protection from Evil Scroll of Magic Missile, Detect Magic == Spells == '''1st level''' Hold Portal Magic Missile (mem x2) Protection from Evil Shield Sleep Ventriloquism '''2nd Level''' ESP Invisibility (mem) Web (mem) '''3rd Level''' Hold Person (mem) == ''Sterling'', War Horse == Encumbrance 54/200 lbs *Saddle (25 lbs) *Pick (10 lbs) *Sledgehammer (10 lbs) *Saddle bag x2 (9 lbs) **Bedroll **Blanket, winter
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